RFL Binary Template Map¶
Warning
This list is still a work in progress! Any additions and updates are greatly appreciated!
This list defines which binary templates to use specific RFL files, as well as what that file contains.
AmbSoundParameter¶
Filename Format¶
Usage¶
ArcadeData¶
Filename Format¶
Usage¶
BakeBoxParameter¶
Filename Format¶
Usage¶
BakeCameraParameter¶
Filename Format¶
Usage¶
BakeCameraParameterData¶
Filename Format¶
Usage¶
BGMInfoParameter¶
Filename Format¶
Usage¶
BossBitConfig¶
Filename Format¶
Usage¶
BossCommonParameters¶
Filename Format¶
Usage¶
BossDragonConfig¶
Filename Format¶
Usage¶
BossGiantConfig¶
Filename Format¶
Usage¶
BossKnightConfig¶
Filename Format¶
Usage¶
BossRifleConfig¶
Filename Format¶
Usage¶
BossRifleThresholdRingSupplyParam¶
Filename Format¶
Usage¶
BossStatusParameterBase¶
Filename Format¶
Usage¶
BossTheEndConfig¶
Filename Format¶
Usage¶
BulletPatternSetParameters¶
Filename Format¶
Usage¶
CameraShakeTable¶
Filename Format¶
Usage¶
CaptionParameter¶
Filename Format¶
Usage¶
ContentParameter¶
Filename Format¶
Usage¶
DecoConfigParam¶
Filename Format¶
Usage¶
DecoTechParams¶
Filename Format¶
Usage¶
DevConfigParameters¶
Filename Format¶
Usage¶
DLCMhrBarbecueParameter¶
Filename Format¶
Usage¶
DLCParameter¶
Filename Format¶
Usage¶
EffectRecordBaseTable¶
Filename Format¶
Usage¶
EffectRecordTable¶
Filename Format¶
Usage¶
ElectricLineParameter¶
Filename Format¶
Usage¶
EnemyAquaballConfig¶
Filename Format¶
Usage¶
EnemyAttackRecordBaseTable¶
Filename Format¶
Usage¶
EnemyAttackRecordTable¶
Filename Format¶
Usage¶
EnemyBirdConfig¶
Filename Format¶
Usage¶
EnemyBommerConfig¶
Filename Format¶
Usage¶
EnemyBubbleConfig¶
Filename Format¶
Usage¶
EnemyDefenceRecordBaseTable¶
Filename Format¶
Usage¶
EnemyDefenceRecordTable¶
Filename Format¶
Usage¶
EnemyDefenderConfig¶
Filename Format¶
Usage¶
EnemyEggRoboConfig¶
Filename Format¶
Usage¶
EnemyHelicopterConfig¶
Filename Format¶
Usage¶
EnemyJellymanConfig¶
Filename Format¶
Usage¶
EnemyJumperConfig¶
Filename Format¶
Usage¶
EnemyJumperSubConfig¶
Filename Format¶
Usage¶
EnemyLaserConfig¶
Filename Format¶
Usage¶
EnemyRobberConfig¶
Filename Format¶
Usage¶
EnemySniperConfig¶
Filename Format¶
Usage¶
EnemyTwisterConfig¶
Filename Format¶
Usage¶
EnemyUmbrellaConfig¶
Filename Format¶
Usage¶
EnemyWolfConfig¶
Filename Format¶
Usage¶
ExtremeConfig¶
Filename Format¶
Usage¶
FishingParameter¶
Filename Format¶
Usage¶
FxCloudShadowParameter¶
Filename Format¶
Usage¶
FxDensityWindParameter¶
Filename Format¶
Usage¶
FxDirectionalRadialBlurParameter¶
Filename Format¶
Usage¶
FxFogParameter¶
Filename Format¶
Usage¶
FxFXAAParameter¶
Filename Format¶
Usage¶
FxHeightMapParameter¶
Filename Format¶
Usage¶
FxPlanarProjectionShadowParameter¶
Filename Format¶
Usage¶
FxSMAAParameter¶
Filename Format¶
Usage¶
GameData¶
Filename Format¶
Usage¶
GameExpParameter¶
Filename Format¶
Usage¶
GameGrassInteractionParameter¶
Filename Format¶
Usage¶
GameGrindLodParameter¶
Filename Format¶
Usage¶
GameHitStopParameter¶
Filename Format¶
Usage¶
GameSkillParameter¶
Filename Format¶
Usage¶
GimmickCameraSimpleParam¶
Filename Format¶
Usage¶
GismoConfigDesignData¶
Filename Format¶
Usage¶
GismoConfigPlanData¶
Filename Format¶
Usage¶
GraphicsParameters¶
Filename Format¶
Usage¶
HackingEnemyParameters¶
Filename Format¶
Usage¶
HeightFieldConfig¶
Filename Format¶
Usage¶
IslandParameter¶
Filename Format¶
Usage¶
MeteorShowerParameter¶
Filename Format¶
Usage¶
MiniBossAshuraConfig¶
Filename Format¶
Usage¶
MiniBossBladeConfig¶
Filename Format¶
Usage¶
MiniBossChargerAttackParam¶
Filename Format¶
Usage¶
MiniBossChargerCameraShake¶
Filename Format¶
Usage¶
MiniBossChargerConfig¶
Filename Format¶
Usage¶
MiniBossDarumaConfig¶
Filename Format¶
Usage¶
MiniBossFlyerConfig¶
Filename Format¶
Usage¶
MiniBossSkierConfig¶
Filename Format¶
Usage¶
MiniBossSpiderConfig¶
Filename Format¶
Usage¶
MiniBossStriderConfig¶
Filename Format¶
Usage¶
MiniBossSumoConfig¶
Filename Format¶
Usage¶
MiniBossTrackerConfig¶
Filename Format¶
Usage¶
MiniBossTyrantConfig¶
Filename Format¶
Usage¶
MiniBossWarshipConfig¶
Filename Format¶
Usage¶
MonologueParameters¶
Filename Format¶
Usage¶
NavMeshParameter¶
Filename Format¶
Usage¶
NeedleFxSceneData¶
Filename Format¶
{stagename}.rfl
Example
w1r03.rfl
Usage¶
Controls the stage's scene data
NoisePresetParameters¶
Filename Format¶
Usage¶
Obj3DPuzzleBlockConfig¶
Filename Format¶
Usage¶
ObjBattingMachineConfig¶
Filename Format¶
Usage¶
ObjBirdLaserConfig¶
Filename Format¶
Usage¶
ObjBossRingSupplyConfig¶
Filename Format¶
Usage¶
ObjCGGConfig¶
Filename Format¶
Usage¶
ObjEffectDebrisParameters¶
Filename Format¶
Usage¶
ObjHackingPlayerMachineConfig¶
Filename Format¶
Usage¶
ObjHoverStoneConfig¶
Filename Format¶
Usage¶
ObjKodamaEscortParameter¶
Filename Format¶
Usage¶
ObjKodamaQuestParameter¶
Filename Format¶
Usage¶
ObjLaserMirrorConfig¶
Filename Format¶
Usage¶
ObjMowingParameter¶
Filename Format¶
Usage¶
ObjNormalFloorConfig¶
Filename Format¶
Usage¶
ObjQuestBoxParameter¶
Filename Format¶
Usage¶
ObjRotatableStatueConfig¶
Filename Format¶
Usage¶
ObjRotatableTombStoneConfig¶
Filename Format¶
Usage¶
ObjShotGunTouchParam¶
Filename Format¶
Usage¶
ObjSkierMissileConfig¶
Filename Format¶
Usage¶
ObjStriderBulletConfig¶
Filename Format¶
Usage¶
ObjStriderGrindRailConfig¶
Filename Format¶
Usage¶
ObjStriderLaserConfig¶
Filename Format¶
Usage¶
ObjSumoPoleConfig¶
Filename Format¶
Usage¶
ObjSumoPuckConfig¶
Filename Format¶
Usage¶
ObjTheEndPlayerMachineConfig¶
Filename Format¶
Usage¶
ObjTimeBallConfig¶
Filename Format¶
Usage¶
ObjWarshipDashRingConfig¶
Filename Format¶
Usage¶
ObjWolfManagerConfig¶
Filename Format¶
Usage¶
OcclusionCapsuleList¶
Filename Format¶
Usage¶
OffMeshLinkParameter¶
Filename Format¶
Usage¶
OptionData¶
Filename Format¶
Usage¶
PlayerCameraSetParameters¶
Filename Format¶
Usage¶
PlayerParamAerialFinish¶
Filename Format¶
Usage¶
PlayerParamBehindFinish¶
Filename Format¶
Usage¶
PlayerParameters¶
Filename Format¶
player_common.rfl
Usage¶
Controls Sonic's physics and other player parameters, including the cyloop colour for example.