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Shadow Generations Shaders - Common dn: Difference between revisions

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|game=Shadow Generations
|game=Shadow Generations
|shader name=Common_dn
|shader name=Common_dn
|sbo=model=2
|sbo=model=2, no_noise


|overview=
|overview=
A standard PBR shader with no special logic.
A standard [[Hedgehog_Engine_2_-_Physically_Based_Rendering_(PBR)|PBR]] shader with no special behavior.


|related shaders=
|related shaders=
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Common_dither_dpn
Common_dither_dpn


|vertex color=
|vertex colors =
* Color is multiplied into the <code>diffuse</code> texture color.
* Color is multiplied into the <code>diffuse</code> texture color
* Alpha is multiplied into the <code>diffuse</code> texture alpha.
* Alpha is multiplied into the <code>diffuse</code> texture alpha


|textures=
|textures=
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[[Hedgehog Engine 2 - Textures#Albedo|Albedo]],
[[Hedgehog Engine 2 - Textures#Albedo|Albedo]],
[[Hedgehog_Engine_2_-_Physically_Based_Rendering_(PBR)#Albedo|Albedo]] color__,
[[Hedgehog_Engine_2_-_Physically_Based_Rendering_(PBR)#Albedo|Albedo]] color__,
Transparency;
[[Opacity|Opacity]];


normal,0,2,
normal,0,2,
[[Hedgehog Engine 2 - Textures#Normal map|Normal map]],
[[Hedgehog Engine 2 - Textures#Normal map|Normal map]],
Normal map direction_,,;
[[Normal_mapping|Normal map direction]]_,,;


|parameters=
|parameters=

Latest revision as of 17:41, 18 August 2025

Return to shaders list

Overview

Shader Behavior Overview
Shader model:

   [2] Standard (PBR)
Does not support:

A standard PBR shader with no special behavior.

Related shaders

Behavior

Vertex Colors

  • Color is multiplied into the diffuse texture color
  • Alpha is multiplied into the diffuse texture alpha

Material Inputs

Textures

Name

Index

UV Index

Kind

Red

Green

Blue

Alpha

diffuse 0 0 Albedo Albedo color Opacity
normal 0 2 Normal map Normal map direction N/A N/A

Parameters

Name

X

Y

Z

W

PBRFactor Specular factor Smoothness factor Metallic factor N/A

Technical

Shader Features
is_compute_instancing
is_use_tex_srt_anim
enable_deferred_rendering
enable_alpha_threshold
is_use_gi_prt
is_use_gi_sg
is_use_gi
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