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== Various Engines == | == Various Engines == | ||
=== Audio === | === Audio === | ||
* [[SonicAudioTools]] (.csb / .acb) | |||
* [[ | === UI === | ||
* [[Shuriken]] (.xncp / .yncp) | |||
* [[Kunai]] (.xncp / .yncp / .gncp / .sncp) | |||
== Hedgehog Engine == | == Hedgehog Engine == | ||
=== Animations === | === Animations === | ||
* [[Frontiers Animation Tools]] (.skl.pxd / .anm.pxd) | * [[Frontiers Animation Tools]] (.skl.pxd / .anm.pxd) | ||
* [[KwasTools (Hedgehog Engine)|io_kwastools]] (.cam-anim / .uv-anim) | * [[KwasTools (Hedgehog Engine)|io_kwastools]] (.cam-anim / .uv-anim) | ||
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=== Archives === | === Archives === | ||
* [[PackCpk]] (.cpk) | * [[PackCpk]] (.cpk) | ||
* [[YACpkTool]] (.cpk) | * [[YACpkTool]] (.cpk) | ||
* [[HedgeArchiveEditor]] (.ar / .pfd / .pac) | * [[HedgeArchiveEditor]] (.ar / .pfd / .pac) | ||
* [[HedgeArcPack]] (.ar / .pfd / .pac) | * [[HedgeArcPack]] (.ar / .pfd / .pac) | ||
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=== Level Editing === | === Level Editing === | ||
* [[SonicGLvl]] | * [[SonicGLvl]] | ||
* [[Meta Instancer]] (.mti) | |||
=== Lighting === | === Lighting === | ||
* [[GI Atlas Converter]] | * [[GI Atlas Converter]] | ||
* [[HedgeGI]] | * [[HedgeGI]] | ||
* [[HedgeBake]] | |||
* [[SonicLightTools]] | * [[SonicLightTools]] | ||
=== Shaders === | |||
* [[HE2 Shader Compiler]] (.vso / .pso / .cso / .hlsl) | |||
=== Models === | === Models === | ||
* [[Hedgehog Engine Blender I/O]] | * [[Hedgehog Engine Blender I/O]] | ||
* [[HedgeMatEdit]] (.material) | |||
* [[Model Converter]] (.model) | * [[Model Converter]] (.model) | ||
* [[modelfbx]] (.model / .terrain-model / .skl.hkx / .anm.hkx) | * [[modelfbx]] (.model / .terrain-model / .skl.hkx / .anm.hkx) | ||
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=== Terrain === | === Terrain === | ||
* [[Hedgehog Converter]] | |||
* [[ | === Textures === | ||
* [[NeedleTextureStreamingUtility]] (.ntsp / .dds) | |||
=== Text === | === Text === | ||
* [[Converse]] (.fco / .fte) | * [[Converse]] (.fco / .fte) | ||
* [[SonicColorsXTBConv]] (.xtb) | |||
* [[ | |||
* [[ | == Sonic the Hedgehog (2006) == | ||
=== General === | |||
* [[Marathon]] | |||
Latest revision as of 20:51, 1 May 2026
This section contains tools that aren't specific to any Sonic game. Below you can see the tools divided by the engine they target and their purpose.
Various Engines
Audio
- SonicAudioTools (.csb / .acb)
UI
Hedgehog Engine
Animations
- Frontiers Animation Tools (.skl.pxd / .anm.pxd)
- io_kwastools (.cam-anim / .uv-anim)
- Havok Animation Exporter (.skl.hkx / .anm.hkx)
Archives
- PackCpk (.cpk)
- YACpkTool (.cpk)
- HedgeArchiveEditor (.ar / .pfd / .pac)
- HedgeArcPack (.ar / .pfd / .pac)
- ar0pack-ar0unpack (.ar / .pfd)
Collision
- Havok Converter (.phy.hkx)
Level Editing
- SonicGLvl
- Meta Instancer (.mti)
Lighting
Shaders
- HE2 Shader Compiler (.vso / .pso / .cso / .hlsl)
Models
- Hedgehog Engine Blender I/O
- HedgeMatEdit (.material)
- Model Converter (.model)
- modelfbx (.model / .terrain-model / .skl.hkx / .anm.hkx)
- terrain2fbx (.terrain-model)
- terrain2fbx-png (.terrain-model)
Terrain
Textures
- NeedleTextureStreamingUtility (.ntsp / .dds)
Text
- Converse (.fco / .fte)
- SonicColorsXTBConv (.xtb)