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	<id>https://hedgedocs.com/index.php?action=history&amp;feed=atom&amp;title=Sonic_Generations_Shaders</id>
	<title>Sonic Generations Shaders - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://hedgedocs.com/index.php?action=history&amp;feed=atom&amp;title=Sonic_Generations_Shaders"/>
	<link rel="alternate" type="text/html" href="https://hedgedocs.com/index.php?title=Sonic_Generations_Shaders&amp;action=history"/>
	<updated>2026-04-08T12:28:24Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.0</generator>
	<entry>
		<id>https://hedgedocs.com/index.php?title=Sonic_Generations_Shaders&amp;diff=753&amp;oldid=prev</id>
		<title>Justin113D: Fixed shader file name</title>
		<link rel="alternate" type="text/html" href="https://hedgedocs.com/index.php?title=Sonic_Generations_Shaders&amp;diff=753&amp;oldid=prev"/>
		<updated>2025-07-12T17:05:02Z</updated>

		<summary type="html">&lt;p&gt;Fixed shader file name&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 17:05, 12 July 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Material Shaders ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Material Shaders ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;These are shaders stored in &amp;lt;code&amp;gt;shader_r.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;pac&lt;/del&gt;&amp;lt;/code&amp;gt; (found in &amp;lt;code&amp;gt;disk\bb3.cpk&amp;lt;/code&amp;gt;) and used for materials:&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;These are shaders stored in &amp;lt;code&amp;gt;shader_r.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;arl&lt;/ins&gt;&amp;lt;/code&amp;gt; (found in &amp;lt;code&amp;gt;disk\bb3.cpk&amp;lt;/code&amp;gt;) and used for materials:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin: auto;&amp;quot; width=&amp;quot;90%&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin: auto;&amp;quot; width=&amp;quot;90%&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key mediawiki:diff:1.41:old-752:rev-753:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>Justin113D</name></author>
	</entry>
	<entry>
		<id>https://hedgedocs.com/index.php?title=Sonic_Generations_Shaders&amp;diff=752&amp;oldid=prev</id>
		<title>Justin113D: Page added</title>
		<link rel="alternate" type="text/html" href="https://hedgedocs.com/index.php?title=Sonic_Generations_Shaders&amp;diff=752&amp;oldid=prev"/>
		<updated>2025-07-12T17:04:48Z</updated>

		<summary type="html">&lt;p&gt;Page added&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== Material Shaders ==&lt;br /&gt;
&lt;br /&gt;
These are shaders stored in &amp;lt;code&amp;gt;shader_r.pac&amp;lt;/code&amp;gt; (found in &amp;lt;code&amp;gt;disk\bb3.cpk&amp;lt;/code&amp;gt;) and used for materials:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin: auto;&amp;quot; width=&amp;quot;90%&amp;quot;&lt;br /&gt;
|+    &lt;br /&gt;
!Shader&lt;br /&gt;
!Example usage in the game&lt;br /&gt;
|-&lt;br /&gt;
|[[Sonic Generations Shaders - BillboardParticle_d|BillboardParticle_d]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sonic Generations Shaders - BlbBlend_dd|BlbBlend_dd]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sonic Generations Shaders - BlbLuminescence_d|BlbLuminescence_d]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sonic Generations Shaders - Blend_dndn|Blend_dndn]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sonic Generations Shaders - Blend_dpdp|Blend_dpdp]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sonic Generations Shaders - Blend_dpdpe1|Blend_dpdpe1]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sonic Generations Shaders - Blend_dpdpe2|Blend_dpdpe2]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sonic Generations Shaders - Blend_dpdpn|Blend_dpdpn]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sonic Generations Shaders - Blend_dpndn|Blend_dpndn]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sonic Generations Shaders - Blend_dpndp|Blend_dpndp]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sonic Generations Shaders - Blend_dpndpn|Blend_dpndpn]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sonic Generations Shaders - Blend_dsnbdse1|Blend_dsnbdse1]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sonic Generations Shaders - Chaos_da|Chaos_da]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sonic Generations Shaders - Chaos_dsae1|Chaos_dsae1]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sonic Generations Shaders - Chaos_dsbnne1|Chaos_dsbnne1]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sonic Generations Shaders - ChrEye_dpne1|ChrEye_dpne1]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sonic Generations Shaders - ChrSkin_ds|ChrSkin_ds]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sonic Generations Shaders - ChrSkin_dse1|ChrSkin_dse1]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sonic Generations Shaders - ChrSkin_dsf|ChrSkin_dsf]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sonic Generations Shaders - ChrSkin_dsfe1|ChrSkin_dsfe1]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sonic Generations Shaders - ChrSkin_dsn|ChrSkin_dsn]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sonic Generations Shaders - ChrSkin_dsne1|ChrSkin_dsne1]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sonic Generations Shaders - ChrSkin_dsnf|ChrSkin_dsnf]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sonic Generations Shaders - ChrSkin_dsnfe1|ChrSkin_dsnfe1]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sonic Generations Shaders - ChrSkinHalf_dse11|ChrSkinHalf_dse11]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sonic Generations Shaders - ChrSkinIgnore_dsle11|ChrSkinIgnore_dsle11]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sonic Generations Shaders - Cloak_doe1|Cloak_doe1]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sonic Generations Shaders - Cloth_dsnt|Cloth_dsnt]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sonic Generations Shaders - Cloud_nfe1|Cloud_nfe1]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sonic Generations Shaders - Common_d|Common_d]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sonic Generations Shaders - Common_da|Common_da]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sonic Generations Shaders - Common_de|Common_de]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sonic Generations Shaders - Common_de1|Common_de1]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sonic Generations Shaders - Common_de2|Common_de2]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sonic Generations Shaders - Common_dn|Common_dn]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sonic Generations Shaders - Common_dne|Common_dne]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sonic Generations Shaders - Common_dne1|Common_dne1]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sonic Generations Shaders - Common_dne2|Common_dne2]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sonic Generations Shaders - Common_dp|Common_dp]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sonic Generations Shaders - Common_dpe|Common_dpe]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sonic Generations Shaders - Common_dpe1|Common_dpe1]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sonic Generations Shaders - Common_dpe2|Common_dpe2]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sonic Generations Shaders - Common_dpn|Common_dpn]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sonic Generations Shaders - Common_dpne|Common_dpne]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sonic Generations Shaders - Common_dpne1|Common_dpne1]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sonic Generations Shaders - Common_dpne2|Common_dpne2]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sonic Generations Shaders - Common_dpnne2|Common_dpnne2]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sonic Generations Shaders - Common_dse|Common_dse]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sonic Generations Shaders - Common_dse1|Common_dse1]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sonic Generations Shaders - Common_dse2|Common_dse2]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sonic Generations Shaders - Common_dsn|Common_dsn]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sonic Generations Shaders - Common_dsne|Common_dsne]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sonic Generations Shaders - Common_dsne1|Common_dsne1]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sonic Generations Shaders - Common_dsnne1|Common_dsnne1]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sonic Generations Shaders - Common_dspn|Common_dspn]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sonic Generations Shaders - Common_dspne|Common_dspne]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sonic Generations Shaders - Common_dspne2|Common_dspne2]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sonic Generations Shaders - Dim_dE|Dim_dE]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sonic Generations Shaders - Dim_dpE|Dim_dpE]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sonic Generations Shaders - Dim_dpnE|Dim_dpnE]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sonic Generations Shaders - Distortion_dsne1|Distortion_dsne1]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sonic Generations Shaders - Distortion_dsnne1|Distortion_dsnne1]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sonic Generations Shaders - DistortionOverlay_dn|DistortionOverlay_dn]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sonic Generations Shaders - EnmCloud_nfe1|EnmCloud_nfe1]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sonic Generations Shaders - EnmEmission_d|EnmEmission_d]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sonic Generations Shaders - EnmEmission_dl|EnmEmission_dl]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sonic Generations Shaders - EnmEmission_dsl|EnmEmission_dsl]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sonic Generations Shaders - EnmEmission_dsle1|EnmEmission_dsle1]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sonic Generations Shaders - EnmEmission_dsnl|EnmEmission_dsnl]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sonic Generations Shaders - EnmEmission_dsnle1|EnmEmission_dsnle1]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sonic Generations Shaders - EnmGlass_dse1|EnmGlass_dse1]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sonic Generations Shaders - EnmGlass_dsle1|EnmGlass_dsle1]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sonic Generations Shaders - EnmGlass_dsne1|EnmGlass_dsne1]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sonic Generations Shaders - EnmGlass_dsnle1|EnmGlass_dsnle1]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sonic Generations Shaders - EnmGlass_e1|EnmGlass_e1]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sonic Generations Shaders - EnmIgnore_dl|EnmIgnore_dl]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sonic Generations Shaders - EnmIgnore_dle1|EnmIgnore_dle1]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sonic Generations Shaders - EnmIgnore_dsle1|EnmIgnore_dsle1]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sonic Generations Shaders - EnmMetal_dse|EnmMetal_dse]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sonic Generations Shaders - EnmMetal_dse1|EnmMetal_dse1]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sonic Generations Shaders - EnmMetal_dsfe1|EnmMetal_dsfe1]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sonic Generations Shaders - EnmMetal_dsne|EnmMetal_dsne]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sonic Generations Shaders - EnmMetal_dsne1|EnmMetal_dsne1]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sonic Generations Shaders - EnmMetal_dsnfe|EnmMetal_dsnfe]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sonic Generations Shaders - EnmMetal_dsnfe1|EnmMetal_dsnfe1]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sonic Generations Shaders - FadeOutNormal_dn|FadeOutNormal_dn]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sonic Generations Shaders - FakeGlass_dse1|FakeGlass_dse1]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sonic Generations Shaders - FakeGlass_dsle1|FakeGlass_dsle1]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sonic Generations Shaders - FakeGlass_e1|FakeGlass_e1]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sonic Generations Shaders - FallOff_df|FallOff_df]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sonic Generations Shaders - FallOff_dpf|FallOff_dpf]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sonic Generations Shaders - FallOff_dpnf|FallOff_dpnf]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sonic Generations Shaders - FallOffV_dn|FallOffV_dn]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sonic Generations Shaders - FallOffV_dp|FallOffV_dp]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sonic Generations Shaders - Glass_de2|Glass_de2]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sonic Generations Shaders - Glass_dpe|Glass_dpe]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sonic Generations Shaders - Glass_dpe2|Glass_dpe2]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sonic Generations Shaders - Glass_dpne|Glass_dpne]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sonic Generations Shaders - GlassRefraction_de1|GlassRefraction_de1]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sonic Generations Shaders - Ice_der|Ice_der]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sonic Generations Shaders - Ice_dner|Ice_dner]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sonic Generations Shaders - IgnoreLight_d|IgnoreLight_d]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sonic Generations Shaders - IgnoreLight_da|IgnoreLight_da]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sonic Generations Shaders - IgnoreLight_dE|IgnoreLight_dE]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sonic Generations Shaders - IgnoreLightTwice_d|IgnoreLightTwice_d]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sonic Generations Shaders - Indirect_dop|Indirect_dop]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sonic Generations Shaders - Indirect_dopn|Indirect_dopn]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sonic Generations Shaders - IndirectV_doapn|IndirectV_doapn]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sonic Generations Shaders - IndirectVnoGIs_doapn|IndirectVnoGIs_doapn]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sonic Generations Shaders - Lava_dnE|Lava_dnE]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sonic Generations Shaders - LightSpeedDashReady|LightSpeedDashReady]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sonic Generations Shaders - Luminescence_d|Luminescence_d]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sonic Generations Shaders - Luminescence_dE|Luminescence_dE]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sonic Generations Shaders - Luminescence_dnE|Luminescence_dnE]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sonic Generations Shaders - Luminescence_dne1E|Luminescence_dne1E]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sonic Generations Shaders - Luminescence_dpE|Luminescence_dpE]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sonic Generations Shaders - Luminescence_dpe1E|Luminescence_dpe1E]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sonic Generations Shaders - Luminescence_dpe2E|Luminescence_dpe2E]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sonic Generations Shaders - Luminescence_dpnE|Luminescence_dpnE]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sonic Generations Shaders - Luminescence_dpne1E|Luminescence_dpne1E]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sonic Generations Shaders - Luminescence_dpne2E|Luminescence_dpne2E]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sonic Generations Shaders - LuminescenceV_d|LuminescenceV_d]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sonic Generations Shaders - LuminescenceV_dn|LuminescenceV_dn]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sonic Generations Shaders - LuminescenceV_dpdpv|LuminescenceV_dpdpv]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sonic Generations Shaders - LuminescenceV_dpn|LuminescenceV_dpn]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sonic Generations Shaders - LuminescenceV_dpnv|LuminescenceV_dpnv]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sonic Generations Shaders - MeshParticle_d|MeshParticle_d]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sonic Generations Shaders - Mirror_d|Mirror_d]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sonic Generations Shaders - Mirror2_d|Mirror2_d]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sonic Generations Shaders - Ring_dse|Ring_dse]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sonic Generations Shaders - Sky_d|Sky_d]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sonic Generations Shaders - Sky_da|Sky_da]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sonic Generations Shaders - Sky_dE|Sky_dE]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sonic Generations Shaders - test|test]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sonic Generations Shaders - TimeEater_dsbnne1|TimeEater_dsbnne1]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sonic Generations Shaders - TimeEaterDistortion_dsne1|TimeEaterDistortion_dsne1]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sonic Generations Shaders - TimeEaterEmission_dl|TimeEaterEmission_dl]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sonic Generations Shaders - TimeEaterGlass_dsne1|TimeEaterGlass_dsne1]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sonic Generations Shaders - TimeEaterIndirect_dol|TimeEaterIndirect_dol]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sonic Generations Shaders - TimeEaterMetal_dsnfe1|TimeEaterMetal_dsnfe1]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sonic Generations Shaders - TransThin_dpnt|TransThin_dpnt]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sonic Generations Shaders - TransThin_dpt|TransThin_dpt]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sonic Generations Shaders - TransThin_dt|TransThin_dt]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sonic Generations Shaders - Water_Add|Water_Add]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sonic Generations Shaders - Water_Add_SoftEdge|Water_Add_SoftEdge]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sonic Generations Shaders - Water_Add_SoftEdge_Ref|Water_Add_SoftEdge_Ref]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sonic Generations Shaders - Water_Mul|Water_Mul]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sonic Generations Shaders - Water_Mul_Cube|Water_Mul_Cube]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sonic Generations Shaders - Water_Mul_SoftEdge|Water_Mul_SoftEdge]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sonic Generations Shaders - Water_Opacity|Water_Opacity]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sonic Generations Shaders - Water_Opacity_Ref|Water_Opacity_Ref]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sonic Generations Shaders - Water_Opacity_SoftEdge|Water_Opacity_SoftEdge]]&lt;br /&gt;
|&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Justin113D</name></author>
	</entry>
</feed>