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Skeletal Animation Editing: Difference between revisions

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Created page with "This page is an introductory page that will describe how to edit skeletal animations from Hedgehog Engine 2 games that utilize the <code>.pxd</code> file formats. === Required Tools: === * [https://www.blender.org/ Blender] * [https://github.com/WistfulHopes/FrontiersAnimDecompress/ PXD Animation Tools add-on for Blender] * [https://hedge-dev.github.io/HedgehogEngineBlenderIO/index.html Hedgehog Engine I/O extension for Blender] <small>(for having a model to animate..."
 
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* [https://hedge-dev.github.io/HedgehogEngineBlenderIO/index.html Hedgehog Engine I/O extension for Blender] <small>(for having a model to animate with)</small>
* [https://hedge-dev.github.io/HedgehogEngineBlenderIO/index.html Hedgehog Engine I/O extension for Blender] <small>(for having a model to animate with)</small>


=== Installation: ===
=== Installation ===


==== Blender: ====
==== Blender ====


* Download and run the setup executable of the latest supported version of Blender (version 4.4.x as of this wiki page) from either the [https://www.blender.org/download/ official site] or from the [https://store.steampowered.com/app/365670/Blender/ official Steam page] if you'd like to stay automatically updated.
* Download and run the setup executable of the latest supported version of Blender (version 4.4.x as of this wiki page) from either the [https://www.blender.org/download/ official site] or from the [https://store.steampowered.com/app/365670/Blender/ official Steam page] if you'd like to stay automatically updated.


==== PXD Animation Tools: ====
==== PXD Animation Tools ====


* Download <code>PXDAnimationTools.zip</code> from the tool's [https://github.com/WistfulHopes/PXDAnimationTools/releases/latest/ latest GitHub release page.]
* Download <code>PXDAnimationTools.zip</code> from the tool's [https://github.com/WistfulHopes/PXDAnimationTools/releases/latest/ latest GitHub release page.]
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* The tool is now installed, and the preferences window may now be closed.
* The tool is now installed, and the preferences window may now be closed.


==== Hedgehog Engine I/O: ====
==== Hedgehog Engine I/O ====


* Please see the [https://hedge-dev.github.io/HedgehogEngineBlenderIO/getting_started/installation.html#installing-the-addon dedicated installation page for HEIO.]
* Please see the [https://hedge-dev.github.io/HedgehogEngineBlenderIO/getting_started/installation.html#installing-the-addon dedicated installation page for HEIO.]

Revision as of 02:59, 4 June 2025

This page is an introductory page that will describe how to edit skeletal animations from Hedgehog Engine 2 games that utilize the .pxd file formats.

Required Tools:

Installation

Blender

  • Download and run the setup executable of the latest supported version of Blender (version 4.4.x as of this wiki page) from either the official site or from the official Steam page if you'd like to stay automatically updated.

PXD Animation Tools

  • Run Blender.
  • In the upper left corner, navigate to Edit > Preferences...
  • On the left pane of the preferences window, select the Add-ons tab.
  • In the upper-right side of the window, select the v shaped drop-down button, then select Install from disk...
  • Navigate to and select the downloaded PXDAnimationTools.zip file, then click the Install from Disk button.
  • You should now see an add-on entry for Hedgehog Engine PXD Animation Tools with a ticked checkbox to the left.
  • The tool is now installed, and the preferences window may now be closed.

Hedgehog Engine I/O



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