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1
Material Shaders
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Sonic Unleashed Shaders
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From HedgeDocs
Revision as of 17:10, 12 July 2025 by
Justin113D
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(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Material Shaders
These are shaders stored in
game/shader.arl
and used for materials:
Shader
Example usage in the game
BillboardParticle_d
Blend_dd
Blend_dndn
Blend_dpdp
Blend_dpndn
Blend_dpndpn
BossDarkGaia_dnnE
BossDarkGaia_dpnE
BossMorayFreeze_dpner
BossPhoenix_dn
BossPhoenix_dnE
ChipFur
ChipJewel_def
Cloth_dsnt
Common_d
Common_de
Common_dn
Common_dne
Common_dp
Common_dpe
Common_dpn
Common_dpne
Common_dpnr
Common_dpr
Common_dsn
Common_dsne
DayEnemyMetal_dspne
DayEnemyMetalBody_dspne
DayEnemyMetalSocket_dspne
DebugPrimitive3D
DebugShadingModel
DrawMaterialColor
Dummysky
DummySky
EvilFur1
FadeOutNormal_dn
FallOff_df
FallOff_dpf
FallOff_dpnf
FallOffV_dn
FallOffV_dnn
FallOffV_dp
Glass_de
Glass_dpe
Glass_dpne
Glass_dspe
Glass_dspne
Hair_dpt
Ice_der
Ice_dnenr
Ice_dner
Ice_dpnenr
Ice_dpnr
IgnoreLight_d
Jihada
Lava_dnE
LightSpeedDashReady
Luminescence_d
Luminescence_dE
Luminescence_dnE
Luminescence_dpE
Luminescence_dpnE
MeshParticle_d
Metal_d
Metal_de
Metal_dne
Metal_dp
Metal_dpe
Metal_dpn
Metal_dpne
Metal_dse
Metal_dsne
Metal_dsp
Metal_dspe
Metal_dspn
Metal_dspne
Myst_d
NightEnemyCommon_drE
NPCCloth_ds
NPCCloth_dsn
NPCEye_dn
NpcFur
NPCHair_dp
NPCHair_dpn
NPCTeeth_dpn
Parallax_dpnh
Ring_dse
Skin_dp
Skin_dpn
Sky_d
SonicCloth_dsn
SonicEnamel_dspe
SonicEnamel_dspne
SonicEye_dpne
SonicMetal_dpe
SonicSkin_dspf
SonicSkin_dspnf
SuperSonic_dspe
SuperSonic_dspf
SuperSonic_dspn
TempleRobo_dnno
TempleRobo_dno
test
test
TransThin_dnt
TransThin_dpnt
TransThin_dpt
TransThin_dt
Water_Add
Water_Add_SoftEdge
Water_Add_SoftEdge_Ref
Water_Mul
Water_Mul_SoftEdge
Water_Opacity
Water_Opacity_Ref
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