Test Levels¶
There are several entries for test levels leftover in Sonic Lost World's testmission.lua
file.
Some of these entries are using the naming scheme from Sonic Colors for stage names, that being stgXYY
.
Another chunk of the entries are named according to the scheme standardized in Sonic Lost World, w0xYY
.
testmission.lua
---------------------------------------------------------------
-- @file testmission.lua
-- @author Kawabata Yoshitaka
-- @brief テスト用ミッションを定義するファイルです
---------------------------------------------------------------
test_mission_all = {
-- プログラマテスト.
{
missions = {
-- mission test(w0a01)
{
name = "w0a01",
dir = "test/w0a01",
player_pos = { -1111.71, 49.99, -594.29 },
player_mode = "3D",
player_dir = { 0.0, 270.0, 0.0 },
dead_line = -50000,
phantoms = { "laser", "drill", "spike", "rocket", "rodeo", "astro", "puzzle" },
},
-- mission test(w0c99)デザインテストマップ
{
name = "w0c99",
dir = "test/w0c99",
player_pos = { 0, 0, 0 },
player_dir = { 0.0, -180.0, 0.0 },
dead_line = -500,
phantoms = { "laser", "drill", "spike", "rocket", "rodeo", "astro", "puzzle", "asteroid" },
},
-- mission test(w0c99)撮影所
{
name = "w0c99_2",
dir = "test/w0c99",
player_pos = { -1200, 0, -1200 },
player_dir = { 0.0, -180.0, 0.0 },
dead_line = -500,
phantoms = { "laser", "drill", "spike", "rocket", "rodeo", "astro", "puzzle", "asteroid" },
},
-- mission test(w0c98)シェーダーテストマップ
{
name = "w0c98",
dir = "test/w0c98",
player_pos = { 0, 0, 0 },
player_dir = { 0.0, -180.0, 0.0 },
dead_line = -500,
phantoms = { "laser", "drill", "spike", "rocket", "rodeo", "astro", "puzzle", "asteroid" },
},
-- mission test(w0c97)デザインテストマップ2(暗い面)
{
name = "w0c97",
dir = "test/w0c97",
player_pos = { 0, 0, 0 },
player_dir = { 0.0, -180.0, 0.0 },
dead_line = -500,
phantoms = { "laser", "drill", "spike", "rocket", "rodeo", "astro", "puzzle", "asteroid" },
},
-- mission test(w0c96)コリジョンテストマップ
{
name = "w0c96",
dir = "test/w0c96",
player_pos = { 0, 0, 0 },
player_dir = { 0.0, -180.0, 0.0 },
dead_line = -500,
phantoms = { "laser", "drill", "spike", "rocket", "rodeo", "astro", "puzzle", "asteroid" },
},
-- mission test(stg901)
{
name = "stg901",
dir = "test/stg901",
player_pos = { 0, 0, 0 },
player_dir = { 0.0, 0.0, 0.0 },
phantoms = { "laser", "drill", "spike", "rocket", "rodeo", "astro", "puzzle", "asteroid" },
--【スコア設定領域】
score = {
rank = {
800000, -- S rank
700000, -- A rank
450000, -- B rank
200000, -- C rank
},
time_basis = 10000,
time_down = 500,
no_miss = {
100000,
50000,
25000,
10000,
0,
},
},
},
-- mission test(stg811)
{
name = "stg811",
dir = "test/stg811",
player_pos = { -0.65, 0.09, 50.8 },
player_dir = { 0.0, 180.0, 0.0 },
},
-- mission test(stg812)
{
name = "stg812",
dir = "test/stg812",
player_pos = { 0, -50, -60 },
player_dir = { 0.0, 180.0, 0.0 },
},
-- mission test(stg813)
{
name = "stg813",
dir = "test/stg813",
player_pos = { 4000.0, -2500.0, 7050.0 },
player_dir = { 0.0, 180.0, 0.0 },
},
-- mission test(stg814)
{
name = "stg814",
dir = "test/stg814",
player_pos = { 0,0.5, 55 },
player_dir = { 0.0, 180.0, 0.0 },
},
-- mission test(stg815)
{
name = "stg815",
dir = "test/stg815",
player_pos = { -7677.16, 841.78, 50.83 },
player_dir = { 0.0, 180.0, 0.0 },
},
-- mission test(stg816)
{
name = "stg816",
dir = "test/stg816",
player_pos = { 1.92, -32.61, 237.17 },
player_mode = "2D",
player_dir = { 0.0, 90.0, 0.0 },
dead_line = -50000,
phantoms = { "laser", "drill", "spike", "rocket", "rodeo", "astro", "puzzle" },
},
-- mission test(stg817)
{
name = "stg817",
dir = "test/stg817",
player_pos = { 0.04, 466.24, -6.63 },
player_mode = "3D",
player_dir = { 0.0, 180.0, 0.0 },
dead_line = -50000,
phantoms = { "laser", "drill", "spike", "rocket", "rodeo", "astro", "puzzle" },
},
-- mission test(stg818)
{
name = "stg818",
dir = "test/stg818",
player_pos = { 3.47, 320.30, -1.62 },
player_mode = "3D",
player_dir = { 0.0, 180.0, 0.0 },
dead_line = -50000,
phantoms = { "laser", "drill", "spike", "rocket", "rodeo", "astro", "puzzle" },
},
-- mission test(stg819)
{
name = "stg819",
dir = "test/stg819",
player_pos = { 1240.18, 1923.53, -15.45 },
player_mode = "3D",
player_dir = { 0.0, 180.0, 0.0 },
dead_line = -50000,
phantoms = { "laser", "drill", "spike", "rocket", "rodeo", "astro", "puzzle" },
},
-- mission test(stg820)
{
name = "stg820",
dir = "test/stg820",
player_pos = { 0, 0, 0 },
player_dir = { 0.0, 0.0, 0.0 },
player_mode = "2D",
},
-- mission test(stg821)
{
name = "stg821",
dir = "test/stg821",
player_pos = { 80, 72, 0 },
player_dir = { 0.0, 90.0, 0.0 },
player_mode = "2D",
},
-- mission test(stg822)
{
name = "stg822",
dir = "test/stg822",
player_pos = { 0, 0, 0 },
player_dir = { 0.0, 180.0, 0.0 },
player_mode = "2D",
},
-- mission test(stg823)
{
name = "stg823",
dir = "test/stg823",
player_pos = { 1393.38, 42.29, 774.04 },
player_dir = { 0.0, 180.0, 0.0 },
player_mode = "SKYCHASE",
},
-- mission test(w0a03)
{
name = "w0a03",
dir = "test/w0a03",
player_pos = { -267.95, 905.79, -2215.56 },
player_dir = { 0.0, 0.0, 0.0 },
player_mode = "3D",
},
-- mission test(w0a04)
{
name = "w0a04",
dir = "test/w0a04",
player_pos = { 0.0, 0.0, 0.0 },
player_dir = { 0.0, 0.0, 0.0 },
player_mode = "2D",
},
-- mission test(w0a05)
{
name = "w0a05",
dir = "test/w0a05",
player_pos = { -1.21, -87.9, 24.48 },
player_dir = { 0.0, 180.0, 0.0 },
player_mode = "3D",
},
-- mission test(w0a06)
{
name = "w0a06",
dir = "test/w0a06",
player_pos = { 721.07, 994.32, -6.55 },
player_dir = { 0.0, 180.0, 0.0 },
player_mode = "2D",
},
-- mission test(w0a07)
{
name = "w0a07",
dir = "test/w0a07",
player_pos = { 51.82, 40.93, -74.29 },
player_dir = { 0.0, 0.0, 0.0 },
player_mode = "2D",
},
-- mission test(w0a08)
{
name = "w0a08",
dir = "test/w0a08",
player_pos = { 514.80, 648.50, 4219.32 },
player_dir = { 0.0, 180.0, 0.0 },
player_mode = "3D",
},
-- mission test(w0a09)
{
name = "w0a09",
dir = "test/w0a09",
player_pos = { -5694.29, 672.14, -295.32 },
player_dir = { 0.0, 0.0, 0.0 },
player_mode = "2D",
},
-- mission test(w0a10)
{
name = "w0a10",
dir = "test/w0a10",
player_pos = { -0.0, 50.0, 450.00 },
player_dir = { 0.0, 180.0, 0.0 },
player_mode = "3D",
},
-- mission test(w0a11)
{
name = "w0a11",
dir = "test/w0a11",
player_pos = { 0.0, -32.86, 41.54 },
player_dir = { 0.0, 0.0, 0.0 },
player_mode = "2D",
},
-- mission test(w0a12)
{
name = "w0a12",
dir = "test/w0a12",
player_pos = { 0.0, 510.0, 151.0 },
player_mode = "TOP",
player_dir = { 0.0, 0.0, 0.0 },
},
-- mission test(w0a13)
{
name = "w0a13",
dir = "test/w0a13",
player_pos = { -331.97, 600.15, -260.02 },
player_dir = { 0.0, 180.0, 0.0 },
player_mode = "2D",
},
-- mission test(w0a14)
{
name = "w0a14",
dir = "test/w0a14",
player_pos = { -2624.82, -1925.34, 7370.24 },
player_dir = { 0.0, 180.0, 0.0 },
player_mode = "3D",
},
-- mission test(w0a15)
{
name = "w0a15",
dir = "test/w0a15",
player_pos = { 500, -47, -15 },
player_dir = { 0.0, 180.0, 0.0 },
player_mode = "3D",
},
-- mission test(w0a16)
{
name = "w0a16",
dir = "test/w0a16",
player_pos = { 218.12, -501.53, -613.49 },
player_dir = { 0.0, 0.0, 0.0 },
player_mode = "2D",
},
-- mission test(stg902)
{
name = "stg902",
dir = "test/stg902",
player_pos = { 0, 0, 0 },
player_dir = { 0.0, -180.0, 0.0 },
phantoms = { "laser", "drill", "spike", "rocket", "rodeo", "astro", "puzzle", "asteroid" },
},
-- mission test(w0a90)
{
name = "w0a90",
dir = "test/w0a90",
player_pos = { 0, 0, 0 },
player_dir = { 0.0, 90.0, 0.0 },
player_mode = "2D",
phantoms = { "laser", "drill", "spike", "rocket", "rodeo", "astro", "puzzle", "asteroid" },
},
-- mission test(stg978)
{
name = "stg978",
dir = "test/stg978",
player_pos = { 8147, -360, -18974 },
player_mode = "3D",
player_dir = { 0.0, 180.0, 0.0 },
dead_line = -50000,
phantoms = { "laser", "drill", "spike", "rocket", "rodeo", "astro", "puzzle" },
},
-- mission test(stg981)
{
name = "stg981",
dir = "test/stg981",
player_pos = { 0, 5.00, -37.43 },
player_mode = "2D",
player_dir = { 0.0, 180.0, 0.0 },
dead_line = -50000,
phantoms = { "laser", "drill", "spike", "rocket", "rodeo", "astro", "puzzle", "asteroid" },
},
-- mission test(stg985)
{
name = "stg985",
dir = "test/stg985",
player_pos = { 1065.00, 49.91, -594.88 },
player_mode = "3D",
player_dir = { 0.0, 270.0, 0.0 },
dead_line = -50000,
},
-- mission test(stg988)
{
name = "stg988",
dir = "test/stg988",
player_pos = { -1111.71, 49.99, -594.29 },
player_mode = "3D",
player_dir = { 0.0, 270.0, 0.0 },
dead_line = -50000,
},
-- mission test(stg989)
{
name = "stg989",
dir = "test/stg989",
player_pos = { 0, -138.52, -301.15 },
player_mode = "2D",
player_dir = { 0.0, 180.0, 0.0 },
dead_line = -50000,
},
},
},
}
Empty folders can be found for some of the test levels in the raw folder found within the Wii U release of the game. These folders are listed below.
raw
├── test
│ ├── stg811
│ ├── stg812
│ ├── stg813
│ ├── stg814
│ ├── stg815
│ ├── stg817
│ ├── stg818
│ ├── stg819
│ ├── stg820
│ ├── stg821
│ ├── stg822
│ ├── stg823
│ ├── stg901
│ ├── stg902
│ ├── stg978
│ ├── stg981
│ ├── stg985
│ ├── stg988
│ ├── stg989
│ ├── w0a01
│ ├── w0a02
│ ├── w0a03
│ ├── w0a04
│ ├── w0a05
│ ├── w0a06
│ ├── w0a07
│ ├── w0a08
│ ├── w0a09
│ ├── w0a10
│ ├── w0a11
│ ├── w0a12
│ ├── w0a13
│ ├── w0a14
│ ├── w0a15
│ ├── w0a16
│ ├── w0a90
│ ├── w0a96
│ ├── w0a97
│ ├── w0a98
│ ├── w0a99