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| This section lists documentation pages for resources you'll find in Sonic games. You'll find information about certain file formats and other general game resources. | This section lists documentation pages for resources you'll find in Sonic games. You'll find information about certain file formats and other general game resources. | ||
| == Rendering == | |||
| {| class="wikitable" | |||
| |+ | |||
| !Name | |||
| !Info | |||
| |- | |||
| |[[HE1 Rendering|Hedgehog Engine]] | |||
| |Render engine first used in Sonic Unleashed | |||
| |- | |||
| |[[HE2 Rendering|Hedgehog Engine 2]] | |||
| |Render Engine first used in Sonic Forces | |||
| |} | |||
| == Set-Data == | == Set-Data == | ||
Revision as of 17:04, 11 July 2025
This section lists documentation pages for resources you'll find in Sonic games. You'll find information about certain file formats and other general game resources.
Rendering
| Name | Info | 
|---|---|
| Hedgehog Engine | Render engine first used in Sonic Unleashed | 
| Hedgehog Engine 2 | Render Engine first used in Sonic Forces | 
Set-Data
| Name | Description | Extension | Tools | 
|---|---|---|---|
| HSON (Hedgehog Set Object Notation) | Universal object placement representation format. | .hson | 
User Interface
| Name | Description | Extension | Tools | 
|---|---|---|---|
| NCP (Ninja CellSpriteDraw Project) | Describes a user interface in most Hedgehog Engine games. | 
 
 
 
 
 | 
Archives
| Name | Description | Extension | Tools | 
|---|---|---|---|
| NN Chunk | Generic container format. | 
Animation
| Name | Description | Extension | Tools | 
|---|---|---|---|
| PXD Animation | Skeleton and skeletal animation format in Hedgehog Engine 2 Games | 
 
 
 | Frontiers Animation Tools | 
| PBA Skeleton | Physics Based Animation Skeleton for Hedgehog Engine 2 Games | .pba |