Jump to content

Tools: Difference between revisions

From HedgeDocs
NextinHKRY (talk | contribs)
No edit summary
Hyper (talk | contribs)
No edit summary
 
(31 intermediate revisions by 5 users not shown)
Line 1: Line 1:
LThis section contains tools that allow you to mod certain aspects of a couple of Sonic games. Below you can see the games divided by the engine they use. In each engine, you can see common tools for every game using it, as well as more specific tools regarding a particular game.
This section contains tools that aren't specific to any Sonic game. Below you can see the tools divided by the engine they target and their purpose.


== Various Engines ==
== Various Engines ==
=== Audio ===
* [[SonicAudioTools]] (.csb / .acb)


* [[SkythTools]] - (NOTE: split into separate pages)
=== UI ===
* [[Shuriken]] (.xncp / .yncp)
* [[Kunai]] (.xncp / .yncp / .gncp / .sncp)


== Hedgehog Engine ==
== Hedgehog Engine ==
=== Animations ===
* [[Frontiers Animation Tools]] (.skl.pxd / .anm.pxd)
* [[KwasTools (Hedgehog Engine)|io_kwastools]] (.cam-anim / .uv-anim)
* [[Havok Animation Exporter]] (.skl.hkx / .anm.hkx)


=== Common ===
=== Archives ===
* [[PackCpk]] (.cpk)
* [[YACpkTool]] (.cpk)
* [[HedgeArchiveEditor]] (.ar / .pfd / .pac)
* [[HedgeArcPack]] (.ar / .pfd / .pac)
* [[ar0pack-ar0unpack]] (.ar / .pfd)


* PackCpk
=== Collision ===
* terrain2fbx
* [[Havok Converter]] (.phy.hkx)
* terrain2fbx-png


==== Archives ====
=== Level Editing ===
 
* [[SonicGLvl]]
* [[HedgeArchiveEditor]]
* [[Meta Instancer]] (.mti)
* [[HedgeArcPack]]
* ar0pack-ar0unpack
 
==== Lighting ====


=== Lighting ===
* [[GI Atlas Converter]]
* [[HedgeGI]]
* [[HedgeGI]]
* [[HedgeBake]]
* [[SonicLightTools]]
* [[SonicLightTools]]


==== UI ====
=== Shaders ===
 
* [[HE2 Shader Compiler]] (.vso / .pso / .cso / .hlsl)
* [[Shuriken]] (.xncp / .yncp)
 
==== Collision ====
 
* [[Havok Converter]]<br />
=== Sonic Unleashed ===
 
* [[pfdpackUnleashed]]
 
=== Sonic Generations ===
 
==== Animation ====
 
* [[AnimationExport]]
* [[evsxml]]
 
==== Lighting ====
 
* [[cropGIA]]
* [[SeparateGIA]]
* [[FxPipelineResolutionChanger]]
* [[ImportLightList]]
 
==== Collision ====
 
* [[collision2fbx]]
 
==== Models ====
 
* [[Unleashed2Generations]]
* [[slwModel2Gens]]
* [[TuringFixer]]


==== Stages ====
=== Models ===
* [[Hedgehog Engine Blender I/O]]
* [[HedgeMatEdit]] (.material)
* [[Model Converter]] (.model)
* [[modelfbx]] (.model / .terrain-model / .skl.hkx / .anm.hkx)
* [[terrain2fbx]] (.terrain-model)
* [[terrain2fbx-png]] (.terrain-model)


* [[TransformGensStage]]
=== Terrain ===
* [[PathImporter]]
* [[Hedgehog Converter]]


==== Other ====
=== Textures ===
* [[NeedleTextureStreamingUtility]] (.ntsp / .dds)


* [[BscPack]]
=== Text ===
* [[Converse]] (.fco / .fte)
* [[SonicColorsXTBConv]] (.xtb)


== Hedgehog Engine 2 ==
== Sonic the Hedgehog (2006) ==
=== General ===
* [[Marathon]]

Latest revision as of 20:51, 1 May 2026

This section contains tools that aren't specific to any Sonic game. Below you can see the tools divided by the engine they target and their purpose.

Various Engines

Audio

UI

Hedgehog Engine

Animations

Archives

Collision

Level Editing

Lighting

Shaders

Models

Terrain

Textures

Text

Sonic the Hedgehog (2006)

General

Cookies help us deliver our services. By using our services, you agree to our use of cookies.