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	<id>https://hedgedocs.com/index.php?action=history&amp;feed=atom&amp;title=Sonic_the_Hedgehog_%282006%29_File_System</id>
	<title>Sonic the Hedgehog (2006) File System - Revision history</title>
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	<updated>2026-04-08T12:30:02Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.0</generator>
	<entry>
		<id>https://hedgedocs.com/index.php?title=Sonic_the_Hedgehog_(2006)_File_System&amp;diff=1369&amp;oldid=prev</id>
		<title>Hyper at 19:13, 4 December 2025</title>
		<link rel="alternate" type="text/html" href="https://hedgedocs.com/index.php?title=Sonic_the_Hedgehog_(2006)_File_System&amp;diff=1369&amp;oldid=prev"/>
		<updated>2025-12-04T19:13:27Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 19:13, 4 December 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l25&quot;&gt;Line 25:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 25:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Platform Root ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Platform Root ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;When wiki articles mention &quot;platform root&quot;, they are specifically referring to either &amp;lt;code&amp;gt;xenon&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;ps3&amp;lt;/code&amp;gt;, as they tend to share files in this location between both console platforms. This may not always apply, however, as the PlayStation 3 port uses a different model format for terrain and had its stage data archives moved to &amp;lt;code&amp;gt;ps3&amp;lt;/code&amp;gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;When wiki articles mention &quot;platform root&quot;, they are specifically referring to either &amp;lt;code&amp;gt;xenon&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;ps3&amp;lt;/code&amp;gt;, as they tend to share files in this location between both console platforms. This may not always apply, however, as the PlayStation 3 port uses a different model format for terrain and had its stage data archives moved &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;from &amp;lt;code&amp;gt;win32&amp;lt;/code&amp;gt; &lt;/ins&gt;to &amp;lt;code&amp;gt;ps3&amp;lt;/code&amp;gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>Hyper</name></author>
	</entry>
	<entry>
		<id>https://hedgedocs.com/index.php?title=Sonic_the_Hedgehog_(2006)_File_System&amp;diff=1367&amp;oldid=prev</id>
		<title>Hyper at 19:12, 4 December 2025</title>
		<link rel="alternate" type="text/html" href="https://hedgedocs.com/index.php?title=Sonic_the_Hedgehog_(2006)_File_System&amp;diff=1367&amp;oldid=prev"/>
		<updated>2025-12-04T19:12:22Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 19:12, 4 December 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l25&quot;&gt;Line 25:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 25:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Platform Root ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Platform Root ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;When wiki articles mention &quot;platform root&quot;, they are specifically referring to either &amp;lt;code&amp;gt;xenon&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;ps3&amp;lt;/code&amp;gt;, as &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;an official Windows port was never released and this directory tends &lt;/del&gt;to share files between both console platforms. This may not always apply, however, as the PlayStation 3 port uses a different model format for terrain and had its stage data archives moved to &amp;lt;code&amp;gt;ps3&amp;lt;/code&amp;gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;When wiki articles mention &quot;platform root&quot;, they are specifically referring to either &amp;lt;code&amp;gt;xenon&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;ps3&amp;lt;/code&amp;gt;, as &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;they tend &lt;/ins&gt;to share files &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;in this location &lt;/ins&gt;between both console platforms. This may not always apply, however, as the PlayStation 3 port uses a different model format for terrain and had its stage data archives moved to &amp;lt;code&amp;gt;ps3&amp;lt;/code&amp;gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key mediawiki:diff:1.41:old-1364:rev-1367:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>Hyper</name></author>
	</entry>
	<entry>
		<id>https://hedgedocs.com/index.php?title=Sonic_the_Hedgehog_(2006)_File_System&amp;diff=1364&amp;oldid=prev</id>
		<title>Hyper: Created page with &quot;The file system for Sonic the Hedgehog (2006) follows an organisational pattern where the directories starting from root are platform identifiers for the file formats contained within them. This structure is respected from the root of the game disc all the way through the internal packed file system. {| class=&quot;wikitable&quot; |+ !Identifier !Endianness !Purpose |- |common |N/A |Used for files where endianness is non-applicable (e.g. files that are read manually in a speci...&quot;</title>
		<link rel="alternate" type="text/html" href="https://hedgedocs.com/index.php?title=Sonic_the_Hedgehog_(2006)_File_System&amp;diff=1364&amp;oldid=prev"/>
		<updated>2025-12-04T19:08:12Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;The file system for &lt;a href=&quot;/index.php/Sonic_the_Hedgehog_(2006)&quot; title=&quot;Sonic the Hedgehog (2006)&quot;&gt;Sonic the Hedgehog (2006)&lt;/a&gt; follows an organisational pattern where the directories starting from root are platform identifiers for the file formats contained within them. This structure is respected from the root of the game disc all the way through the internal packed file system. {| class=&amp;quot;wikitable&amp;quot; |+ !Identifier !Endianness !Purpose |- |common |N/A |Used for files where endianness is non-applicable (e.g. files that are read manually in a speci...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;The file system for [[Sonic the Hedgehog (2006)]] follows an organisational pattern where the directories starting from root are platform identifiers for the file formats contained within them. This structure is respected from the root of the game disc all the way through the internal packed file system.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Identifier&lt;br /&gt;
!Endianness&lt;br /&gt;
!Purpose&lt;br /&gt;
|-&lt;br /&gt;
|common&lt;br /&gt;
|N/A&lt;br /&gt;
|Used for files where endianness is non-applicable (e.g. files that are read manually in a specific byte order irrespective of the current platform).&lt;br /&gt;
|-&lt;br /&gt;
|xenon&lt;br /&gt;
|Big&lt;br /&gt;
|Used for files that are read directly into memory and mapped to structures where big-endian byte order is expected for the Xbox 360 platform.&lt;br /&gt;
|-&lt;br /&gt;
|ps3&lt;br /&gt;
|Big&lt;br /&gt;
|Same as above, but for the PlayStation 3 platform.&lt;br /&gt;
|-&lt;br /&gt;
|win32&lt;br /&gt;
|Little&lt;br /&gt;
|Used for files that are read directly into memory and mapped to structures where little-endian byte order is expected for the Windows (x86) platform.&lt;br /&gt;
These files would be read manually for endian swapping on big-endian platforms.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Platform Root ==&lt;br /&gt;
When wiki articles mention &amp;quot;platform root&amp;quot;, they are specifically referring to either &amp;lt;code&amp;gt;xenon&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;ps3&amp;lt;/code&amp;gt;, as an official Windows port was never released and this directory tends to share files between both console platforms. This may not always apply, however, as the PlayStation 3 port uses a different model format for terrain and had its stage data archives moved to &amp;lt;code&amp;gt;ps3&amp;lt;/code&amp;gt;.&lt;/div&gt;</summary>
		<author><name>Hyper</name></author>
	</entry>
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