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User contributions for Justin113D

A user with 482 edits. Account created on 7 July 2025.
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12 July 2025

11 July 2025

  • 23:2323:23, 11 July 2025 diff hist +4 m Documentation No edit summary
  • 22:4822:48, 11 July 2025 diff hist +6 Shader Features Fixed todo notice current
  • 22:4822:48, 11 July 2025 diff hist +789 N Shader Features Created page with "{{ | type = info | content = This page is incomplete! You can help by contributing }} Shader features were used in Hedgehog Engine 1 games to compile the same shader with certain features enabled, like bone influencing or application of vertex colors. {| class="wikitable" |+ !Feature !Name !Purpose |- |b |Bone deformation |Enables bone influence on vertices |- |c |Cubemap |Use cube mapping for reflection textures, instead of [https://learn.mi..." Tag: Visual edit: Switched
  • 22:3522:35, 11 July 2025 diff hist −85 SCA Parameters No edit summary current
  • 22:3522:35, 11 July 2025 diff hist −1 SCA Parameters No edit summary
  • 22:3522:35, 11 July 2025 diff hist +2,744 N SCA Parameters Created page with "{{notice | type = note | content = not every parameter is available in every game }} == Material Parameters == The following parameters were <b>found</b> in material files, where an X denotes that it was found in that games files: {| class="wikitable" |+ !Name !Type !Description !Lost World !Forces !Origins !Frontiers !Shadow Gens |- |<code>MaxAniso</code> |Integer |Maximum anisotropy filtering level |X |X |X |X |X |- |<code>TrnsType</code> |Boolean |Transparency type..."
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