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U8 Archive: Difference between revisions

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|-
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|enemy_data.arc
|enemy_data.arc
|Boss models, textures, and objects
|Boss textures and objects
|-
|-
|enemy.arc
|enemy.arc
|Regular enemy models, textures, and objects
|Regular enemy textures and objects
|-
|-
|event_data.arc
|event_data.arc
|Event-specific models, textures, and objects
|Event-specific textures and objects
|-
|-
|event.arc
|event.arc
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|-
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|human.arc
|human.arc
|NPC models, textures, objects, and scripts
|NPC textures, objects, and scripts
|-
|-
|object.arc
|object.arc
|Interactive object models, textures, objects, and scripts
|Interactive object textures, objects, and scripts
|-
|-
|particle_data.arc
|particle_data.arc
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|-
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|player_*.arc
|player_*.arc
|Contains player-specific models, textures, objects, and animations
|Contains player-specific textures, objects, and animations
|-
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|player.arc
|player.arc
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|radarmap.arc
|radarmap.arc
|Contains mini-map model, color textures, and icons.
|Contains mini-map objects, colour textures, and icons. Misspelling is consistent.
Misspelling is consistent.
|-
|-
|scripts.arc
|scripts.arc

Revision as of 20:57, 1 December 2025

Archives, .arc, or ARC files are a common container format used throughout Sonic the Hedgehog (2006). Arc files can store a full file and directory-based virtual file system. Files may be compressed using DEFLATE more commonly known as zlib. In Sonic '06, the directories may be traversed, and individual files extracted and loaded into memory as needed.

Format

TBD.

List of Archives in Sonic '06

Name Description
cache.arc Core render scripts, event playbook, and optical camouflage noise texture
download.arc DLC episode mission and SET data
enemy_data.arc Boss textures and objects
enemy.arc Regular enemy textures and objects
event_data.arc Event-specific textures and objects
event.arc Event-specific sounds, particles, and scripts
game.arc
human.arc NPC textures, objects, and scripts
object.arc Interactive object textures, objects, and scripts
particle_data.arc
particle.arc
player_*.arc Contains player-specific textures, objects, and animations
player.arc
radarmap.arc Contains mini-map objects, colour textures, and icons. Misspelling is consistent.
scripts.arc
shader_lt.arc
shader.arc
sound.arc
sprite.arc
stage_*.arc
stage.arc
system.arc
text.arc
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