User contributions for IsaacMarovitz
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3 December 2025
- 04:0604:06, 3 December 2025 diff hist +2,086 N Player Parameters Created page with "Many aspects of player and object behaviour in Sonic the Hedgehog (2006) is configurable from Lua scripting. == CommonContext == {| class="wikitable" |+ !Name !Type !Description |- |<code>gravity</code> | rowspan="54" |Float | |- |<code>c_brake_acc</code> | |- |<code>c_brake_dashpanel</code> | |- |<code>c_walk_border</code> | |- |<code>c_run_border</code> | |- |<code>c_walk_speed_max</code> | |- |<code>c_run_acc</code> | |- |<code>c_run_speed_max</code> | |- |<code>..." Tag: Visual edit
- 03:4803:48, 3 December 2025 diff hist +780 Player State Maps Tails Tag: Visual edit
- 03:4303:43, 3 December 2025 diff hist +1,001 Player State Maps Rouge Tag: Visual edit
- 03:4003:40, 3 December 2025 diff hist −8 Player State IDs No edit summary Tag: Visual edit
- 03:3503:35, 3 December 2025 diff hist −6 Player State Maps No edit summary Tag: Visual edit
- 03:3503:35, 3 December 2025 diff hist +26 Player State IDs No edit summary Tag: Visual edit
- 03:3403:34, 3 December 2025 diff hist +994 Player State Maps Knuckles Tag: Visual edit
- 03:2703:27, 3 December 2025 diff hist +931 Player State Maps Blaze Tag: Visual edit
- 03:1803:18, 3 December 2025 diff hist +947 Player State Maps Amy Tag: Visual edit
- 03:1103:11, 3 December 2025 diff hist +841 Player State Maps Omega Tag: Visual edit
- 02:3202:32, 3 December 2025 diff hist +15 Player State Maps No edit summary Tag: Visual edit
- 02:2902:29, 3 December 2025 diff hist +8 Player State Maps No edit summary Tag: Visual edit
- 02:2802:28, 3 December 2025 diff hist +2 Player State IDs No edit summary Tag: Visual edit
- 02:2602:26, 3 December 2025 diff hist −7 Player State Maps No edit summary Tag: Visual edit
- 02:2502:25, 3 December 2025 diff hist −150 Player State Maps No edit summary Tag: Visual edit
- 02:1202:12, 3 December 2025 diff hist −3 Player State Maps No edit summary Tag: Visual edit
- 02:1202:12, 3 December 2025 diff hist −3 Player State IDs No edit summary Tag: Visual edit
- 02:1102:11, 3 December 2025 diff hist +882 Player State Maps No edit summary Tag: Visual edit
- 02:0702:07, 3 December 2025 diff hist +268 Player State Maps No edit summary Tag: Visual edit
- 02:0502:05, 3 December 2025 diff hist +892 Player State Maps No edit summary Tag: Visual edit
- 02:0002:00, 3 December 2025 diff hist +671 Player State Maps No edit summary Tag: Visual edit
- 01:3901:39, 3 December 2025 diff hist 0 Player State IDs No edit summary Tag: Visual edit
- 01:3801:38, 3 December 2025 diff hist +2 Player State IDs No edit summary Tag: Visual edit
- 01:3401:34, 3 December 2025 diff hist +2,101 Player State Maps No edit summary Tag: Visual edit
- 01:0901:09, 3 December 2025 diff hist −77 Sonic the Hedgehog (2006) Shaders No edit summary Tag: Visual edit
- 01:0701:07, 3 December 2025 diff hist +273 Sonic the Hedgehog (2006) Shaders No edit summary Tag: Visual edit
- 01:0201:02, 3 December 2025 diff hist 0 Sonic the Hedgehog (2006) No edit summary Tag: Visual edit
- 01:0201:02, 3 December 2025 diff hist +47 N Sonic the Hedgehog (2006)/Shaders IsaacMarovitz moved page Sonic the Hedgehog (2006)/Shaders to Sonic the Hedgehog (2006) Shaders current Tag: New redirect
- 01:0201:02, 3 December 2025 diff hist 0 m Sonic the Hedgehog (2006) Shaders IsaacMarovitz moved page Sonic the Hedgehog (2006)/Shaders to Sonic the Hedgehog (2006) Shaders
- 00:5500:55, 3 December 2025 diff hist −6,914 Player State Maps No edit summary Tag: Visual edit
- 00:5100:51, 3 December 2025 diff hist +367 Player State IDs No edit summary Tag: Visual edit
- 00:4600:46, 3 December 2025 diff hist +204 Player State Maps No edit summary Tag: Visual edit
- 00:2700:27, 3 December 2025 diff hist +24 Sonic the Hedgehog (2006) No edit summary Tag: Visual edit
- 00:2700:27, 3 December 2025 diff hist +76 Player State IDs No edit summary Tag: Visual edit
- 00:2600:26, 3 December 2025 diff hist +12,391 N Player State Maps Created page with "'''''Player State Maps''''' in Sonic the Hedgehog (2006) define possible character states for each player context. These each have a unique identifier, and are loaded in scripting by <code>OpenState()</code> calls. All possible states, description of their behaviors, and implementation locations are outlined in Player State IDs. == Player State Maps == === Sonic === This map is stored at address <code>0x82B15D58</code>. {| class="wikitable" |+ !Category !Name !..." Tag: Visual edit
- 00:2600:26, 3 December 2025 diff hist −12,043 Player State IDs No edit summary Tag: Visual edit
- 00:2000:20, 3 December 2025 diff hist +50 Player State IDs No edit summary Tag: Visual edit
- 00:2000:20, 3 December 2025 diff hist −9 Player State IDs No edit summary Tag: Visual edit
- 00:1900:19, 3 December 2025 diff hist +301 Player State IDs No edit summary Tag: Visual edit
2 December 2025
- 23:1823:18, 2 December 2025 diff hist +2 Player State IDs No edit summary Tag: Visual edit
- 23:1423:14, 2 December 2025 diff hist 0 Player State IDs No edit summary Tag: Visual edit
- 23:1323:13, 2 December 2025 diff hist +55 Player State IDs No edit summary Tag: Visual edit
- 23:1323:13, 2 December 2025 diff hist +198 Player State IDs No edit summary Tag: Visual edit
- 23:0323:03, 2 December 2025 diff hist +375 Player State IDs No edit summary Tag: Visual edit
- 22:4922:49, 2 December 2025 diff hist +100 Player State IDs No edit summary Tag: Visual edit
- 22:4722:47, 2 December 2025 diff hist +140 Player State IDs No edit summary Tag: Visual edit
- 22:4422:44, 2 December 2025 diff hist +590 Player State IDs No edit summary Tag: Visual edit
- 21:4921:49, 2 December 2025 diff hist +1,320 Player State IDs Bosses Tag: Visual edit
- 21:3121:31, 2 December 2025 diff hist +256 Player State IDs No edit summary Tag: Visual edit
- 21:2521:25, 2 December 2025 diff hist +77 Player State IDs No edit summary Tag: Visual edit