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	<id>https://hedgedocs.com/index.php?action=history&amp;feed=atom&amp;title=Template%3AShader_Texture_Table_Header</id>
	<title>Template:Shader Texture Table Header - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://hedgedocs.com/index.php?action=history&amp;feed=atom&amp;title=Template%3AShader_Texture_Table_Header"/>
	<link rel="alternate" type="text/html" href="https://hedgedocs.com/index.php?title=Template:Shader_Texture_Table_Header&amp;action=history"/>
	<updated>2026-05-19T08:08:09Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.0</generator>
	<entry>
		<id>https://hedgedocs.com/index.php?title=Template:Shader_Texture_Table_Header&amp;diff=835&amp;oldid=prev</id>
		<title>Justin113D at 07:36, 8 August 2025</title>
		<link rel="alternate" type="text/html" href="https://hedgedocs.com/index.php?title=Template:Shader_Texture_Table_Header&amp;diff=835&amp;oldid=prev"/>
		<updated>2025-08-08T07:36:24Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 07:36, 8 August 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l5&quot;&gt;Line 5:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 5:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;!width=1%|{{#tip-text: UV Index|Which UV map the slot uses, which is either an index from 0 to 3 or &amp;quot;any&amp;quot;, in which case the UV map can be selected in the material.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;!width=1%|{{#tip-text: UV Index|Which UV map the slot uses, which is either an index from 0 to 3 or &amp;quot;any&amp;quot;, in which case the UV map can be selected in the material.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If a model does not have a UV Map for the specified index, then the game will fall back to UV Index 0}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If a model does not have a UV Map for the specified index, then the game will fall back to UV Index 0}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;!width=1%|{{#tip-text: Kind|&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Which kind &lt;/del&gt;of texture &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the &lt;/del&gt;slot &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;generally falls into&lt;/del&gt;. More precise documentation is found on the right}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;!width=1%|{{#tip-text: Kind|&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;General usage format &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the &lt;/ins&gt;texture slot. More precise documentation is found on the right}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;!width=24%| {{#tip-text: Red|How the red component of the texture gets used}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;!width=24%| {{#tip-text: Red|How the red component of the texture gets used}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;!width=24%| {{#tip-text: Green|How the green component of the texture gets used}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;!width=24%| {{#tip-text: Green|How the green component of the texture gets used}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key mediawiki:diff:1.41:old-833:rev-835:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>Justin113D</name></author>
	</entry>
	<entry>
		<id>https://hedgedocs.com/index.php?title=Template:Shader_Texture_Table_Header&amp;diff=833&amp;oldid=prev</id>
		<title>Justin113D: Added tooltips</title>
		<link rel="alternate" type="text/html" href="https://hedgedocs.com/index.php?title=Template:Shader_Texture_Table_Header&amp;diff=833&amp;oldid=prev"/>
		<updated>2025-08-08T07:18:38Z</updated>

		<summary type="html">&lt;p&gt;Added tooltips&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 07:18, 8 August 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;includeonly&amp;gt;{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;includeonly&amp;gt;{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|+&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|+&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;!width=1%|Name&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;!width=1%|&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{#tip-text: &lt;/ins&gt;Name&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|Name of the material texture slot}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;!width=1%|Index  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;!width=1%&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|{{#tip-text: Index&lt;/ins&gt;|Index &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;of the texture slot name, starting from 0; This is important when a shader has the same slot name multiple times, in which case their order determines how each slot is used}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;!width=1%|UV Index&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;!width=1%|&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{#tip-text: UV Index|Which UV map the slot uses, which is either an index from 0 to 3 or &quot;any&quot;, in which case the UV map can be selected in the material. &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;!width=1%|Kind&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;If a model does not have a UV Map for the specified index, then the game will fall back to &lt;/ins&gt;UV Index &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;0}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;!width=24%| Red&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;!width=1%|&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{#tip-text: &lt;/ins&gt;Kind&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|Which kind of texture the slot generally falls into. More precise documentation is found on the right}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;!width=24%| Green&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;!width=24%| &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{#tip-text: &lt;/ins&gt;Red&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|How the red component of the texture gets used}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;!width=24%| Blue&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;!width=24%| &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{#tip-text: &lt;/ins&gt;Green&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|How the green component of the texture gets used}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;!width=24%| Alpha&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;!width=24%| &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{#tip-text: &lt;/ins&gt;Blue&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|How the blue component of the texture gets used}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;!width=24%| &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{#tip-text: &lt;/ins&gt;Alpha&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|How the alpha component of the texture gets used}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/includeonly&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/includeonly&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Justin113D</name></author>
	</entry>
	<entry>
		<id>https://hedgedocs.com/index.php?title=Template:Shader_Texture_Table_Header&amp;diff=822&amp;oldid=prev</id>
		<title>Justin113D: Created page with &quot;&lt;includeonly&gt;{| class=&quot;wikitable&quot; width=&quot;100%&quot; |+ !width=1%|Name !width=1%|Index  !width=1%|UV Index !width=1%|Kind !width=24%| Red !width=24%| Green !width=24%| Blue !width=24%| Alpha |- &lt;/includeonly&gt;  &lt;noinclude&gt;  == Examples ==  {{Shader Texture Table Header}}  !&lt;code&gt;diffuse&lt;/code&gt; |0 |0 |Albedo |colspan=&quot;3&quot;|Albedo color |Transparency  |-  !&lt;code&gt;test&lt;/code&gt; |1 |2...&quot;</title>
		<link rel="alternate" type="text/html" href="https://hedgedocs.com/index.php?title=Template:Shader_Texture_Table_Header&amp;diff=822&amp;oldid=prev"/>
		<updated>2025-08-07T17:55:43Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&amp;lt;includeonly&amp;gt;{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot; |+ !width=1%|Name !width=1%|Index  !width=1%|UV Index !width=1%|Kind !width=24%| Red !width=24%| Green !width=24%| Blue !width=24%| Alpha |- &amp;lt;/includeonly&amp;gt;  &amp;lt;noinclude&amp;gt;  == Examples ==  {{Shader Texture Table Header}}  !&amp;lt;code&amp;gt;diffuse&amp;lt;/code&amp;gt; |0 |0 |&lt;a href=&quot;/index.php/Hedgehog_Engine_2_-_Textures#Albedo&quot; title=&quot;Hedgehog Engine 2 - Textures&quot;&gt;Albedo&lt;/a&gt; |colspan=&amp;quot;3&amp;quot;|&lt;a href=&quot;/index.php/Hedgehog_Engine_2_-_Physically_Based_Rendering_(PBR)#Albedo&quot; title=&quot;Hedgehog Engine 2 - Physically Based Rendering (PBR)&quot;&gt;Albedo&lt;/a&gt; color |Transparency  |-  !&amp;lt;code&amp;gt;test&amp;lt;/code&amp;gt; |1 |2...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;includeonly&amp;gt;{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!width=1%|Name&lt;br /&gt;
!width=1%|Index &lt;br /&gt;
!width=1%|UV Index&lt;br /&gt;
!width=1%|Kind&lt;br /&gt;
!width=24%| Red&lt;br /&gt;
!width=24%| Green&lt;br /&gt;
!width=24%| Blue&lt;br /&gt;
!width=24%| Alpha&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
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&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Examples ==&lt;br /&gt;
&lt;br /&gt;
{{Shader Texture Table Header}}&lt;br /&gt;
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!&amp;lt;code&amp;gt;diffuse&amp;lt;/code&amp;gt;&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|[[Hedgehog Engine 2 - Textures#Albedo|Albedo]]&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|[[Hedgehog_Engine_2_-_Physically_Based_Rendering_(PBR)#Albedo|Albedo]] color&lt;br /&gt;
|Transparency&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
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!&amp;lt;code&amp;gt;test&amp;lt;/code&amp;gt;&lt;br /&gt;
|1&lt;br /&gt;
|2&lt;br /&gt;
|N/A&lt;br /&gt;
|Multi&lt;br /&gt;
|Component&lt;br /&gt;
|Example&lt;br /&gt;
|:)&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Justin113D</name></author>
	</entry>
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