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Justin113D (talk | contribs) m Added HE2 Shader compiler |
Justin113D (talk | contribs) m Added NeedleTextureStreamingUtility |
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* [[Hedgehog Converter]] | * [[Hedgehog Converter]] | ||
=== Textures === | |||
* [[NeedleTextureStreamingUtility]] | |||
=== Text === | === Text === | ||
* [[Converse]] (.fco / .fte) | * [[Converse]] (.fco / .fte) | ||
=== UI === | === UI === | ||
* [[Shuriken]] (.xncp / .yncp) | * [[Shuriken]] (.xncp / .yncp) | ||
* [[Kunai]] (.xncp / .yncp / .gncp / .sncp) | * [[Kunai]] (.xncp / .yncp / .gncp / .sncp) |
Revision as of 20:16, 11 July 2025
This section contains tools that aren't specific to any Sonic game. Below you can see the tools divided by the engine they target and their purpose.
Various Engines
Audio
- SonicAudioTools (.csb / .acb)
Hedgehog Engine
Animations
- Frontiers Animation Tools (.skl.pxd / .anm.pxd)
- io_kwastools (.cam-anim / .uv-anim)
- Havok Animation Exporter (.skl.hkx / .anm.hkx)
Archives
- HedgeArchiveEditor (.ar / .pfd / .pac)
- HedgeArcPack (.ar / .pfd / .pac)
- ar0pack-ar0unpack (.ar / .pfd)
Collision
- Havok Converter (.phy.hkx)
Level Editing
Lighting
Shaders
Models
- Hedgehog Engine Blender I/O
- Model Converter (.model)
- modelfbx (.model / .terrain-model / .skl.hkx / .anm.hkx)
- terrain2fbx (.terrain-model)
- terrain2fbx-png (.terrain-model)
Terrain
Textures
Text
- Converse (.fco / .fte)