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This section lists documentation pages for resources you'll find in Sonic games. You'll find information about certain file formats and other general game resources. | This section lists documentation pages for resources you'll find in Sonic games. You'll find information about certain file formats and other general game resources. | ||
== Rendering == | |||
{| class="wikitable" | |||
|+ | |||
!Name | |||
!Info | |||
|- | |||
|[[HE1 Rendering|Hedgehog Engine]] | |||
|Render engine first used in Sonic Unleashed | |||
|- | |||
|[[HE2 Rendering|Hedgehog Engine 2]] | |||
|Render Engine first used in Sonic Forces | |||
|} | |||
== Set-Data == | == Set-Data == |
Revision as of 17:04, 11 July 2025
This section lists documentation pages for resources you'll find in Sonic games. You'll find information about certain file formats and other general game resources.
Rendering
Name | Info |
---|---|
Hedgehog Engine | Render engine first used in Sonic Unleashed |
Hedgehog Engine 2 | Render Engine first used in Sonic Forces |
Set-Data
Name | Description | Extension | Tools |
---|---|---|---|
HSON (Hedgehog Set Object Notation) | Universal object placement representation format. | .hson
|
User Interface
Name | Description | Extension | Tools |
---|---|---|---|
NCP (Ninja CellSpriteDraw Project) | Describes a user interface in most Hedgehog Engine games. |
|
Archives
Name | Description | Extension | Tools |
---|---|---|---|
NN Chunk | Generic container format. |
Animation
Name | Description | Extension | Tools |
---|---|---|---|
PXD Animation | Skeleton and skeletal animation format in Hedgehog Engine 2 Games |
|
Frontiers Animation Tools |
PBA Skeleton | Physics Based Animation Skeleton for Hedgehog Engine 2 Games | .pba
|