Scene Parameters: Difference between revisions
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Created page with "'''''Scene Parameters''''' in Sonic the Hedgehog (2006) are variables defined in Lua scripting that affect scene behaviour. == Direction_3dsmax == {| class="wikitable" |+ !Name !Type !Description |- |<code>Position</code> | rowspan="2" |Vector3 | |- |<code>Target</code> | |} == Directional Light == {| class="wikitable" |+ !Name !Type !Description |- |<code>Color</code> |Vector4 | |- |<code>Direction_3dsmax</code> |Direction_3dsmax | |} == Ambient Light == {| class..." |
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Latest revision as of 01:50, 4 December 2025
Scene Parameters in Sonic the Hedgehog (2006) are variables defined in Lua scripting that affect scene behaviour.
Direction_3dsmax
| Name | Type | Description |
|---|---|---|
Position
|
Vector3 | |
Target
|
Directional Light
| Name | Type | Description |
|---|---|---|
Color
|
Vector4 | |
Direction_3dsmax
|
Direction_3dsmax |
Ambient Light
| Name | Type | Description |
|---|---|---|
Color
|
Vector4 |
OLS
| Name | Type | Description |
|---|---|---|
SunColor
|
Vector4 | |
BRay
|
||
BMie
|
||
G
|
Float |
Light
| Name | Type | Description |
|---|---|---|
Ambient
|
Ambient Light | |
Main
|
Directional Light | |
Sub
|
Bloom
| Name | Type | Description |
|---|---|---|
MinThreshold
|
Float | |
MaxThreshold
|
||
Scale
|
ShadowMap
| Name | Type | Description |
|---|---|---|
BaseSize
|
Float | |
CenterOffset
|
Vector3 |