Texture Tags: Difference between revisions
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!Tag | !Tag | ||
!Description | !Description | ||
|- | |||
|<code>_xxnt</code> | |||
|Tangent-Space Normal (Again?) | |||
|- | |- | ||
|<code>_xxsp</code> | |<code>_xxsp</code> | ||
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|<code>_xxlu</code> | |<code>_xxlu</code> | ||
|Luminance | |Luminance | ||
|} | |} | ||
|} | |} | ||
| Line 46: | Line 46: | ||
|- | |- | ||
|<code>_nt</code> | |<code>_nt</code> | ||
| | |Tangent-Space Normal | ||
|- | |- | ||
|<code>_nw</code> | |<code>_nw</code> | ||
| | |World-Space Normal | ||
|- | |- | ||
|<code>_lm</code> | |<code>_lm</code> | ||
| | |Black/White Lightmap | ||
|- | |- | ||
|<code>_zlm</code> | |<code>_zlm</code> | ||
| | |Full-Color Lightmap | ||
|- | |- | ||
|<code>_sp</code> | |<code>_sp</code> | ||
| | |Specular | ||
|- | |- | ||
|<code>_rf</code> | |<code>_rf</code> | ||
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|- | |- | ||
|<code>_df</code> | |<code>_df</code> | ||
| | |Diffuse | ||
|- | |- | ||
|<code>_a</code> | |<code>_a</code> | ||
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|- | |- | ||
|<code>_envmap</code> | |<code>_envmap</code> | ||
| | |Environment Map | ||
|} | |} | ||
Revision as of 20:04, 23 November 2025
Sonic the Hedgehog (2006) uses a number of suffix "tags" in the filenames of its textures. Each of these have a very specific meaning that affects how the object is rendered.
Four Character Tags
Some textures contain a four character tag composed of two halves.
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|
Other Tags
| Tag | Description |
|---|---|
_nt
|
Tangent-Space Normal |
_nw
|
World-Space Normal |
_lm
|
Black/White Lightmap |
_zlm
|
Full-Color Lightmap |
_sp
|
Specular |
_rf
|
|
_rfa
|
|
_df
|
Diffuse |
_a
|
|
_t
|
|
_h
|
|
_o
|
|
_r
|
|
_dm
|
|
_pm
|
|
_x
|
|
_y
|
|
_z
|
|
_u
|
|
_v
|
|
_i
|
|
_j
|
|
_k
|
|
_envmap
|
Environment Map |