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Sonic the Hedgehog (2006): Difference between revisions

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== Guides ==
== Guides ==
=== Level Editing ===
=== Level Editing ===
* [[How To Use Sonic GLvl with Sonic '06|Sonic GLvl]]
* [[How To Use Sonic GLvl with Sonic '06|Sonic GLvl]]


== Documentation ==
== Documentation ==
=== General ===
* [[Sonic the Hedgehog (2006) File System|File System]]


* [[Sonic the Hedgehog (2006) File System|File System]]
=== Graphics ===
* [[Player State IDs]]
* [[Player State Maps]]
* [[Section IDs]]
* [[Sonic the Hedgehog (2006) Shaders|Shaders]]
* [[Sonic the Hedgehog (2006) Shaders|Shaders]]
* [[Texture Tags]]
* [[Texture Tags]]


=== Scripting ===
=== Player ===
* [[Player State IDs]]
* [[Player State Maps]]


=== Script ===
* [[Sonic the Hedgehog (2006) Script Functions|Script Functions]]
* [[Mission Parameters]]
* [[Mission Parameters]]
* [[Player Parameters]]
* [[Player Parameters]]
* [[Scene Parameters]]


* [[Scene Parameters]]
=== Stage ===
* [[Section IDs]]


== Formats ==
== Formats ==
=== Acroarts ===
* [[Acroarts Resource]] (*.mab)
* [[DirectDraw Map]] (*.ddm)
=== Archive ===
=== Archive ===
* [[U8 Archive]]
* [[U8 Archive|Arc File]] (*.arc)
 
=== Audio ===
* [[Sound Bank]] (*.sbk)


=== Event ===
=== Event ===
* [[Event Playbook]] (*.epb)
* [[Time Event]] (*.tev)
=== Kynapse ===
* [[Kynapse Big File]] (*.kbf)
* [[Kynogon A* Data]] (*.adl)
* [[Kynogon Find Nearest Data]] (*.fdl)
* [[Kynogon Path Cost Data]] (*.cdl)
* [[Kynogon Path Way]] (*.pwl)
* [[Kynogon Spatial Graph]] (*.pdl)
=== Mesh ===
* [[Land Collision]] (collision.bin)
* [[Reflection Area]] (*.rab)
* [[Spline Path]] (*.path)
* [[Spline Path (Old)]] (*.bin)
=== [[NN Chunk Format|Ninja]] ===
* Camera (*.xnc, *.xnd)
* Camera Motion (*.xnd)
* Effect List (*.xne)
* Light (*.xni, *.xnl)
* Light Motion (*.xni)
* Material Motion (*.xnv)
* Morph Motion (*.xnf)
* Morph Target (*.xng)
* Node Motion (*.xnm)
* Node Name (*.xna)
* Object (*.xno)
* Texture List (*.xnt)


* [[Event Playbook]]
=== Parameter ===
* [[Enemy Parameter List]] (ScriptParameter.bin)
* [[Enemy Shot Parameter List]] (ShotParameter.bin)
* [[Object Explosion Parameter List]] (Explosion.bin)
* [[Object Physics Parameter List]] (Common.bin)
* [[Package]] (*.pkg)
* [[Path Object Parameter List]] (PathObj.bin)


=== Ninja ===
=== Particle ===
* [[NN Chunk Format]]
* [[Particle Container]] (*.plc)
* [[Particle Effect Bank]] (*.peb)
* [[Particle Global Settings]] (*.pgs)
* [[Particle Texture Bank]] (*.ptb)
 
=== Placement ===
* [[Prop Library]] (*.prop)
* [[Stage Set]] (*.set)
 
=== Save ===
* [[Save Data]] (SonicNextSaveData.bin)
 
=== Script ===
* [[Lua Binary]] (*.lub)


=== Text ===
=== Text ===
 
* [[Text Book]] (*.mst)
* [[Text Book]]
* [[Text Font Map]] (*.ftm)
* [[Text Font Picture]] (*.pft)
* [[Text Font Proportion]] (*.pfi)

Latest revision as of 18:55, 3 May 2026

Guides

Level Editing

Documentation

General

Graphics

Player

Script

Stage

Formats

Acroarts

Archive

Audio

Event

Kynapse

Mesh

Ninja

  • Camera (*.xnc, *.xnd)
  • Camera Motion (*.xnd)
  • Effect List (*.xne)
  • Light (*.xni, *.xnl)
  • Light Motion (*.xni)
  • Material Motion (*.xnv)
  • Morph Motion (*.xnf)
  • Morph Target (*.xng)
  • Node Motion (*.xnm)
  • Node Name (*.xna)
  • Object (*.xno)
  • Texture List (*.xnt)

Parameter

Particle

Placement

Save

Script

Text

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