Player Parameters
Appearance
Many aspects of player and object behaviour in Sonic the Hedgehog (2006) is configurable from Lua scripting.
CommonContext
| Name | Type | Description |
|---|---|---|
gravity
|
Float | |
c_brake_acc
|
||
c_brake_dashpanel
|
||
c_walk_border
|
||
c_run_border
|
||
c_walk_speed_max
|
||
c_run_acc
|
||
c_run_speed_max
|
||
c_speedup_acc
|
||
c_speedup_speed_max
|
||
c_jump_time_min
|
||
c_jump_brake
|
||
c_jump_speed_acc
|
||
c_jump_speed_brake
|
||
c_jump_speed
|
||
c_jump_walk
|
||
c_jump_run
|
||
c_brake_quick_acc
|
||
c_wait_no_input_time
|
||
c_damage_time
|
||
c_damage_jump
|
||
c_damage_speed
|
||
c_run_against_time
|
||
c_grind_speed_org
|
||
c_grind_acc
|
||
c_grind_speed_max
|
||
c_grind_time
|
||
c_grind_penalty_time
|
||
c_grind_brake_acc
|
||
c_invincible_time
|
||
c_invincible_time_ring1
|
||
c_invincible_item
|
||
c_speedup_time
|
||
c_wind_init
|
||
c_wind_spd
|
||
c_wind_dist
|
||
c_border_gravity
|
||
c_landing_time
|
||
c_ottoto_time
|
||
c_dead_animation_time
|
||
c_dead_animation_time_coll
|
||
c_wallwait_time
|
||
c_lclick_time
|
||
c_flight_acc
|
||
c_flight_speed_acc
|
||
c_flight_speed_min
|
||
c_flight_speed_max
|
||
c_hovering_acc
|
||
c_climb_speed
|
||
c_stun
|
||
c_brake_acc_sand
|
||
c_run_acc_sand
|
||
c_jump_speed_sand
|
||
c_psi_throw_speed
|