Template:Shader Documentation
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Parameter | Description | Type | Status | |
---|---|---|---|---|
Game | game | Which game this shader belongs to | String | required |
Shader name | shader name | The name of the shader | String | required |
Shader behavior overview | sbo | Parameters for the shader behavior overview | String | optional |
Overview | overview | Overview content | Content | required |
Related shaders | related shaders | List of related shaders | String | optional |
Behavior | behavior | Behavior content | Content | optional |
Multi tangent | multi tangent | Multi tangent behavior | Content | optional |
Vertex color | vertex color | Vertex color behavior | Content | optional |
Textures | textures | Texture table contents; Fields seperated by commas, column spans specified by underscores and rows seperated by semicolons | Content | optional |
Parameters | parameters | Parameter table contents; Fields seperated by commas, column spans specified by underscores and rows seperated by semicolons | Content | optional |
Technical | technical | Technical information | Content | optional |
Shader features (technical) | features | List of technical features that the shader has been compiled with | Content | optional |
Example
Overview
Shader Behavior Overview
Shader model:
Does not support:
[2] Standard (PBR)
Uses:
Does not support:
A standard PBR shader with no special behavior.
Related shaders
Behavior
Lorem ipsum.
Multi-tangent
Lorem ipsum.
Vertex Colors
- Color is multiplied into the
diffuse
texture color - Alpha is multiplied into the
diffuse
texture alpha
Material Inputs
Textures
Name | Index | UV Index | Kind | Red | Green | Blue | Alpha |
---|---|---|---|---|---|---|---|
diffuse
|
0 | 0 | Albedo | Albedo color | Transparency | ||
test
|
1 | 2 | N/A | N/A | N/A | N/A | N/A |
Parameters
Name | X | Y | Z | W |
---|---|---|---|---|
diffuse
|
Albedo color | N/A | ||
PBRFactor
|
Specular factor | Smoothness factor | Metallic factor | N/A |
Technical
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Shader Features |
---|
is_compute_instancing
|
is_use_tex_srt_anim
|
enable_deferred_rendering
|
enable_alpha_threshold
|
is_use_gi_prt
|
is_use_gi_sg
|
is_use_gi
|
Other
Outside template