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	<title>HE2 Shader Compiler - Revision history</title>
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	<updated>2026-04-08T12:16:51Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<title>Justin113D: Added page</title>
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		<updated>2025-07-11T20:05:37Z</updated>

		<summary type="html">&lt;p&gt;Added page&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{ToolInfobox|title=HE2 Shader Compiler|author=Justin113D|website=https://github.com/hedge-dev/NeedleShaders}}&lt;br /&gt;
&lt;br /&gt;
The HE2 Shader compiler can compile HLSL code into Hedgehog Engine 2 shader object files (pso, vso, cso), as well as extract data and information from shader object files.&lt;/div&gt;</summary>
		<author><name>Justin113D</name></author>
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