Player State Maps in Sonic the Hedgehog (2006) define possible character states for each player context. These each have a unique identifier, and are loaded in scripting by OpenState() calls. All possible states, description of their behaviors, and implementation locations are outlined in Player State IDs.
Player State Maps
Sonic
| Map Address
|
Constructor Address
|
State Count
|
Default State
|
| 0x82B15D58
|
0x821B5BB8
|
57
|
0x00
|
| Name
|
ID
|
Function Address
|
| Wait
|
0x00
|
0x8219FE58
|
| Walk
|
0x01
|
0x8219FED0
|
| Run
|
0x02
|
0x8219FF48
|
| Fall
|
0x03
|
0x8219FFC0
|
| Jump
|
0x04
|
0x821A0038
|
| Water Jump
|
0x05
|
0x821A00B0
|
| Brake
|
0x06
|
0x821A0128
|
| Quick Turn
|
0x07
|
0x821A01A0
|
| Dead
|
0x08
|
0x821A02C8
|
| Damage Light
|
0x09
|
0x821A0340
|
| Push
|
0x0A
|
0x821A03B8
|
| Damage
|
0x0B
|
0x821A0340
|
| Grind
|
0x0C
|
0x821A0570
|
| Edge Grab
|
0x0D
|
0x821A05E8
|
| Edge Falling
|
0x0E
|
0x821A0660
|
| Edge Jumping
|
0x0F
|
0x821A06D8
|
| Ottotto
|
0x10
|
0x821A0750
|
| Spring
|
0x11
|
0x821A07C8
|
| Wide Spring
|
0x12
|
0x821A0840
|
| Dash Panel
|
0x14
|
0x821A08B8
|
| Spring Type B
|
0x13
|
0x821A0930
|
| Jump Panel
|
0x15
|
0x821A09A8
|
| Goal
|
0x16
|
0x821A3AE0
|
| Invincible
|
0x17
|
0x821A0C38
|
| Wind
|
0x18
|
0x821A0CD8
|
| Landing
|
0x19
|
0x821A0D50
|
| Don't Move
|
0x1A
|
0x821A0DC8
|
| Up-Down Reel
|
0x1B
|
0x821A0E40
|
| Pole
|
0x1E
|
0x821A0EB8
|
| Chain Jump Land
|
0x1F
|
0x821A0F30
|
| Rainbow Ring
|
0x20
|
0x821A0FA8
|
| Wall Wait
|
0x21
|
0x821A1020
|
| Rope Land
|
0x22
|
0x821A1098
|
| Talk
|
0x25
|
0x821A11A0
|
| Psi-Grabbed
|
0x26
|
0x821A12D0
|
| Silver Spring
|
0x27
|
0x821A1438
|
| Stun
|
0x28
|
0x821A14B0
|
| Rodeo
|
0x29
|
0x821A15D0
|
| Balancer
|
0x2A
|
0x821A16E8
|
| Water Slider
|
0x2B
|
0x821A1880
|
| Amigo Swap
|
0x30
|
0x821A1A00
|
| Amigo Chase
|
0x31
|
0x821A1BA0
|
| Blast Jump
|
0x24
|
0x821A1FE8
|
| Gem Throw
|
0x2E
|
0x821A2228
|
| Gem Snipe
|
0x2F
|
0x821A2370
|
| Homing Smash
|
0x41
|
0x821A26E0
|
| Homing Attack
|
0x42
|
0x821A2758
|
| Homing After
|
0x43
|
0x821A27D0
|
| Sliding
|
0x44
|
0x821A2848
|
| Spin Attack
|
0x45
|
0x821A28C0
|
| Spin Dash
|
0x46
|
0x821A2AC8
|
| Bounce
|
0x47
|
0x821A2B40
|
| Light Dash
|
0x48
|
0x821A2BB8
|
| Blue Gem
|
0x49
|
0x821A2D68
|
| Green Gem
|
0x4A
|
0x821A2F98
|
| Green Gem Air
|
0x4B
|
0x821A3118
|
| Rainbow Gem
|
0x4D
|
0x821A32A8
|
Princess
| Map Address
|
Constructor Address
|
State Count
|
Default State
|
| 0x82B16098
|
0x821B6098
|
43
|
0x00
|
| Name
|
ID
|
Function Address
|
| Wait
|
0x00
|
0x8219FE58
|
| Walk
|
0x01
|
0x8219FED0
|
| Run
|
0x02
|
0x8219FF48
|
| Fall
|
0x03
|
0x821A4788
|
| Jump
|
0x04
|
0x821A4940
|
| Water Jump
|
0x05
|
0x821A00B0
|
| Brake
|
0x06
|
0x821A0128
|
| Quick Turn
|
0x07
|
0x821A01A0
|
| Dead
|
0x08
|
0x821A02C8
|
| Damage Light
|
0x09
|
0x821A0340
|
| Damage
|
0x0B
|
0x821A0340
|
| Grind
|
0x0C
|
0x821A0570
|
| Edge Grab
|
0x0D
|
0x821A05E8
|
| Edge Falling
|
0x0E
|
0x821A0660
|
| Edge Jumping
|
0x0F
|
0x821A06D8
|
| Ottotto
|
0x10
|
0x821A0750
|
| Spring
|
0x11
|
0x821A07C8
|
| Wide Spring
|
0x12
|
0x821A0840
|
| Dash Panel
|
0x14
|
0x821A08B8
|
| Spring Type B
|
0x13
|
0x821A0930
|
| Jump Panel
|
0x15
|
0x821A09A8
|
| Goal
|
0x16
|
0x821A0A20
|
| Invincible
|
0x17
|
0x821A0C38
|
| Wind
|
0x18
|
0x821A0CD8
|
| Landing
|
0x18
|
0x821A0D50
|
| Don't Move
|
0x1A
|
0x821A0DC8
|
| Pole
|
0x1E
|
0x821A0EB8
|
| Chain Jump
|
0x1F
|
0x821A0F30
|
| Rainbow Ring
|
0x20
|
0x821A0FA8
|
| Wall Wait
|
0x21
|
0x821A1020
|
| Rope Land
|
0x22
|
0x821A1098
|
| Tarzan
|
0x1C
|
0x821A4CB0
|
| Bungee
|
0x1D
|
0x821A4D28
|
| Amigo Swap
|
0x30
|
0x821A1A00
|
| Amigo Chase
|
0x31
|
0x821A1BA0
|
| Talk
|
0x25
|
0x821A11A0
|
| Homing Smash
|
0x41
|
0x821A26E0
|
| Homing Attack
|
0x42
|
0x821A4DA8
|
| Homing After
|
0x43
|
0x821A4F60
|
| Sliding
|
0x44
|
0x821A2848
|
| Light Dash
|
0x48
|
0x821A2BB8
|
| Up-Down Reel
|
0x1B
|
0x821A0E40
|
| Water Walk
|
0x35
|
0x821A5118
|
Shadow
| Map Address
|
Constructor Address
|
State Count
|
Default State
|
| 0x82B161F0
|
0x821B5C88
|
58
|
0x00
|
| Name
|
ID
|
Function Address
|
| Wait
|
0x00
|
0x821A5388
|
| Walk
|
0x01
|
0x821A5690
|
| Run
|
0x02
|
0x821A5958
|
| Fall
|
0x03
|
0x821A5C20
|
| Jump
|
0x04
|
0x821A5E20
|
| Water Jump
|
0x05
|
0x821A00B0
|
| Brake
|
0x06
|
0x821A0128
|
| Quick Turn
|
0x07
|
0x821A01A0
|
| Dead
|
0x08
|
0x821A02C8
|
| Damage Light
|
0x09
|
0x821A0340
|
| Push
|
0x0A
|
0x821A03B8
|
| Damage
|
0x0B
|
0x821A0340
|
| Grind
|
0x0C
|
0x821A0570
|
| Edge Grab
|
0x0D
|
0x821A05E8
|
| Edge Falling
|
0x0E
|
0x821A0660
|
| Edge Jumping
|
0x0F
|
0x821A06D8
|
| Ottotto
|
0x10
|
0x821A0750
|
| Spring
|
0x11
|
0x821A07C8
|
| Wide Spring
|
0x12
|
0x821A6130
|
| Dash Panel
|
0x14
|
0x821A08B8
|
| Spring Type B
|
0x13
|
0x821A0930
|
| Jump Panel
|
0x15
|
0x821A09A8
|
| Goal
|
0x16
|
0x821A3AE0
|
| Invincible
|
0x17
|
0x821A0C38
|
| Wind
|
0x18
|
0x821A0CD8
|
| Landing
|
0x19
|
0x821A0D50
|
| Don't Move
|
0x1A
|
0x821A0DC8
|
| Up-Down Reel
|
0x1B
|
0x821A0E40
|
| Pole
|
0x1E
|
0x821A0EB8
|
| Chain Jump
|
0x1F
|
0x821A0F30
|
| Rainbow Ring
|
0x20
|
0x821A0FA8
|
| Talk
|
0x25
|
0x821A11A0
|
| Psi-Grabbed
|
0x26
|
0x821A12D0
|
| Stun
|
0x28
|
0x821A14B0
|
| Rodeo
|
0x29
|
0x821A15D0
|
| Balancer
|
0x2A
|
0x821A16E8
|
| Amigo Swap
|
0x30
|
0x821A1A00
|
| Amigo Chase
|
0x31
|
0x821A1BA0
|
| Light Dash
|
0x48
|
0x821A6360
|
| Homing Release
|
0x42
|
0x821A64D0
|
| Homing After
|
0x43
|
0x821A6548
|
| Overdrive
|
0x51
|
0x821A68F0
|
| Chaos Spear
|
0x52
|
0x821A6B40
|
| Chaos Spear After
|
0x53
|
0x821A6DA0
|
| Chaos Blast
|
0x54
|
0x821A6E50
|
| Chaos Charge
|
0x55
|
0x821A7028
|
| Chaos Smash
|
0x56
|
0x821A71E8
|
| Chaos Attack
|
0x57
|
0x821A7260
|
| Chaos Snap
|
0x58
|
0x821A7480
|
| Spin Kick
|
0x59
|
0x821A7728
|
| Edge Attack
|
0x5A
|
0x821A7960
|
| Vehicle Take
|
0x6D
|
0x821A7A10
|
| Autotake
|
0x6E
|
0x821A7C60
|
| Hover Ride
|
0x71
|
0x821A7D70
|
| Bike Ride
|
0x6F
|
0x821A7F48
|
| Glider Ride
|
0x72
|
0x821A8148
|
| Jeep Ride
|
0x70
|
0x821A82E0
|
| Vehicle Exit
|
0x73
|
0x821A84A8
|
Silver
| Map Address
|
Constructor Address
|
State Count
|
Default State
|
| 0x82B15F20
|
0x821B5C20
|
47
|
0x00
|
| Name
|
ID
|
Function Address
|
| Wait
|
0x00
|
0x821A3348
|
| Walk
|
0x01
|
0x821A3460
|
| Run
|
0x02
|
0x821A3570
|
| Fall
|
0x03
|
0x821A3680
|
| Jump
|
0x04
|
0x821A3790
|
| Water Jump
|
0x05
|
0x821A00B0
|
| Brake
|
0x06
|
0x821A0128
|
| Quick Turn
|
0x07
|
0x821A01A0
|
| Dead
|
0x08
|
0x821A02C8
|
| Damage Light
|
0x09
|
0x821A0340
|
| Push
|
0x0A
|
0x821A03B8
|
| Grind
|
0x0C
|
0x821A0570
|
| Edge Grab
|
0x0D
|
0x821A05E8
|
| Edge Falling
|
0x0E
|
0x821A0660
|
| Edge Jumping
|
0x0F
|
0x821A06D8
|
| Spring
|
0x11
|
0x821A38B0
|
| Wide Spring
|
0x12
|
0x821A39C0
|
| Dash Panel
|
0x14
|
0x821A08B8
|
| Spring Type B
|
0x13
|
0x821A0930
|
| Jump Panel
|
0x15
|
0x821A09A8
|
| Goal
|
0x16
|
0x821A3AE0
|
| Invincible
|
0x17
|
0x821A0C38
|
| Wind
|
0x18
|
0x821A0CD8
|
| Landing
|
0x19
|
0x821A0D50
|
| Don't Move
|
0x1A
|
0x821A0DC8
|
| Up-Down Reel
|
0x1B
|
0x821A0E40
|
| Pole
|
0x1E
|
0x821A0EB8
|
| Chain Jump
|
0x1F
|
0x821A0F30
|
| Rainbow Ring
|
0x20
|
0x821A0FA8
|
| Talk
|
0x25
|
0x821A11A0
|
| Stun
|
0x28
|
0x821A14B0
|
| Tarzan
|
0x1C
|
0x821A4CB0
|
| Amigo Swap
|
0x30
|
0x821A1A00
|
| Amigo Chase
|
0x31
|
0x821A1BA0
|
| Rodeo
|
0x29
|
0x821A15D0
|
| Balancer
|
0x2A
|
0x821A16E8
|
| Teleport Dash
|
0x33
|
0x821A3F50
|
| Float
|
0x34
|
0x821A4078
|
| Lift
|
0x38
|
0x821A40F8
|
| Esp Mark
|
0x39
|
0x821A4168
|
| Grab All
|
0x3C
|
0x821A41E8
|
| Psychoshock
|
0x3D
|
0x821A4278
|
| Stun Slap Ground
|
0x3E
|
0x821A4478
|
| Stun Slap Air
|
0x3F
|
0x821A4568
|
| Ground Throw
|
0x3A
|
0x821A45F8
|
| Air Throw
|
0x3B
|
0x821A4688
|
| Reflect
|
0x40
|
0x821A4718
|
Omega
| Map Address
|
Constructor Address
|
State Count
|
Default State
|
| 0x82B168B0
|
0x821B5DC0
|
37
|
0x00
|
| Name
|
ID
|
Function Address
|
| Wait
|
0x00
|
0x821A9470
|
| Walk
|
0x01
|
0x821A9680
|
| Run
|
0x02
|
0x821A9890
|
| Fall
|
0x03
|
0x821A9AA0
|
| Jump
|
0x04
|
0x821A9D10
|
| Water Jump
|
0x05
|
0x821A00B0
|
| Brake
|
0x06
|
0x821A0128
|
| Quick Turn
|
0x07
|
0x821A01A0
|
| Dead
|
0x08
|
0x821A02C8
|
| Damage Light
|
0x09
|
0x821A0340
|
| Push
|
0x0A
|
0x821A03B8
|
| Damage
|
0x0B
|
0x821A0340
|
| Grind
|
0x0C
|
0x821A0570
|
| Edge Grab
|
0x0D
|
0x821A05E8
|
| Edge Falling
|
0x0E
|
0x821A0660
|
| Edge Jumping
|
0x0F
|
0x821A06D8
|
| Spring
|
0x11
|
0x821A07C8
|
| Wide Spring
|
0x12
|
0x821A9FB0
|
| Dash Panel
|
0x14
|
0x821A08B8
|
| Spring Type B
|
0x13
|
0x821A0930
|
| Jump Panel
|
0x15
|
0x821A09A8
|
| Goal
|
0x16
|
0x821A3AE0
|
| Invincible
|
0x17
|
0x821A0C38
|
| Wind
|
0x18
|
0x821A0CD8
|
| Landing
|
0x19
|
0x821A0D50
|
| Don't Move
|
0x1A
|
0x821A0DC8
|
| Up-Down Reel
|
0x1B
|
0x821A0E40
|
| Pole
|
0x1E
|
0x821A0EB8
|
| Chain Jump Land
|
0x1F
|
0x821A0F30
|
| Rainbow Ring
|
0x20
|
0x821A0FA8
|
| Talk
|
0x25
|
0x821A11A0
|
| Hovering
|
0x4E
|
0x821AA250
|
| Shot
|
0x4F
|
0x821AA5E0
|
| Lock on Laser
|
0x50
|
0x821AA830
|
| Amigo Swap
|
0x30
|
0x821A1A00
|
| Amigo Chase
|
0x31
|
0x821A1BA0
|
| Psi-Grabbed
|
0x26
|
0x821A12D0
|
Amy
| Map Address
|
Constructor Address
|
State Count
|
Default State
|
| 0x82B169D8
|
0x821B5E28
|
42
|
0x00
|
| Name
|
ID
|
Function Address
|
| Wait
|
0x00
|
0x821AA9C8
|
| Walk
|
0x01
|
0x821AAB70
|
| Run
|
0x02
|
0x821AAD18
|
| Fall
|
0x03
|
0x821AAEC0
|
| Jump
|
0x04
|
0x821AAF38
|
| Water Jump
|
0x05
|
0x821A00B0
|
| Brake
|
0x06
|
0x821A0128
|
| Quick Turn
|
0x07
|
0x821A01A0
|
| Dead
|
0x08
|
0x821A02C8
|
| Damage
|
0x09
|
0x821A0340
|
| Push
|
0x0A
|
0x821A03B8
|
| Damage
|
0x0B
|
0x821A0340
|
| Grind
|
0x0C
|
0x821A0570
|
| Edge Grab
|
0x0D
|
0x821A05E8
|
| Edge Falling
|
0x0E
|
0x821A0660
|
| Edge Jumping
|
0x0F
|
0x821A06D8
|
| Ottotto
|
0x10
|
0x821A0750
|
| Spring
|
0x11
|
0x821A07C8
|
| Wide Spring
|
0x12
|
0x821AB0D8
|
| Dash Panel
|
0x14
|
0x821A08B8
|
| Spring Type B
|
0x13
|
0x821A0930
|
| Jump Panel
|
0x15
|
0x821A09A8
|
| Goal
|
0x16
|
0x821A3AE0
|
| Invincible
|
0x17
|
0x821A0C38
|
| Wind
|
0x18
|
0x821A0CD8
|
| Landing
|
0x19
|
0x821A0D50
|
| Don't Move
|
0x1A
|
0x821A0DC8
|
| Up-Down Reel
|
0x1B
|
0x821A0E40
|
| Pole
|
0x1E
|
0x821A0EB8
|
| Chain Jump Land
|
0x1F
|
0x821A0F30
|
| Rainbow Ring
|
0x20
|
0x821A0FA8
|
| Wall Wait
|
0x21
|
0x821A1020
|
| Rope Land
|
0x22
|
0x821A1098
|
| Amigo Swap
|
0x30
|
0x821A1A00
|
| Amigo Chase
|
0x31
|
0x821A1BA0
|
| Psi-Grabbed
|
0x26
|
0x821A12D0
|
| Talk
|
0x25
|
0x821A11A0
|
| Stealth Start
|
0x5C
|
0x821AB278
|
| Stealth End
|
0x5D
|
0x821AB3C8
|
| Double Jump Pre
|
0x5E
|
0x821AB470
|
| Hammer Attack
|
0x60
|
0x821AB620
|
| Double Jump
|
0x5F
|
0x821AB760
|
Blaze
| Map Address
|
Constructor Address
|
State Count
|
Default State
|
| 0x82B16B28
|
0x821B5E90
|
41
|
0x00
|
| Name
|
ID
|
Function Address
|
| Wait
|
0x00
|
0x821AB818
|
| Walk
|
0x01
|
0x821ABA68
|
| Run
|
0x02
|
0x821ABC78
|
| Fall
|
0x03
|
0x821AAEC0
|
| Jump
|
0x04
|
0x821ABE88
|
| Water Jump
|
0x05
|
0x821A00B0
|
| Brake
|
0x06
|
0x821A0128
|
| Quick Turn
|
0x07
|
0x821A01A0
|
| Dead
|
0x08
|
0x821A02C8
|
| Damage Light
|
0x09
|
0x821A0340
|
| Push
|
0x0A
|
0x821A03B8
|
| Damage
|
0x0B
|
0x821A0340
|
| Grind
|
0x0C
|
0x821A0570
|
| Edge Grab
|
0x0D
|
0x821A05E8
|
| Edge Falling
|
0x0E
|
0x821A0660
|
| Edge Jumping
|
0x0F
|
0x821A06D8
|
| Ottotto
|
0x10
|
0x821A0750
|
| Spring
|
0x11
|
0x821A07C8
|
| Wide Spring
|
0x12
|
0x821AC0C0
|
| Dash Panel
|
0x14
|
0x821A08B8
|
| Spring Type B
|
0x13
|
0x821A0930
|
| Jump Panel
|
0x15
|
0x821A09A8
|
| Goal
|
0x16
|
0x821A3AE0
|
| Invincible
|
0x17
|
0x821A0C38
|
| Wind
|
0x18
|
0x821A0CD8
|
| Landing
|
0x19
|
0x821A0D50
|
| Don't Move
|
0x1A
|
0x821A0DC8
|
| Up-Down Reel
|
0x1B
|
0x821A0E40
|
| Pole
|
0x1E
|
0x821A0EB8
|
| Chain Jump Land
|
0x1F
|
0x821A0F30
|
| Rainbow Ring
|
0x20
|
0x821A0FA8
|
| Wall Wait
|
0x21
|
0x821A1020
|
| Rope Land
|
0x22
|
0x821A1098
|
| Amigo Swap
|
0x30
|
0x821A1A00
|
| Amigo Chase
|
0x31
|
0x821A1BA0
|
| Psi-Grabbed
|
0x26
|
0x821A12D0
|
| Talk
|
0x25
|
0x821A11A0
|
| Accel Tornado
|
0x61
|
0x821AC250
|
| Spinning Claw
|
0x62
|
0x821AC3D0
|
| Fire Claw
|
0x63
|
0x821AC660
|
| Homing After
|
0x43
|
0x821AC8C8
|
Knuckles
| Map Address
|
Constructor Address
|
State Count
|
Default State
|
| 0x82B16C70
|
0x821B5EF8
|
42
|
0x00
|
| Name
|
ID
|
Function Address
|
| Wait
|
0x00
|
0x821AC9F8
|
| Walk
|
0x01
|
0x821ACBB0
|
| Run
|
0x02
|
0x821ACD18
|
| Fall
|
0x03
|
0x821ACE80
|
| Jump
|
0x04
|
0x821AD080
|
| Water Jump
|
0x05
|
0x821A00B0
|
| Brake
|
0x06
|
0x821A0128
|
| Quick Turn
|
0x07
|
0x821A01A0
|
| Dead
|
0x08
|
0x821A02C8
|
| Damage Light
|
0x09
|
0x821A0340
|
| Push
|
0x0A
|
0x821A03B8
|
| Damage
|
0x0B
|
0x821A0340
|
| Grind
|
0x0C
|
0x821A0570
|
| Edge Grind
|
0x0D
|
0x821A05E8
|
| Edge Falling
|
0x0E
|
0x821A0660
|
| Edge Jumping
|
0x0F
|
0x821A06D8
|
| Spring
|
0x11
|
0x821A07C8
|
| Wide Spring
|
0x12
|
0x821AD2F0
|
| Dash Panel
|
0x14
|
0x821A08B8
|
| Spring Type B
|
0x13
|
0x821A0930
|
| Jump Panel
|
0x15
|
0x821A09A8
|
| Goal
|
0x16
|
0x821A3AE0
|
| Invincible
|
0x17
|
0x821A0C38
|
| Wind
|
0x18
|
0x821A0CD8
|
| Landing
|
0x19
|
0x821A0D50
|
| Don't Move
|
0x1A
|
0x821A0DC8
|
| Chain Jump Land
|
0x1F
|
0x821A0F30
|
| Rainbow Ring
|
0x20
|
0x821A0FA8
|
| Wall Wait
|
0x21
|
0x821A1020
|
| Rope Land
|
0x22
|
0x821A1098
|
| Climb
|
0x23
|
0x821AD4B8
|
| Glide
|
0x2C
|
0x821AD6A0
|
| Glide End
|
0x2D
|
0x821ADA08
|
| Up-Down Reel
|
0x1B
|
0x821A0E40
|
| Amigo Swap
|
0x30
|
0x821A1A00
|
| Amigo Chase
|
0x31
|
0x821A1BA0
|
| Psi-Grabbed
|
0x26
|
0x821A12D0
|
| Talk
|
0x25
|
0x821A11A0
|
| Head Knuckle
|
0x64
|
0x821ADC60
|
| Screwdriver
|
0x65
|
0x821ADF00
|
| Screwdriver After
|
0x66
|
0x821AE1C8
|
| Screw Dive
|
0x67
|
0x821AE300
|
Rouge
| Map Address
|
Constructor Address
|
State Count
|
Default State
|
| 0x82B16DC0
|
0x821B5F60
|
44
|
0x00
|
| Name
|
ID
|
Function Address
|
| Wait
|
0x00
|
0x821AE558
|
| Walk
|
0x01
|
0x821AE7F8
|
| Run
|
0x02
|
0x821AEA98
|
| Fall
|
0x03
|
0x821AED38
|
| Jump
|
0x04
|
0x821AF020
|
| Water Jump
|
0x05
|
0x821A00B0
|
| Brake
|
0x06
|
0x821A0128
|
| Quick Turn
|
0x07
|
0x821A01A0
|
| Dead
|
0x08
|
0x821A02C8
|
| Damage Light
|
0x09
|
0x821A0340
|
| Push
|
0x0A
|
0x821A03B8
|
| Damage
|
0x0B
|
0x821A0340
|
| Grind
|
0x0C
|
0x821A0570
|
| Edge Grab
|
0x0D
|
0x821A05E8
|
| Edge Falling
|
0x0E
|
0x821A0660
|
| Edge Jumping
|
0x0F
|
0x821A06D8
|
| Spring
|
0x11
|
0x821A07C8
|
| Wide Spring
|
0x12
|
0x821AF2A8
|
| Dash Panel
|
0x14
|
0x821A08B8
|
| Spring Type B
|
0x13
|
0x821A0930
|
| Jump Panel
|
0x15
|
0x821A09A8
|
| Goal
|
0x16
|
0x821A3AE0
|
| Invincible
|
0x17
|
0x821A0C38
|
| Wind
|
0x18
|
0x821A0CD8
|
| Landing
|
0x19
|
0x821A0D50
|
| Don't Move
|
0x1A
|
0x821A0DC8
|
| Chain Jump Land
|
0x1F
|
0x821A0F30
|
| Rainbow Ring
|
0x20
|
0x821A0FA8
|
| Wall Wait
|
0x21
|
0x821A1020
|
| Rope Land
|
0x22
|
0x821A1098
|
| Climb
|
0x23
|
0x821AF4E8
|
| Glide
|
0x2C
|
0x821AF5E0
|
| Glide End
|
0x2D
|
0x821AF748
|
| Bomb Throw
|
0x2E
|
0x821AF8E8
|
| Bomb Snipe
|
0x2F
|
0x821AFAC8
|
| Tarzan
|
0x1C
|
0x821A4CB0
|
| Amigo Swap
|
0x30
|
0x821A1A00
|
| Amigo Chase
|
0x31
|
0x821A1BA0
|
| Psi-Grabbed
|
0x26
|
0x821A12D0
|
| Talk
|
0x25
|
0x821A11A0
|
| Blast Jump
|
0x24
|
0x821AF2A8 (Same as Wide Spring)
|
| Bomb Air
|
0x68
|
0x821AFC90
|
| Multi Air Bomb
|
0x69
|
0x821AFE38
|
| Heart Mine
|
0x6A
|
0x821AFFF0
|
Tails
| Map Address
|
Constructor Address
|
State Count
|
Default State
|
| 0x82B16F20
|
0x821B5FC8
|
33
|
0x00
|
| Name
|
ID
|
Function Address
|
| Wait
|
0x00
|
0x821B0158
|
| Walk
|
0x01
|
0x821B01D8
|
| Run
|
0x02
|
0x821B0258
|
| Fall
|
0x03
|
0x821B02D8
|
| Jump
|
0x04
|
0x821B0480
|
| Water Jump
|
0x05
|
0x821A00B0
|
| Brake
|
0x06
|
0x821A0128
|
| Quick Turn
|
0x07
|
0x821A01A0
|
| Dead
|
0x08
|
0x821A02C8
|
| Damage Light
|
0x09
|
0x821A0340
|
| Grind
|
0x0C
|
0x821A0570
|
| Spring
|
0x11
|
0x821A07C8
|
| Wide Spring
|
0x12
|
0x821B0658
|
| Dash Panel
|
0x14
|
0x821A08B8
|
| Spring Type B
|
0x13
|
0x821B0800
|
| Jump Panel
|
0x15
|
0x821A09A8
|
| Goal
|
0x16
|
0x821A3AE0
|
| Invincible
|
0x17
|
0x821A0C38
|
| Wind
|
0x18
|
0x821A0CD8
|
| Landing
|
0x19
|
0x821A0D50
|
| Don't Move
|
0x1A
|
0x821A0DC8
|
| Up-Down Reel
|
0x1B
|
0x821A0E40
|
| Pole
|
0x1E
|
0x821A0EB8
|
| Chain Jump Land
|
0x1F
|
0x821A0F30
|
| Rainbow Ring
|
0x20
|
0x821A0FA8
|
| Rope Land
|
0x22
|
0x821A1098
|
| Glide
|
0x2C
|
0x821B09A8
|
| Bomb Throw
|
0x2E
|
0x821B0CD0
|
| Bomb Snipe
|
0x2F
|
0x821B0DE0
|
| Amigo Swap
|
0x30
|
0x821A1A00
|
| Amigo Chase
|
0x31
|
0x821A1BA0
|
| Psi-Grabbed
|
0x26
|
0x821A12D0
|
| Talk
|
0x25
|
0x821A11A0
|
Super Sonic
| Map Address
|
Constructor Address
|
State Count
|
Default State
|
| 0x82B17028
|
0x821B6030
|
7
|
0x30
|
| Name
|
ID
|
Function Address
|
| Wait
|
0x00
|
0x821B0F58
|
| Amigo Change
|
0x32
|
0x821B1290
|
| Amigo Swap
|
0x30
|
0x821B1388
|
| Damage Light
|
0x09
|
0x821B1488
|
| Dead
|
0x08
|
0x821B1668
|
| Sonic Attack
|
0x6B
|
0x821B1720
|
| Goal
|
0x16
|
0x821A3AE0
|
Super Shadow
| Map Address
|
Constructor Address
|
State Count
|
Default State
|
| 0x82B17060
|
0x821B6030
|
7
|
0x30
|
| Name
|
ID
|
Function AddressFunction Address
|
| Wait
|
0x00
|
0x821B0F58
|
| Amigo Change
|
0x32
|
0x821B1290
|
| Amigo Swap
|
0x30
|
0x821B1388
|
| Damage Light
|
0x09
|
0x821B1488
|
| Dead
|
0x08
|
0x821B1668
|
| Shadow Attack
|
0x6B
|
0x821B1978
|
| Goal
|
0x16
|
0x821A3AE0
|
Super Silver
| Map Address
|
Constructor Address
|
State Count
|
Default State
|
| 0x82B17098
|
0x821B6030
|
7
|
0x30
|
| Name
|
ID
|
Function Address
|
| Wait
|
0x00
|
0x821B0F58
|
| Amigo Change
|
0x32
|
0x821B1290
|
| Amigo Swap
|
0x30
|
0x821B1388
|
| Damage Light
|
0x09
|
0x821B1488
|
| Dead
|
0x08
|
0x821B1668
|
| Silver Attack
|
0x6C
|
0x821B1B10
|
| Goal
|
0x16
|
0x821A3AE0
|
Boss State Maps
Boss Sonic
| Map Address
|
Constructor Address
|
State Count
|
Default State
|
| 0x82B17180
|
0x821B6168
|
9
|
0x1
|
| Name
|
ID
|
Function Address
|
| Player Search
|
0x01
|
0x821B47C0
|
| Approach
|
0x02
|
0x821B49C0
|
| Damage
|
0x03
|
0x821B4B10
|
| Dead
|
0x04
|
0x821B4E90
|
| Winner
|
0x05
|
0x821B5030
|
| Stun
|
0x06
|
0x821B50A0
|
| Psi-Grabbed
|
0x07
|
0x821B5298
|
| Homing
|
0x0E
|
0x821B5310
|
| Chain Jump
|
0x10
|
0x821B56A8
|
Boss Shadow
| Map Address
|
Constructor Address
|
State Count
|
Default State
|
| 0x82B170D0
|
0x821B61D0
|
11
|
0x1
|
| Name
|
ID
|
Function Address
|
| Player Search
|
0x01
|
0x821B1CE8
|
| Approach
|
0x02
|
0x821B1FB8
|
| Damage
|
0x03
|
0x821B2140
|
| Dead
|
0x04
|
0x821B21D0
|
| Winner
|
0x05
|
0x821B22A8
|
| Stun
|
0x06
|
0x821B23D0
|
| Psi-Grabbed
|
0x07
|
0x821B2530
|
| Homing
|
0x0E
|
0x821B2788
|
| Spin Kick
|
0x12
|
0x821B2AB8
|
| Chaos Spear
|
0x13
|
0x821B2C48
|
| Chaos Boost
|
0x14
|
0x821B3110
|
Boss Silver
| Map Address
|
Constructor Address
|
State Count
|
Default State
|
| 0x82B17128
|
0x821B6100
|
11
|
0x1
|
| Name
|
ID
|
Function Address
|
| Player Search
|
0x01
|
0x821B32D8
|
| Approach
|
0x02
|
0x821B3668
|
| Damage
|
0x03
|
0x821B3868
|
| Dead
|
0x04
|
0x821B3B68
|
| Winner
|
0x05
|
0x821B3C50
|
| Teleport
|
0x08
|
0x821B3CE8
|
| Upheave
|
0x0A
|
0x821B3EC0
|
| Object Throw
|
0x09
|
0x821B4018
|
| Homing Catch
|
0x0B
|
0x821B41F8
|
| Jump on Psi
|
0x0C
|
0x821B4430
|
| Ride Smash
|
0x0D
|
0x821B4640
|
Special State Maps
Snowboard
| Map Address
|
Constructor Address
|
State Count
|
Default State
|
| 0x82B163C8
|
0x821B5CF0
|
13
|
0x0
|
| Name
|
ID
|
Function Address
|
| Run
|
0x0
|
0x821A8668
|
| Brake
|
0x1
|
0x821A86E0
|
| Prepare Jump
|
0x2
|
0x821A8758
|
| Fall
|
0x3
|
0x821A87D0
|
| Jump
|
0x4
|
0x821A8848
|
| Spring
|
0x5
|
0x821A88C0
|
| Damage
|
0x6
|
0x821A8938
|
| Dead
|
0x7
|
0x821A89B0
|
| Grind
|
0x8
|
0x821A8A28
|
| Grind Brake
|
0x8
|
0x821A8AA0
|
| Grind Prepare Jump
|
0xA
|
0x821A8B18
|
| Run Against
|
0xB
|
0x821A8B90
|
| Landing
|
0xC
|
0x821A8C08
|
Mach Speed
| Map Address
|
Constructor Address
|
State Count
|
Default State
|
| 0x82B165B8
|
0x821B5D58
|
14
|
0x0
|
| Name
|
ID
|
Function Address
|
| Start
|
0x0
|
0x821A8C80
|
| Run
|
0x1
|
0x821A8DF0
|
| Fall
|
0x2
|
0x821A8E68
|
| Jump
|
0x3
|
0x821A8EE0
|
| Damage
|
0x4
|
0x821A8F58
|
| Dead
|
0x5
|
0x821A8FC8
|
| Dramatic Jump
|
0x6
|
0x821A9040
|
| Dash Panel
|
0x8
|
0x821A90B8
|
| Spring Type B
|
0x9
|
0x821A9130
|
| Jump Panel
|
0xA
|
0x821A91A8
|
| Light Dash
|
0xB
|
0x821A9220
|
| Chain Jump
|
0xC
|
0x821A9298
|
| Chain Fall
|
0xD
|
0x821A9310
|
| Goal
|
0xE
|
0x821A9388
|
Common Context State Maps
Common
| Map Address
|
Constructor Address
|
State Count
|
Default State
|
| 0x82B163C0
|
0x821B5B50
|
1
|
0x0
|
| Name
|
ID
|
Function Address
|
| Debug Wait
|
0x0
|
0x821A8540
|
Easy
| Map Address
|
Constructor Address
|
State Count
|
Default State
|
| 0x82B1688C
|
0x821B5B50
|
1
|
0x0
|
| Name
|
ID
|
Function Address
|
| Easy Damaged & Wind
|
0x0
|
0x821A9400
|
Title
| Map Address
|
Constructor Address
|
State Count
|
Default State
|
| 0x82B171C8
|
0x821B5B50
|
2
|
0x0
|
| Name
|
ID
|
Function Address
|
| Title Wait
|
0x0
|
0x821B59B8
|
| Title Selected
|
0x1
|
0x821B5A90
|