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	<id>https://hedgedocs.com/index.php?action=history&amp;feed=atom&amp;title=Sonic_Lost_World_Test_Levels</id>
	<title>Sonic Lost World Test Levels - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://hedgedocs.com/index.php?action=history&amp;feed=atom&amp;title=Sonic_Lost_World_Test_Levels"/>
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	<updated>2026-05-19T07:12:59Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.0</generator>
	<entry>
		<id>https://hedgedocs.com/index.php?title=Sonic_Lost_World_Test_Levels&amp;diff=328&amp;oldid=prev</id>
		<title>PTKay at 19:31, 17 March 2025</title>
		<link rel="alternate" type="text/html" href="https://hedgedocs.com/index.php?title=Sonic_Lost_World_Test_Levels&amp;diff=328&amp;oldid=prev"/>
		<updated>2025-03-17T19:31:18Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 19:31, 17 March 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;There are several entries for test levels leftover in Sonic Lost World&#039;s &amp;lt;code&amp;gt;testmission.lua&amp;lt;/code&amp;gt; file.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;There are several entries for test levels leftover in Sonic Lost World&#039;s &amp;lt;code &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;style=&quot;color: green;&quot;&lt;/ins&gt;&amp;gt;testmission.lua&amp;lt;/code&amp;gt; file.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Some of these entries are using the naming scheme from Sonic Colors for stage names, that being &amp;lt;code&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;stgXYY&lt;/del&gt;&amp;lt;/code&amp;gt;. Another chunk of the entries are named according to the scheme standardized in Sonic Lost World, &amp;lt;code&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;w0xYY&lt;/del&gt;&amp;lt;/&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;code&lt;/del&gt;&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;.&lt;/del&gt;&amp;lt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;syntaxhighlight lang&lt;/del&gt;=&quot;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;lua&lt;/del&gt;&quot;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Some of these entries are using the naming scheme from Sonic Colors for stage names, that being &amp;lt;code&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;span style=&quot;color: green;&quot;&amp;gt;stgX&amp;lt;/span&amp;gt;&amp;lt;span style=&quot;color: red;&quot;&amp;gt;YY&amp;lt;/span&amp;gt;&lt;/ins&gt;&amp;lt;/code&amp;gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Another chunk of the entries are named according to the scheme standardized in Sonic Lost World, &amp;lt;code&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;span style=&quot;color: green;&quot;&amp;gt;w0&amp;lt;/span&amp;gt;&amp;lt;span style=&quot;color: blue;&quot;&amp;gt;x&lt;/ins&gt;&amp;lt;/&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;span&lt;/ins&gt;&amp;gt;&amp;lt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;span style&lt;/ins&gt;=&quot;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;color: red;&lt;/ins&gt;&quot;&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;YY&amp;lt;/span&amp;gt;&amp;lt;/code&amp;gt;.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;---------------------------------------------------------------&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;---------------------------------------------------------------&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;-- @file    testmission.lua&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;-- @file    testmission.lua&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key mediawiki:diff:1.41:old-269:rev-328:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>PTKay</name></author>
	</entry>
	<entry>
		<id>https://hedgedocs.com/index.php?title=Sonic_Lost_World_Test_Levels&amp;diff=269&amp;oldid=prev</id>
		<title>PTKay: Created page with &quot;There are several entries for test levels leftover in Sonic Lost World&#039;s &lt;code&gt;testmission.lua&lt;/code&gt; file.  Some of these entries are using the naming scheme from Sonic Colors for stage names, that being &lt;code&gt;stgXYY&lt;/code&gt;. Another chunk of the entries are named according to the scheme standardized in Sonic Lost World, &lt;code&gt;w0xYY&lt;/code&gt;.&lt;syntaxhighlight lang=&quot;lua&quot;&gt; --------------------------------------------------------------- -- @file    testmission.lua -- @author...&quot;</title>
		<link rel="alternate" type="text/html" href="https://hedgedocs.com/index.php?title=Sonic_Lost_World_Test_Levels&amp;diff=269&amp;oldid=prev"/>
		<updated>2025-03-07T09:20:31Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;There are several entries for test levels leftover in Sonic Lost World&amp;#039;s &amp;lt;code&amp;gt;testmission.lua&amp;lt;/code&amp;gt; file.  Some of these entries are using the naming scheme from Sonic Colors for stage names, that being &amp;lt;code&amp;gt;stgXYY&amp;lt;/code&amp;gt;. Another chunk of the entries are named according to the scheme standardized in Sonic Lost World, &amp;lt;code&amp;gt;w0xYY&amp;lt;/code&amp;gt;.&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt; --------------------------------------------------------------- -- @file    testmission.lua -- @author...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;There are several entries for test levels leftover in Sonic Lost World&amp;#039;s &amp;lt;code&amp;gt;testmission.lua&amp;lt;/code&amp;gt; file.&lt;br /&gt;
&lt;br /&gt;
Some of these entries are using the naming scheme from Sonic Colors for stage names, that being &amp;lt;code&amp;gt;stgXYY&amp;lt;/code&amp;gt;. Another chunk of the entries are named according to the scheme standardized in Sonic Lost World, &amp;lt;code&amp;gt;w0xYY&amp;lt;/code&amp;gt;.&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
---------------------------------------------------------------&lt;br /&gt;
-- @file    testmission.lua&lt;br /&gt;
-- @author  Kawabata Yoshitaka&lt;br /&gt;
-- @brief   テスト用ミッションを定義するファイルです&lt;br /&gt;
---------------------------------------------------------------&lt;br /&gt;
&lt;br /&gt;
test_mission_all = {&lt;br /&gt;
&lt;br /&gt;
   -- プログラマテスト.&lt;br /&gt;
   {&lt;br /&gt;
      missions = {&lt;br /&gt;
         -- mission test(w0a01)&lt;br /&gt;
         {&lt;br /&gt;
            name        = &amp;quot;w0a01&amp;quot;,&lt;br /&gt;
            dir         = &amp;quot;test/w0a01&amp;quot;,&lt;br /&gt;
            player_pos  = { -1111.71, 49.99, -594.29 },&lt;br /&gt;
            player_mode = &amp;quot;3D&amp;quot;,&lt;br /&gt;
            player_dir  = { 0.0, 270.0, 0.0 },&lt;br /&gt;
            dead_line       = -50000,&lt;br /&gt;
            phantoms    = { &amp;quot;laser&amp;quot;, &amp;quot;drill&amp;quot;, &amp;quot;spike&amp;quot;, &amp;quot;rocket&amp;quot;, &amp;quot;rodeo&amp;quot;, &amp;quot;astro&amp;quot;, &amp;quot;puzzle&amp;quot; },&lt;br /&gt;
         },&lt;br /&gt;
         -- mission test(w0c99)デザインテストマップ&lt;br /&gt;
         {&lt;br /&gt;
            name        = &amp;quot;w0c99&amp;quot;,&lt;br /&gt;
            dir         = &amp;quot;test/w0c99&amp;quot;,&lt;br /&gt;
            player_pos  = { 0, 0, 0 },&lt;br /&gt;
            player_dir  = { 0.0, -180.0, 0.0 },&lt;br /&gt;
            dead_line       = -500,&lt;br /&gt;
            phantoms    = { &amp;quot;laser&amp;quot;, &amp;quot;drill&amp;quot;, &amp;quot;spike&amp;quot;, &amp;quot;rocket&amp;quot;, &amp;quot;rodeo&amp;quot;, &amp;quot;astro&amp;quot;, &amp;quot;puzzle&amp;quot;, &amp;quot;asteroid&amp;quot; },&lt;br /&gt;
         },&lt;br /&gt;
         -- mission test(w0c99)撮影所&lt;br /&gt;
         {&lt;br /&gt;
            name        = &amp;quot;w0c99_2&amp;quot;,&lt;br /&gt;
            dir         = &amp;quot;test/w0c99&amp;quot;,&lt;br /&gt;
            player_pos  = { -1200, 0, -1200 },&lt;br /&gt;
            player_dir  = { 0.0, -180.0, 0.0 },&lt;br /&gt;
            dead_line       = -500,&lt;br /&gt;
            phantoms    = { &amp;quot;laser&amp;quot;, &amp;quot;drill&amp;quot;, &amp;quot;spike&amp;quot;, &amp;quot;rocket&amp;quot;, &amp;quot;rodeo&amp;quot;, &amp;quot;astro&amp;quot;, &amp;quot;puzzle&amp;quot;, &amp;quot;asteroid&amp;quot; },&lt;br /&gt;
         },&lt;br /&gt;
         -- mission test(w0c98)シェーダーテストマップ&lt;br /&gt;
         {&lt;br /&gt;
            name        = &amp;quot;w0c98&amp;quot;,&lt;br /&gt;
            dir         = &amp;quot;test/w0c98&amp;quot;,&lt;br /&gt;
            player_pos  = { 0, 0, 0 },&lt;br /&gt;
            player_dir  = { 0.0, -180.0, 0.0 },&lt;br /&gt;
            dead_line       = -500,&lt;br /&gt;
            phantoms    = { &amp;quot;laser&amp;quot;, &amp;quot;drill&amp;quot;, &amp;quot;spike&amp;quot;, &amp;quot;rocket&amp;quot;, &amp;quot;rodeo&amp;quot;, &amp;quot;astro&amp;quot;, &amp;quot;puzzle&amp;quot;, &amp;quot;asteroid&amp;quot; },&lt;br /&gt;
         },&lt;br /&gt;
         -- mission test(w0c97)デザインテストマップ2(暗い面)&lt;br /&gt;
         {&lt;br /&gt;
            name        = &amp;quot;w0c97&amp;quot;,&lt;br /&gt;
            dir         = &amp;quot;test/w0c97&amp;quot;,&lt;br /&gt;
            player_pos  = { 0, 0, 0 },&lt;br /&gt;
            player_dir  = { 0.0, -180.0, 0.0 },&lt;br /&gt;
            dead_line       = -500,&lt;br /&gt;
            phantoms    = { &amp;quot;laser&amp;quot;, &amp;quot;drill&amp;quot;, &amp;quot;spike&amp;quot;, &amp;quot;rocket&amp;quot;, &amp;quot;rodeo&amp;quot;, &amp;quot;astro&amp;quot;, &amp;quot;puzzle&amp;quot;, &amp;quot;asteroid&amp;quot; },&lt;br /&gt;
         },&lt;br /&gt;
         -- mission test(w0c96)コリジョンテストマップ&lt;br /&gt;
         {&lt;br /&gt;
            name        = &amp;quot;w0c96&amp;quot;,&lt;br /&gt;
            dir         = &amp;quot;test/w0c96&amp;quot;,&lt;br /&gt;
            player_pos  = { 0, 0, 0 },&lt;br /&gt;
            player_dir  = { 0.0, -180.0, 0.0 },&lt;br /&gt;
            dead_line       = -500,&lt;br /&gt;
            phantoms    = { &amp;quot;laser&amp;quot;, &amp;quot;drill&amp;quot;, &amp;quot;spike&amp;quot;, &amp;quot;rocket&amp;quot;, &amp;quot;rodeo&amp;quot;, &amp;quot;astro&amp;quot;, &amp;quot;puzzle&amp;quot;, &amp;quot;asteroid&amp;quot; },&lt;br /&gt;
         },&lt;br /&gt;
         -- mission test(stg901)&lt;br /&gt;
         {&lt;br /&gt;
            name        = &amp;quot;stg901&amp;quot;,&lt;br /&gt;
            dir         = &amp;quot;test/stg901&amp;quot;,&lt;br /&gt;
            player_pos  = { 0, 0, 0 },&lt;br /&gt;
            player_dir  = { 0.0, 0.0, 0.0 },&lt;br /&gt;
            phantoms    = { &amp;quot;laser&amp;quot;, &amp;quot;drill&amp;quot;, &amp;quot;spike&amp;quot;, &amp;quot;rocket&amp;quot;, &amp;quot;rodeo&amp;quot;, &amp;quot;astro&amp;quot;, &amp;quot;puzzle&amp;quot;, &amp;quot;asteroid&amp;quot; },&lt;br /&gt;
           --【スコア設定領域】&lt;br /&gt;
            score = {&lt;br /&gt;
               rank = {&lt;br /&gt;
                   800000,  -- S rank&lt;br /&gt;
                   700000,  -- A rank&lt;br /&gt;
                   450000,  -- B rank&lt;br /&gt;
                   200000,  -- C rank&lt;br /&gt;
               },&lt;br /&gt;
               time_basis = 10000,&lt;br /&gt;
               time_down = 500,&lt;br /&gt;
&lt;br /&gt;
               no_miss = {&lt;br /&gt;
                  100000,&lt;br /&gt;
                  50000,&lt;br /&gt;
                  25000,&lt;br /&gt;
                  10000,&lt;br /&gt;
                  0,&lt;br /&gt;
               },&lt;br /&gt;
            },&lt;br /&gt;
         },&lt;br /&gt;
         -- mission test(stg811)&lt;br /&gt;
         {&lt;br /&gt;
            name        = &amp;quot;stg811&amp;quot;,&lt;br /&gt;
            dir         = &amp;quot;test/stg811&amp;quot;,&lt;br /&gt;
            player_pos  = { -0.65, 0.09, 50.8 },&lt;br /&gt;
            player_dir  = { 0.0, 180.0, 0.0 },&lt;br /&gt;
         },&lt;br /&gt;
         -- mission test(stg812)&lt;br /&gt;
         {&lt;br /&gt;
            name        = &amp;quot;stg812&amp;quot;,&lt;br /&gt;
            dir         = &amp;quot;test/stg812&amp;quot;,&lt;br /&gt;
            player_pos  = { 0, -50, -60 },&lt;br /&gt;
            player_dir  = { 0.0, 180.0, 0.0 },&lt;br /&gt;
         },&lt;br /&gt;
         -- mission test(stg813)&lt;br /&gt;
         {&lt;br /&gt;
            name        = &amp;quot;stg813&amp;quot;,&lt;br /&gt;
            dir         = &amp;quot;test/stg813&amp;quot;,&lt;br /&gt;
            player_pos  = { 4000.0, -2500.0, 7050.0 },&lt;br /&gt;
            player_dir  = { 0.0, 180.0, 0.0 },&lt;br /&gt;
         },&lt;br /&gt;
         -- mission test(stg814)&lt;br /&gt;
         {&lt;br /&gt;
            name        = &amp;quot;stg814&amp;quot;,&lt;br /&gt;
            dir         = &amp;quot;test/stg814&amp;quot;,&lt;br /&gt;
            player_pos  = { 0,0.5, 55 },&lt;br /&gt;
            player_dir  = { 0.0, 180.0, 0.0 },&lt;br /&gt;
         },&lt;br /&gt;
         -- mission test(stg815)&lt;br /&gt;
         {&lt;br /&gt;
            name        = &amp;quot;stg815&amp;quot;,&lt;br /&gt;
            dir         = &amp;quot;test/stg815&amp;quot;,&lt;br /&gt;
            player_pos  = { -7677.16, 841.78, 50.83 },&lt;br /&gt;
            player_dir  = { 0.0, 180.0, 0.0 },&lt;br /&gt;
         },&lt;br /&gt;
          -- mission test(stg816)&lt;br /&gt;
         {&lt;br /&gt;
            name        = &amp;quot;stg816&amp;quot;,&lt;br /&gt;
            dir         = &amp;quot;test/stg816&amp;quot;,&lt;br /&gt;
            player_pos  = { 1.92, -32.61, 237.17 },&lt;br /&gt;
            player_mode = &amp;quot;2D&amp;quot;,&lt;br /&gt;
            player_dir  = { 0.0, 90.0, 0.0 },&lt;br /&gt;
            dead_line       = -50000,&lt;br /&gt;
            phantoms    = { &amp;quot;laser&amp;quot;, &amp;quot;drill&amp;quot;, &amp;quot;spike&amp;quot;, &amp;quot;rocket&amp;quot;, &amp;quot;rodeo&amp;quot;, &amp;quot;astro&amp;quot;, &amp;quot;puzzle&amp;quot; },&lt;br /&gt;
         },&lt;br /&gt;
          -- mission test(stg817)&lt;br /&gt;
         {&lt;br /&gt;
            name        = &amp;quot;stg817&amp;quot;,&lt;br /&gt;
            dir         = &amp;quot;test/stg817&amp;quot;,&lt;br /&gt;
            player_pos  = { 0.04, 466.24, -6.63 },&lt;br /&gt;
            player_mode = &amp;quot;3D&amp;quot;,&lt;br /&gt;
            player_dir  = { 0.0, 180.0, 0.0 },&lt;br /&gt;
            dead_line       = -50000,&lt;br /&gt;
            phantoms    = { &amp;quot;laser&amp;quot;, &amp;quot;drill&amp;quot;, &amp;quot;spike&amp;quot;, &amp;quot;rocket&amp;quot;, &amp;quot;rodeo&amp;quot;, &amp;quot;astro&amp;quot;, &amp;quot;puzzle&amp;quot; },&lt;br /&gt;
         },&lt;br /&gt;
          -- mission test(stg818)&lt;br /&gt;
         {&lt;br /&gt;
            name        = &amp;quot;stg818&amp;quot;,&lt;br /&gt;
            dir         = &amp;quot;test/stg818&amp;quot;,&lt;br /&gt;
            player_pos  = { 3.47, 320.30, -1.62 },&lt;br /&gt;
            player_mode = &amp;quot;3D&amp;quot;,&lt;br /&gt;
            player_dir  = { 0.0, 180.0, 0.0 },&lt;br /&gt;
            dead_line       = -50000,&lt;br /&gt;
            phantoms    = { &amp;quot;laser&amp;quot;, &amp;quot;drill&amp;quot;, &amp;quot;spike&amp;quot;, &amp;quot;rocket&amp;quot;, &amp;quot;rodeo&amp;quot;, &amp;quot;astro&amp;quot;, &amp;quot;puzzle&amp;quot; },&lt;br /&gt;
         },&lt;br /&gt;
          -- mission test(stg819)&lt;br /&gt;
         {&lt;br /&gt;
            name        = &amp;quot;stg819&amp;quot;,&lt;br /&gt;
            dir         = &amp;quot;test/stg819&amp;quot;,&lt;br /&gt;
            player_pos  = { 1240.18, 1923.53, -15.45 },&lt;br /&gt;
            player_mode = &amp;quot;3D&amp;quot;,&lt;br /&gt;
            player_dir  = { 0.0, 180.0, 0.0 },&lt;br /&gt;
            dead_line       = -50000,&lt;br /&gt;
            phantoms    = { &amp;quot;laser&amp;quot;, &amp;quot;drill&amp;quot;, &amp;quot;spike&amp;quot;, &amp;quot;rocket&amp;quot;, &amp;quot;rodeo&amp;quot;, &amp;quot;astro&amp;quot;, &amp;quot;puzzle&amp;quot; },&lt;br /&gt;
         },&lt;br /&gt;
          -- mission test(stg820)&lt;br /&gt;
         {&lt;br /&gt;
            name        = &amp;quot;stg820&amp;quot;,&lt;br /&gt;
            dir         = &amp;quot;test/stg820&amp;quot;,&lt;br /&gt;
            player_pos  = { 0, 0, 0 },&lt;br /&gt;
            player_dir  = { 0.0, 0.0, 0.0 },&lt;br /&gt;
            player_mode = &amp;quot;2D&amp;quot;,&lt;br /&gt;
         },&lt;br /&gt;
          -- mission test(stg821)&lt;br /&gt;
         {&lt;br /&gt;
            name        = &amp;quot;stg821&amp;quot;,&lt;br /&gt;
            dir         = &amp;quot;test/stg821&amp;quot;,&lt;br /&gt;
            player_pos  = { 80, 72, 0 },&lt;br /&gt;
            player_dir  = { 0.0, 90.0, 0.0 },&lt;br /&gt;
            player_mode = &amp;quot;2D&amp;quot;,&lt;br /&gt;
         },&lt;br /&gt;
          -- mission test(stg822)&lt;br /&gt;
         {&lt;br /&gt;
            name        = &amp;quot;stg822&amp;quot;,&lt;br /&gt;
            dir         = &amp;quot;test/stg822&amp;quot;,&lt;br /&gt;
            player_pos  = { 0, 0, 0 },&lt;br /&gt;
            player_dir  = { 0.0, 180.0, 0.0 },&lt;br /&gt;
            player_mode = &amp;quot;2D&amp;quot;,&lt;br /&gt;
         },&lt;br /&gt;
          -- mission test(stg823)&lt;br /&gt;
         {&lt;br /&gt;
            name        = &amp;quot;stg823&amp;quot;,&lt;br /&gt;
            dir         = &amp;quot;test/stg823&amp;quot;,&lt;br /&gt;
            player_pos  = { 1393.38, 42.29, 774.04 },&lt;br /&gt;
            player_dir  = { 0.0, 180.0, 0.0 },&lt;br /&gt;
            player_mode = &amp;quot;SKYCHASE&amp;quot;,&lt;br /&gt;
         },&lt;br /&gt;
          -- mission test(w0a03)&lt;br /&gt;
         {&lt;br /&gt;
            name        = &amp;quot;w0a03&amp;quot;,&lt;br /&gt;
            dir         = &amp;quot;test/w0a03&amp;quot;,&lt;br /&gt;
            player_pos  = { -267.95, 905.79, -2215.56 },&lt;br /&gt;
            player_dir  = { 0.0, 0.0, 0.0 },&lt;br /&gt;
            player_mode = &amp;quot;3D&amp;quot;,&lt;br /&gt;
         },&lt;br /&gt;
          -- mission test(w0a04)&lt;br /&gt;
         {&lt;br /&gt;
            name        = &amp;quot;w0a04&amp;quot;,&lt;br /&gt;
            dir         = &amp;quot;test/w0a04&amp;quot;,&lt;br /&gt;
            player_pos  = { 0.0, 0.0, 0.0 },&lt;br /&gt;
            player_dir  = { 0.0, 0.0, 0.0 },&lt;br /&gt;
            player_mode = &amp;quot;2D&amp;quot;,&lt;br /&gt;
         },&lt;br /&gt;
          -- mission test(w0a05)&lt;br /&gt;
         {&lt;br /&gt;
            name        = &amp;quot;w0a05&amp;quot;,&lt;br /&gt;
            dir         = &amp;quot;test/w0a05&amp;quot;,&lt;br /&gt;
            player_pos  = { -1.21, -87.9, 24.48 },&lt;br /&gt;
            player_dir  = { 0.0, 180.0, 0.0 },&lt;br /&gt;
            player_mode = &amp;quot;3D&amp;quot;,&lt;br /&gt;
         },&lt;br /&gt;
          -- mission test(w0a06)&lt;br /&gt;
         {&lt;br /&gt;
            name        = &amp;quot;w0a06&amp;quot;,&lt;br /&gt;
            dir         = &amp;quot;test/w0a06&amp;quot;,&lt;br /&gt;
            player_pos  = { 721.07, 994.32, -6.55 },&lt;br /&gt;
            player_dir  = { 0.0, 180.0, 0.0 },&lt;br /&gt;
            player_mode = &amp;quot;2D&amp;quot;,&lt;br /&gt;
         },&lt;br /&gt;
          -- mission test(w0a07)&lt;br /&gt;
         {&lt;br /&gt;
            name        = &amp;quot;w0a07&amp;quot;,&lt;br /&gt;
            dir         = &amp;quot;test/w0a07&amp;quot;,&lt;br /&gt;
            player_pos  = { 51.82, 40.93, -74.29 },&lt;br /&gt;
            player_dir  = { 0.0, 0.0, 0.0 },&lt;br /&gt;
            player_mode = &amp;quot;2D&amp;quot;,&lt;br /&gt;
         },&lt;br /&gt;
          -- mission test(w0a08)&lt;br /&gt;
         {&lt;br /&gt;
            name        = &amp;quot;w0a08&amp;quot;,&lt;br /&gt;
            dir         = &amp;quot;test/w0a08&amp;quot;,&lt;br /&gt;
            player_pos  = { 514.80, 648.50, 4219.32 },&lt;br /&gt;
            player_dir  = { 0.0, 180.0, 0.0 },&lt;br /&gt;
            player_mode = &amp;quot;3D&amp;quot;,&lt;br /&gt;
         },&lt;br /&gt;
          -- mission test(w0a09)&lt;br /&gt;
         {&lt;br /&gt;
            name        = &amp;quot;w0a09&amp;quot;,&lt;br /&gt;
            dir         = &amp;quot;test/w0a09&amp;quot;,&lt;br /&gt;
            player_pos  = { -5694.29, 672.14, -295.32 },&lt;br /&gt;
            player_dir  = { 0.0, 0.0, 0.0 },&lt;br /&gt;
            player_mode = &amp;quot;2D&amp;quot;,&lt;br /&gt;
         },&lt;br /&gt;
          -- mission test(w0a10)&lt;br /&gt;
         {&lt;br /&gt;
            name        = &amp;quot;w0a10&amp;quot;,&lt;br /&gt;
            dir         = &amp;quot;test/w0a10&amp;quot;,&lt;br /&gt;
            player_pos  = { -0.0, 50.0, 450.00 },&lt;br /&gt;
            player_dir  = { 0.0, 180.0, 0.0 },&lt;br /&gt;
            player_mode = &amp;quot;3D&amp;quot;,&lt;br /&gt;
         },&lt;br /&gt;
          -- mission test(w0a11)&lt;br /&gt;
         {&lt;br /&gt;
            name        = &amp;quot;w0a11&amp;quot;,&lt;br /&gt;
            dir         = &amp;quot;test/w0a11&amp;quot;,&lt;br /&gt;
            player_pos  = { 0.0, -32.86, 41.54 },&lt;br /&gt;
            player_dir  = { 0.0, 0.0, 0.0 },&lt;br /&gt;
            player_mode = &amp;quot;2D&amp;quot;,&lt;br /&gt;
         },&lt;br /&gt;
          -- mission test(w0a12)&lt;br /&gt;
         {&lt;br /&gt;
            name        = &amp;quot;w0a12&amp;quot;,&lt;br /&gt;
            dir         = &amp;quot;test/w0a12&amp;quot;,&lt;br /&gt;
            player_pos  = { 0.0, 510.0, 151.0 },&lt;br /&gt;
            player_mode = &amp;quot;TOP&amp;quot;,&lt;br /&gt;
            player_dir  = { 0.0, 0.0, 0.0 },&lt;br /&gt;
         },&lt;br /&gt;
          -- mission test(w0a13)&lt;br /&gt;
         {&lt;br /&gt;
            name        = &amp;quot;w0a13&amp;quot;,&lt;br /&gt;
            dir         = &amp;quot;test/w0a13&amp;quot;,&lt;br /&gt;
            player_pos  = { -331.97, 600.15, -260.02 },&lt;br /&gt;
            player_dir  = { 0.0, 180.0, 0.0 },&lt;br /&gt;
            player_mode = &amp;quot;2D&amp;quot;,&lt;br /&gt;
         },&lt;br /&gt;
          -- mission test(w0a14)&lt;br /&gt;
         {&lt;br /&gt;
            name        = &amp;quot;w0a14&amp;quot;,&lt;br /&gt;
            dir         = &amp;quot;test/w0a14&amp;quot;,&lt;br /&gt;
            player_pos  = { -2624.82, -1925.34, 7370.24 },&lt;br /&gt;
            player_dir  = { 0.0, 180.0, 0.0 },&lt;br /&gt;
            player_mode = &amp;quot;3D&amp;quot;,&lt;br /&gt;
         },&lt;br /&gt;
          -- mission test(w0a15)&lt;br /&gt;
         {&lt;br /&gt;
            name        = &amp;quot;w0a15&amp;quot;,&lt;br /&gt;
            dir         = &amp;quot;test/w0a15&amp;quot;,&lt;br /&gt;
            player_pos  = { 500, -47, -15 },&lt;br /&gt;
            player_dir  = { 0.0, 180.0, 0.0 },&lt;br /&gt;
            player_mode = &amp;quot;3D&amp;quot;,&lt;br /&gt;
         },&lt;br /&gt;
          -- mission test(w0a16)&lt;br /&gt;
         {&lt;br /&gt;
            name        = &amp;quot;w0a16&amp;quot;,&lt;br /&gt;
            dir         = &amp;quot;test/w0a16&amp;quot;,&lt;br /&gt;
            player_pos  = { 218.12, -501.53, -613.49 },&lt;br /&gt;
            player_dir  = { 0.0, 0.0, 0.0 },&lt;br /&gt;
            player_mode = &amp;quot;2D&amp;quot;,&lt;br /&gt;
         },&lt;br /&gt;
         -- mission test(stg902)&lt;br /&gt;
         {&lt;br /&gt;
            name        = &amp;quot;stg902&amp;quot;,&lt;br /&gt;
            dir         = &amp;quot;test/stg902&amp;quot;,&lt;br /&gt;
            player_pos  = { 0, 0, 0 },&lt;br /&gt;
            player_dir  = { 0.0, -180.0, 0.0 },&lt;br /&gt;
            phantoms    = { &amp;quot;laser&amp;quot;, &amp;quot;drill&amp;quot;, &amp;quot;spike&amp;quot;, &amp;quot;rocket&amp;quot;, &amp;quot;rodeo&amp;quot;, &amp;quot;astro&amp;quot;, &amp;quot;puzzle&amp;quot;, &amp;quot;asteroid&amp;quot; },&lt;br /&gt;
         },&lt;br /&gt;
         -- mission test(w0a90)&lt;br /&gt;
         {&lt;br /&gt;
            name        = &amp;quot;w0a90&amp;quot;,&lt;br /&gt;
            dir         = &amp;quot;test/w0a90&amp;quot;,&lt;br /&gt;
            player_pos  = { 0, 0, 0 },&lt;br /&gt;
            player_dir  = { 0.0, 90.0, 0.0 },&lt;br /&gt;
            player_mode = &amp;quot;2D&amp;quot;,&lt;br /&gt;
            phantoms    = { &amp;quot;laser&amp;quot;, &amp;quot;drill&amp;quot;, &amp;quot;spike&amp;quot;, &amp;quot;rocket&amp;quot;, &amp;quot;rodeo&amp;quot;, &amp;quot;astro&amp;quot;, &amp;quot;puzzle&amp;quot;, &amp;quot;asteroid&amp;quot; },&lt;br /&gt;
         },&lt;br /&gt;
         -- mission test(stg978)&lt;br /&gt;
         {&lt;br /&gt;
            name        = &amp;quot;stg978&amp;quot;,&lt;br /&gt;
            dir         = &amp;quot;test/stg978&amp;quot;,&lt;br /&gt;
            player_pos  = { 8147, -360, -18974 },&lt;br /&gt;
            player_mode = &amp;quot;3D&amp;quot;,&lt;br /&gt;
            player_dir  = { 0.0, 180.0, 0.0 },&lt;br /&gt;
            dead_line       = -50000,&lt;br /&gt;
            phantoms    = { &amp;quot;laser&amp;quot;, &amp;quot;drill&amp;quot;, &amp;quot;spike&amp;quot;, &amp;quot;rocket&amp;quot;, &amp;quot;rodeo&amp;quot;, &amp;quot;astro&amp;quot;, &amp;quot;puzzle&amp;quot; },&lt;br /&gt;
         },&lt;br /&gt;
         -- mission test(stg981)&lt;br /&gt;
         {&lt;br /&gt;
            name        = &amp;quot;stg981&amp;quot;,&lt;br /&gt;
            dir         = &amp;quot;test/stg981&amp;quot;,&lt;br /&gt;
            player_pos  = { 0, 5.00, -37.43 },&lt;br /&gt;
            player_mode = &amp;quot;2D&amp;quot;,&lt;br /&gt;
            player_dir  = { 0.0, 180.0, 0.0 },&lt;br /&gt;
            dead_line       = -50000,&lt;br /&gt;
            phantoms    = { &amp;quot;laser&amp;quot;, &amp;quot;drill&amp;quot;, &amp;quot;spike&amp;quot;, &amp;quot;rocket&amp;quot;, &amp;quot;rodeo&amp;quot;, &amp;quot;astro&amp;quot;, &amp;quot;puzzle&amp;quot;, &amp;quot;asteroid&amp;quot; },&lt;br /&gt;
         },&lt;br /&gt;
         -- mission test(stg985)&lt;br /&gt;
         {&lt;br /&gt;
            name        = &amp;quot;stg985&amp;quot;,&lt;br /&gt;
            dir         = &amp;quot;test/stg985&amp;quot;,&lt;br /&gt;
            player_pos  = { 1065.00, 49.91, -594.88 },&lt;br /&gt;
            player_mode = &amp;quot;3D&amp;quot;,&lt;br /&gt;
            player_dir  = { 0.0, 270.0, 0.0 },&lt;br /&gt;
            dead_line       = -50000,&lt;br /&gt;
         },&lt;br /&gt;
         -- mission test(stg988)&lt;br /&gt;
         {&lt;br /&gt;
            name        = &amp;quot;stg988&amp;quot;,&lt;br /&gt;
            dir         = &amp;quot;test/stg988&amp;quot;,&lt;br /&gt;
            player_pos  = { -1111.71, 49.99, -594.29 },&lt;br /&gt;
            player_mode = &amp;quot;3D&amp;quot;,&lt;br /&gt;
            player_dir  = { 0.0, 270.0, 0.0 },&lt;br /&gt;
            dead_line       = -50000,&lt;br /&gt;
         },&lt;br /&gt;
         -- mission test(stg989)&lt;br /&gt;
         {&lt;br /&gt;
            name        = &amp;quot;stg989&amp;quot;,&lt;br /&gt;
            dir         = &amp;quot;test/stg989&amp;quot;,&lt;br /&gt;
            player_pos  = { 0, -138.52, -301.15 },&lt;br /&gt;
            player_mode = &amp;quot;2D&amp;quot;,&lt;br /&gt;
            player_dir  = { 0.0, 180.0, 0.0 },&lt;br /&gt;
            dead_line       = -50000,&lt;br /&gt;
         },&lt;br /&gt;
      },&lt;br /&gt;
   },&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;Empty folders can be found for some of the test levels in the raw folder found within the Wii U release of the game. These folders are listed below.&lt;br /&gt;
 raw&lt;br /&gt;
 ├── test&lt;br /&gt;
 │   ├── stg811&lt;br /&gt;
 │   ├── stg812&lt;br /&gt;
 │   ├── stg813&lt;br /&gt;
 │   ├── stg814&lt;br /&gt;
 │   ├── stg815&lt;br /&gt;
 │   ├── stg817&lt;br /&gt;
 │   ├── stg818&lt;br /&gt;
 │   ├── stg819&lt;br /&gt;
 │   ├── stg820&lt;br /&gt;
 │   ├── stg821&lt;br /&gt;
 │   ├── stg822&lt;br /&gt;
 │   ├── stg823&lt;br /&gt;
 │   ├── stg901&lt;br /&gt;
 │   ├── stg902&lt;br /&gt;
 │   ├── stg978&lt;br /&gt;
 │   ├── stg981&lt;br /&gt;
 │   ├── stg985&lt;br /&gt;
 │   ├── stg988&lt;br /&gt;
 │   ├── stg989&lt;br /&gt;
 │   ├── w0a01&lt;br /&gt;
 │   ├── w0a02&lt;br /&gt;
 │   ├── w0a03&lt;br /&gt;
 │   ├── w0a04&lt;br /&gt;
 │   ├── w0a05&lt;br /&gt;
 │   ├── w0a06&lt;br /&gt;
 │   ├── w0a07&lt;br /&gt;
 │   ├── w0a08&lt;br /&gt;
 │   ├── w0a09&lt;br /&gt;
 │   ├── w0a10&lt;br /&gt;
 │   ├── w0a11&lt;br /&gt;
 │   ├── w0a12&lt;br /&gt;
 │   ├── w0a13&lt;br /&gt;
 │   ├── w0a14&lt;br /&gt;
 │   ├── w0a15&lt;br /&gt;
 │   ├── w0a16&lt;br /&gt;
 │   ├── w0a90&lt;br /&gt;
 │   ├── w0a96&lt;br /&gt;
 │   ├── w0a97&lt;br /&gt;
 │   ├── w0a98&lt;br /&gt;
 │   ├── w0a99&lt;/div&gt;</summary>
		<author><name>PTKay</name></author>
	</entry>
</feed>