Shadow Generations Shaders - Common dp: Difference between revisions
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A standard PBR shader with no special behavior. | |||
| related shaders = | | related shaders = | ||
Revision as of 08:48, 18 August 2025
Overview
Shader Behavior Overview
Shader model:
A standard PBR shader with no special behavior.
Related shaders
Behavior
Vertex Colors
Shader does not use vertex colors
Material Inputs
Textures
| Name | Index | UV Index | Kind | Red | Green | Blue | Alpha |
|---|---|---|---|---|---|---|---|
diffuse
|
0 | 0 | Albedo | Albedo color | Transparency | ||
specular
|
0 | 0 | PRM | Specular factor; Gets multiplied by 0.25 |
Smoothness factor | Metallic factor | Ambient Occlusion |
Parameters
This shader does not use any parameters.
Technical
| Shader Features |
|---|
is_compute_instancing
|
is_use_tex_srt_anim
|
enable_deferred_rendering
|
enable_alpha_threshold
|
is_use_gi_prt
|
is_use_gi_sg
|
is_use_gi
|