Jump to content

Approved revisions

Showing below up to 50 results in range #1 to #50.

View (previous 50 | ) (20 | 50 | 100 | 250 | 500)

  1. ACB Audio Injection
  2. Ar0pack-ar0unpack
  3. Arc File
  4. Binary Resource
  5. BscPack
  6. Col2fbx
  7. Collision2fbx (Sonic Generations)
  8. Collision2fbx (Sonic Lost World)
  9. Converse
  10. Creating & Customizing Attack Actions (Combo Routes)
  11. Creating & Customizing Attack Motions (Unique Inputs)
  12. Creating custom uv-anims with KwasTools
  13. CropGIA
  14. Documentation
  15. Enemy States (Nighttime)
  16. Enemy States (Werehog)
  17. Event Playbook
  18. Evsxml
  19. FcoEditor
  20. FrontiersAnimDecompress
  21. Frontiers Animation Tools
  22. FxPipelineResolutionChanger
  23. GI Atlas Converter
  24. Games
  25. GensMaterial2Slw
  26. Guides
  27. HE2 Rendering
  28. HE2 Shader Compiler
  29. HSON Format
  30. Havok Animation Exporter
  31. Havok Converter
  32. HedgeArcPack
  33. HedgeArchiveEditor
  34. HedgeBake
  35. HedgeGI
  36. HedgeMatEdit
  37. Hedgehog Converter
  38. Hedgehog Engine - Textures
  39. Hedgehog Engine 2 - Deferred Rendering
  40. Hedgehog Engine 2 - Physically Based Rendering (PBR)
  41. Hedgehog Engine 2 - Textures
  42. Hedgehog Engine 2 - Weather
  43. Hedgehog Engine 2 PBR
  44. Hedgehog Engine 2 Rendering
  45. Hedgehog Engine Blender I/O
  46. Hedgehog Engine Rendering
  47. Hhdxml
  48. How To Import Custom Collision in Sonic Generations
  49. How To Import Custom Collision in Sonic Generations/Sonic Unleashed
  50. How To Import Custom Terrain in Sonic Generations

View (previous 50 | ) (20 | 50 | 100 | 250 | 500)

Cookies help us deliver our services. By using our services, you agree to our use of cookies.