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Latest revision as of 13:49, 25 August 2025

An example for how the DirectionBlend_dpndpn shader is used in Shadow Generations

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Date/TimeThumbnailDimensionsUserComment
current13:49, 25 August 2025Thumbnail for version as of 13:49, 25 August 20251,620 × 1,080 (1.59 MB)Justin113D (talk | contribs)Vertex color and blend factor now properly converted from linear (More accurate display)
11:10, 25 August 2025Thumbnail for version as of 11:10, 25 August 20251,620 × 1,080 (1.56 MB)Justin113D (talk | contribs)

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