Player State Maps: Difference between revisions
Appearance
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{| class="wikitable" | {| class="wikitable" | ||
!Name | !Name | ||
!ID | !ID | ||
!Function Address | |||
|- | |- | ||
|Wait | |Wait | ||
|0x00 | |0x00 | ||
|0x8219FE58 | |||
|- | |- | ||
|Walk | |Walk | ||
|0x01 | |0x01 | ||
|0x8219FED0 | |||
|- | |- | ||
|Run | |Run | ||
|0x02 | |0x02 | ||
|0x8219FF48 | |||
|- | |- | ||
|Fall | |Fall | ||
|0x03 | |0x03 | ||
|0x8219FFC0 | |||
|- | |- | ||
|Jump | |Jump | ||
|0x04 | |0x04 | ||
|0x821A0038 | |||
|- | |- | ||
| | |Water Jump | ||
|0x05 | |0x05 | ||
|0x821A00B0 | |||
|- | |- | ||
|Brake | |Brake | ||
|0x06 | |0x06 | ||
|0x821A0128 | |||
|- | |- | ||
|Quick Turn | |Quick Turn | ||
|0x07 | |0x07 | ||
|0x821A01A0 | |||
|- | |- | ||
|Dead | |Dead | ||
|0x08 | |0x08 | ||
|0x821A02C8 | |||
|- | |- | ||
|Damage Light | |Damage Light | ||
|0x09 | |0x09 | ||
|0x821A0340 | |||
|- | |- | ||
|Push | |Push | ||
|0x0A | |0x0A | ||
|0x821A03B8 | |||
|- | |- | ||
|Damage | |Damage | ||
|0x0B | |0x0B | ||
|0x821A0340 | |||
|- | |- | ||
|Grind | |Grind | ||
|0x0C | |0x0C | ||
|0x821A0570 | |||
|- | |- | ||
|Edge Grab | |Edge Grab | ||
|0x0D | |0x0D | ||
|0x821A05E8 | |||
|- | |- | ||
|Edge Falling | |||
|Edge | |||
|0x0E | |0x0E | ||
|0x821A0660 | |||
|- | |- | ||
|Edge Jumping | |||
|Edge | |||
|0x0F | |0x0F | ||
|0x821A06D8 | |||
|- | |- | ||
|Ottotto | |Ottotto | ||
|0x10 | |0x10 | ||
|0x821A0750 | |||
|- | |- | ||
|Spring | |Spring | ||
|0x11 | |0x11 | ||
|0x821A07C8 | |||
|- | |- | ||
|Wide Spring | |Wide Spring | ||
|0x12 | |0x12 | ||
|0x821A0840 | |||
|- | |- | ||
|Dash Panel | |Dash Panel | ||
|0x14 | |0x14 | ||
|0x821A08B8 | |||
|- | |- | ||
|Spring Type B | |Spring Type B | ||
|0x13 | |0x13 | ||
|0x821A0930 | |||
|- | |- | ||
|Jump Panel | |Jump Panel | ||
|0x15 | |0x15 | ||
|0x821A09A8 | |||
|- | |- | ||
|Goal | |Goal | ||
|0x16 | |0x16 | ||
|0x821A3AE0 | |||
|- | |- | ||
|Invincible | |Invincible | ||
|0x17 | |0x17 | ||
|0x821A0C38 | |||
|- | |- | ||
|Wind | |Wind | ||
|0x18 | |0x18 | ||
|0x821A0CD8 | |||
|- | |- | ||
|Landing | |Landing | ||
|0x19 | |0x19 | ||
|0x821A0D50 | |||
|- | |- | ||
|Don't Move | |Don't Move | ||
|0x1A | |0x1A | ||
|0x821A0DC8 | |||
|- | |- | ||
|Up-Down Reel | |Up-Down Reel | ||
|0x1B | |0x1B | ||
|0x821A0E40 | |||
|- | |- | ||
|Pole | |Pole | ||
|0x1E | |0x1E | ||
|0x821A0EB8 | |||
|- | |- | ||
|Chain Jump Land | |Chain Jump Land | ||
|0x1F | |0x1F | ||
|0x821A0F30 | |||
|- | |- | ||
|Rainbow Ring | |Rainbow Ring | ||
|0x20 | |0x20 | ||
|0x821A0FA8 | |||
|- | |- | ||
|Wall Wait | |Wall Wait | ||
|0x21 | |0x21 | ||
|0x821A1020 | |||
|- | |- | ||
|Rope Land | |Rope Land | ||
|0x22 | |0x22 | ||
|0x821A1098 | |||
|- | |- | ||
|Talk | |Talk | ||
|0x25 | |0x25 | ||
|0x821A11A0 | |||
|- | |- | ||
|Psi-Grabbed | |Psi-Grabbed | ||
|0x26 | |0x26 | ||
|0x821A12D0 | |||
|- | |- | ||
| | |Silver Spring | ||
|0x27 | |0x27 | ||
|0x821A1438 | |||
|- | |- | ||
|Stun | |Stun | ||
|0x28 | |0x28 | ||
|0x821A14B0 | |||
|- | |- | ||
|Rodeo | |Rodeo | ||
|0x29 | |0x29 | ||
|0x821A15D0 | |||
|- | |- | ||
|Balancer | |Balancer | ||
|0x2A | |0x2A | ||
|0x821A16E8 | |||
|- | |- | ||
|Water Slider | |Water Slider | ||
|0x2B | |0x2B | ||
|0x821A1880 | |||
|- | |- | ||
|Amigo Swap | |Amigo Swap | ||
|0x30 | |0x30 | ||
|0x821A1A00 | |||
|- | |- | ||
|Amigo Chase | |Amigo Chase | ||
|0x31 | |0x31 | ||
|0x821A1BA0 | |||
|- | |- | ||
| | |Blast Jump | ||
|0x24 | |0x24 | ||
|0x821A1FE8 | |||
|- | |- | ||
|Gem Throw | |Gem Throw | ||
|0x2E | |0x2E | ||
|0x821A2228 | |||
|- | |- | ||
|Gem Snipe | |Gem Snipe | ||
|0x2F | |0x2F | ||
|0x821A2370 | |||
|- | |- | ||
|Homing Smash | |Homing Smash | ||
|0x41 | |0x41 | ||
|0x821A26E0 | |||
|- | |- | ||
|Homing Attack | |Homing Attack | ||
|0x42 | |0x42 | ||
|0x821A2758 | |||
|- | |- | ||
|Homing After | |Homing After | ||
|0x43 | |0x43 | ||
|0x821A27D0 | |||
|- | |- | ||
|Sliding | |Sliding | ||
|0x44 | |0x44 | ||
|0x821A2848 | |||
|- | |- | ||
|Spin Attack | |Spin Attack | ||
|0x45 | |0x45 | ||
|0x821A28C0 | |||
|- | |- | ||
|Spin Dash | |Spin Dash | ||
|0x46 | |0x46 | ||
|0x821A2AC8 | |||
|- | |- | ||
|Bounce | |Bounce | ||
|0x47 | |0x47 | ||
|0x821A2B40 | |||
|- | |- | ||
|Light Dash | |Light Dash | ||
|0x48 | |0x48 | ||
|0x821A2BB8 | |||
|- | |- | ||
|Blue Gem | |Blue Gem | ||
|0x49 | |0x49 | ||
|0x821A2D68 | |||
|- | |- | ||
|Green Gem | |Green Gem | ||
|0x4A | |0x4A | ||
|0x821A2F98 | |||
|- | |- | ||
|Green Gem Air | |Green Gem Air | ||
|0x4B | |0x4B | ||
|0x821A3118 | |||
|- | |- | ||
|Rainbow Gem | |Rainbow Gem | ||
|0x4D | |0x4D | ||
|0x821A32A8 | |||
|} | |} | ||
| Line 262: | Line 262: | ||
|} | |} | ||
{| class="wikitable" | {| class="wikitable" | ||
!Name | !Name | ||
!ID | !ID | ||
!Function Address | |||
|- | |- | ||
|Wait | |Wait | ||
|0x00 | |0x00 | ||
|0x8219FE58 | |||
|- | |- | ||
|Walk | |Walk | ||
|0x01 | |0x01 | ||
|0x8219FED0 | |||
|- | |- | ||
|Run | |Run | ||
|0x02 | |0x02 | ||
|0x8219FF48 | |||
|- | |- | ||
|Fall | |Fall | ||
|0x03 | |0x03 | ||
|0x821A4788 | |||
|- | |- | ||
|Jump | |Jump | ||
|0x04 | |0x04 | ||
|0x821A4940 | |||
|- | |- | ||
| | |Water Jump | ||
|0x05 | |0x05 | ||
|0x821A00B0 | |||
|- | |- | ||
|Brake | |Brake | ||
|0x06 | |0x06 | ||
|0x821A0128 | |||
|- | |- | ||
|Quick Turn | |Quick Turn | ||
|0x07 | |0x07 | ||
|0x821A01A0 | |||
|- | |- | ||
|Dead | |Dead | ||
|0x08 | |0x08 | ||
|0x821A02C8 | |||
|- | |- | ||
|Damage Light | |||
|Damage | |||
|0x09 | |0x09 | ||
|0x821A0340 | |||
|- | |- | ||
|Damage | |Damage | ||
|0x0B | |0x0B | ||
|0x821A0340 | |||
|- | |- | ||
|Grind | |Grind | ||
|0x0C | |0x0C | ||
|0x821A0570 | |||
|- | |- | ||
|Edge Grab | |||
|Edge | |||
|0x0D | |0x0D | ||
|0x821A05E8 | |||
|- | |- | ||
|Edge Falling | |||
|Edge | |||
|0x0E | |0x0E | ||
|0x821A0660 | |||
|- | |- | ||
|Edge Jumping | |||
|Edge | |||
|0x0F | |0x0F | ||
|0x821A06D8 | |||
|- | |- | ||
|Ottotto | |Ottotto | ||
|0x10 | |0x10 | ||
|0x821A0750 | |||
|- | |- | ||
|Spring | |Spring | ||
|0x11 | |0x11 | ||
|0x821A07C8 | |||
|- | |- | ||
|Wide Spring | |Wide Spring | ||
|0x12 | |0x12 | ||
|0x821A0840 | |||
|- | |- | ||
|Dash Panel | |Dash Panel | ||
|0x14 | |0x14 | ||
|0x821A08B8 | |||
|- | |- | ||
|Spring Type B | |Spring Type B | ||
|0x13 | |0x13 | ||
|0x821A0930 | |||
|- | |- | ||
|Jump Panel | |Jump Panel | ||
|0x15 | |0x15 | ||
|0x821A09A8 | |||
|- | |- | ||
|Goal | |Goal | ||
|0x16 | |0x16 | ||
|0x821A0A20 | |||
|- | |- | ||
|Invincible | |Invincible | ||
|0x17 | |0x17 | ||
|0x821A0C38 | |||
|- | |- | ||
|Wind | |Wind | ||
|0x18 | |0x18 | ||
|0x821A0CD8 | |||
|- | |- | ||
|Landing | |Landing | ||
|0x18 | |0x18 | ||
|0x821A0D50 | |||
|- | |- | ||
|Don't Move | |Don't Move | ||
|0x1A | |0x1A | ||
|0x821A0DC8 | |||
|- | |- | ||
|Pole | |Pole | ||
|0x1E | |0x1E | ||
|0x821A0EB8 | |||
|- | |- | ||
|Chain Jump Land | |||
|Chain Jump | |||
|0x1F | |0x1F | ||
|0x821A0F30 | |||
|- | |- | ||
|Rainbow Ring | |Rainbow Ring | ||
|0x20 | |0x20 | ||
|0x821A0FA8 | |||
|- | |- | ||
|Wall Wait | |Wall Wait | ||
|0x21 | |0x21 | ||
|0x821A1020 | |||
|- | |- | ||
|Rope Land | |Rope Land | ||
|0x22 | |0x22 | ||
|0x821A1098 | |||
|- | |- | ||
|Tarzan | |Tarzan | ||
|0x1C | |0x1C | ||
|0x821A4CB0 | |||
|- | |- | ||
|Bungee | |Bungee | ||
|0x1D | |0x1D | ||
|0x821A4D28 | |||
|- | |- | ||
|Amigo Swap | |||
|Amigo | |||
|0x30 | |0x30 | ||
|0x821A1A00 | |||
|- | |- | ||
|Amigo Chase | |Amigo Chase | ||
|0x31 | |0x31 | ||
|0x821A1BA0 | |||
|- | |- | ||
|Talk | |Talk | ||
|0x25 | |0x25 | ||
|0x821A11A0 | |||
|- | |- | ||
|Homing Smash | |Homing Smash | ||
|0x41 | |0x41 | ||
|0x821A26E0 | |||
|- | |- | ||
|Homing Attack | |Homing Attack | ||
|0x42 | |0x42 | ||
|0x821A4DA8 | |||
|- | |- | ||
|Homing After | |Homing After | ||
|0x43 | |0x43 | ||
|0x821A4F60 | |||
|- | |- | ||
|Sliding | |Sliding | ||
|0x44 | |0x44 | ||
|0x821A2848 | |||
|- | |- | ||
|Light Dash | |Light Dash | ||
|0x48 | |0x48 | ||
|0x821A2BB8 | |||
|- | |- | ||
|Up-Down Reel | |Up-Down Reel | ||
|0x1B | |0x1B | ||
|0x821A0E40 | |||
|- | |- | ||
|Water Walk | |Water Walk | ||
|0x35 | |0x35 | ||
|0x821A5118 | |||
|} | |} | ||
| Line 452: | Line 452: | ||
|} | |} | ||
{| class="wikitable" | {| class="wikitable" | ||
!Name | !Name | ||
!ID | !ID | ||
!Function Address | |||
|- | |- | ||
|Wait | |Wait | ||
|0x00 | |0x00 | ||
|0x821A5388 | |||
|- | |- | ||
|Walk | |Walk | ||
|0x01 | |0x01 | ||
|0x821A5690 | |||
|- | |- | ||
|Run | |Run | ||
|0x02 | |0x02 | ||
|0x821A5958 | |||
|- | |- | ||
|Fall | |Fall | ||
|0x03 | |0x03 | ||
|0x821A5C20 | |||
|- | |- | ||
|Jump | |Jump | ||
|0x04 | |0x04 | ||
|0x821A5E20 | |||
|- | |- | ||
| | |Water Jump | ||
|0x05 | |0x05 | ||
|0x821A00B0 | |||
|- | |- | ||
|Brake | |Brake | ||
|0x06 | |0x06 | ||
|0x821A0128 | |||
|- | |- | ||
|Quick Turn | |Quick Turn | ||
|0x07 | |0x07 | ||
|0x821A01A0 | |||
|- | |- | ||
|Dead | |Dead | ||
|0x08 | |0x08 | ||
|0x821A02C8 | |||
|- | |- | ||
|Damage Light | |||
|Damage | |||
|0x09 | |0x09 | ||
|0x821A0340 | |||
|- | |- | ||
|Push | |Push | ||
|0x0A | |0x0A | ||
|0x821A03B8 | |||
|- | |- | ||
|Damage | |Damage | ||
|0x0B | |0x0B | ||
|0x821A0340 | |||
|- | |- | ||
|Grind | |Grind | ||
|0x0C | |0x0C | ||
|0x821A0570 | |||
|- | |- | ||
|Edge Grab | |||
|Edge | |||
|0x0D | |0x0D | ||
|0x821A05E8 | |||
|- | |- | ||
|Edge Falling | |||
|Edge | |||
|0x0E | |0x0E | ||
|0x821A0660 | |||
|- | |- | ||
|Edge Jumping | |||
|Edge | |||
|0x0F | |0x0F | ||
|0x821A06D8 | |||
|- | |- | ||
|Ottotto | |Ottotto | ||
|0x10 | |0x10 | ||
|0x821A0750 | |||
|- | |- | ||
|Spring | |||
|Spring | |||
|0x11 | |0x11 | ||
|0x821A07C8 | |||
|- | |- | ||
|Wide Spring | |Wide Spring | ||
|0x12 | |0x12 | ||
|0x821A6130 | |||
|- | |- | ||
|Dash Panel | |Dash Panel | ||
|0x14 | |0x14 | ||
|0x821A08B8 | |||
|- | |- | ||
|Spring Type B | |Spring Type B | ||
|0x13 | |0x13 | ||
|0x821A0930 | |||
|- | |- | ||
|Jump Panel | |Jump Panel | ||
|0x15 | |0x15 | ||
|0x821A09A8 | |||
|- | |- | ||
|Goal | |Goal | ||
|0x16 | |0x16 | ||
|0x821A3AE0 | |||
|- | |- | ||
|Invincible | |Invincible | ||
|0x17 | |0x17 | ||
|0x821A0C38 | |||
|- | |- | ||
|Wind | |Wind | ||
|0x18 | |0x18 | ||
|0x821A0CD8 | |||
|- | |- | ||
|Landing | |Landing | ||
|0x19 | |0x19 | ||
|0x821A0D50 | |||
|- | |- | ||
|Don't Move | |Don't Move | ||
|0x1A | |0x1A | ||
|0x821A0DC8 | |||
|- | |- | ||
|Up-Down Reel | |Up-Down Reel | ||
|0x1B | |0x1B | ||
|0x821A0E40 | |||
|- | |- | ||
|Pole | |Pole | ||
|0x1E | |0x1E | ||
|0x821A0EB8 | |||
|- | |- | ||
|Chain Jump Land | |||
|Chain Jump | |||
|0x1F | |0x1F | ||
|0x821A0F30 | |||
|- | |- | ||
|Rainbow Ring | |Rainbow Ring | ||
|0x20 | |0x20 | ||
|0x821A0FA8 | |||
|- | |- | ||
|Talk | |Talk | ||
|0x25 | |0x25 | ||
|0x821A11A0 | |||
|- | |- | ||
|Psi-Grabbed | |Psi-Grabbed | ||
|0x26 | |0x26 | ||
|0x821A12D0 | |||
|- | |- | ||
|Stun | |Stun | ||
|0x28 | |0x28 | ||
|0x821A14B0 | |||
|- | |- | ||
|Rodeo | |Rodeo | ||
|0x29 | |0x29 | ||
|0x821A15D0 | |||
|- | |- | ||
|Balancer | |Balancer | ||
|0x2A | |0x2A | ||
|0x821A16E8 | |||
|- | |- | ||
|Amigo Swap | |||
|Amigo | |||
|0x30 | |0x30 | ||
|0x821A1A00 | |||
|- | |- | ||
|Amigo Chase | |Amigo Chase | ||
|0x31 | |0x31 | ||
|0x821A1BA0 | |||
|- | |- | ||
|Light Dash | |Light Dash | ||
|0x48 | |0x48 | ||
|0x821A6360 | |||
|- | |- | ||
|Homing Release | |Homing Release | ||
|0x42 | |0x42 | ||
|0x821A64D0 | |||
|- | |- | ||
|Homing After | |Homing After | ||
|0x43 | |0x43 | ||
|0x821A6548 | |||
|- | |- | ||
|Overdrive | |Overdrive | ||
|0x51 | |0x51 | ||
|0x821A68F0 | |||
|- | |- | ||
|Chaos Spear | |Chaos Spear | ||
|0x52 | |0x52 | ||
|0x821A6B40 | |||
|- | |- | ||
|Chaos Spear After | |Chaos Spear After | ||
|0x53 | |0x53 | ||
|0x821A6DA0 | |||
|- | |- | ||
|Chaos Blast | |Chaos Blast | ||
|0x54 | |0x54 | ||
|0x821A6E50 | |||
|- | |- | ||
|Chaos Charge | |Chaos Charge | ||
|0x55 | |0x55 | ||
|0x821A7028 | |||
|- | |- | ||
|Chaos Smash | |Chaos Smash | ||
|0x56 | |0x56 | ||
|0x821A71E8 | |||
|- | |- | ||
|Chaos Attack | |Chaos Attack | ||
|0x57 | |0x57 | ||
|0x821A7260 | |||
|- | |- | ||
|Chaos Snap | |Chaos Snap | ||
|0x58 | |0x58 | ||
|0x821A7480 | |||
|- | |- | ||
|Spin Kick | |Spin Kick | ||
|0x59 | |0x59 | ||
|0x821A7728 | |||
|- | |- | ||
|Edge Attack | |Edge Attack | ||
|0x5A | |0x5A | ||
|0x821A7960 | |||
|- | |- | ||
|Vehicle Take | |Vehicle Take | ||
|0x6D | |0x6D | ||
|0x821A7A10 | |||
|- | |- | ||
|Autotake | |Autotake | ||
|0x6E | |0x6E | ||
|0x821A7C60 | |||
|- | |- | ||
|Hover Ride | |Hover Ride | ||
|0x71 | |0x71 | ||
|0x821A7D70 | |||
|- | |- | ||
|Bike Ride | |Bike Ride | ||
|0x6F | |0x6F | ||
|0x821A7F48 | |||
|- | |- | ||
|Glider Ride | |Glider Ride | ||
|0x72 | |0x72 | ||
|0x821A8148 | |||
|- | |- | ||
|Jeep Ride | |Jeep Ride | ||
|0x70 | |0x70 | ||
|0x821A82E0 | |||
|- | |- | ||
|Vehicle Exit | |Vehicle Exit | ||
|0x73 | |0x73 | ||
|0x821A84A8 | |||
|} | |} | ||
| Line 701: | Line 701: | ||
|0x00 | |0x00 | ||
|} | |} | ||
{| class="wikitable" | |||
!Name | |||
!ID | |||
!Function Address | |||
|- | |||
|Wait | |||
|0x00 | |||
|0x821A3348 | |||
|- | |||
|Walk | |||
|0x01 | |||
|0x821A3460 | |||
|- | |||
|Run | |||
|0x02 | |||
|0x821A3570 | |||
|- | |||
|Fall | |||
|0x03 | |||
|0x821A3680 | |||
|- | |||
|Jump | |||
|0x04 | |||
|0x821A3790 | |||
|- | |||
|Water Jump | |||
|0x05 | |||
|0x821A00B0 | |||
|- | |||
|Brake | |||
|0x06 | |||
|0x821A0128 | |||
|- | |||
|Quick Turn | |||
|0x07 | |||
|0x821A01A0 | |||
|- | |||
|Dead | |||
|0x08 | |||
|0x821A02C8 | |||
|- | |||
|Damage Light | |||
|0x09 | |||
|0x821A0340 | |||
|- | |||
|Push | |||
|0x0A | |||
|0x821A03B8 | |||
|- | |||
|Grind | |||
|0x0C | |||
|0x821A0570 | |||
|- | |||
|Edge Grab | |||
|0x0D | |||
|0x821A05E8 | |||
|- | |||
|Edge Falling | |||
|0x0E | |||
|0x821A0660 | |||
|- | |||
|Edge Jumping | |||
|0x0F | |||
|0x821A06D8 | |||
|- | |||
|Spring | |||
|0x11 | |||
|0x821A38B0 | |||
|- | |||
|Wide Spring | |||
|0x12 | |||
|0x821A39C0 | |||
|- | |||
|Dash Panel | |||
|0x14 | |||
|0x821A08B8 | |||
|- | |||
|Spring Type B | |||
|0x13 | |||
|0x821A0930 | |||
|- | |||
|Jump Panel | |||
|0x15 | |||
|0x821A09A8 | |||
|- | |||
|Goal | |||
|0x16 | |||
|0x821A3AE0 | |||
|- | |||
|Invincible | |||
|0x17 | |||
|0x821A0C38 | |||
|- | |||
|Wind | |||
|0x18 | |||
|0x821A0CD8 | |||
|- | |||
|Landing | |||
|0x19 | |||
|0x821A0D50 | |||
|- | |||
|Don't Move | |||
|0x1A | |||
|0x821A0DC8 | |||
|- | |||
|Up-Down Reel | |||
|0x1B | |||
|0x821A0E40 | |||
|- | |||
|Pole | |||
|0x1E | |||
|0x821A0EB8 | |||
|- | |||
|Chain Jump Land | |||
|0x1F | |||
|0x821A0F30 | |||
|- | |||
|Rainbow Ring | |||
|0x20 | |||
|0x821A0FA8 | |||
|- | |||
|Talk | |||
|0x25 | |||
|0x821A11A0 | |||
|- | |||
|Stun | |||
|0x28 | |||
|0x821A14B0 | |||
|- | |||
|Tarzan | |||
|0x1C | |||
|0x821A4CB0 | |||
|- | |||
|Amigo Swap | |||
|0x30 | |||
|0x821A1A00 | |||
|- | |||
|Amigo Chase | |||
|0x31 | |||
|0x821A1BA0 | |||
|- | |||
|Rodeo | |||
|0x29 | |||
|0x821A15D0 | |||
|- | |||
|Balancer | |||
|0x2A | |||
|0x821A16E8 | |||
|- | |||
|Teleport Dash | |||
|0x33 | |||
|0x821A3F50 | |||
|- | |||
|Float | |||
|0x34 | |||
|0x821A4078 | |||
|- | |||
|Lift | |||
|0x38 | |||
|0x821A40F8 | |||
|- | |||
|Esp Mark | |||
|0x39 | |||
|0x821A4168 | |||
|- | |||
|Grab All | |||
|0x3C | |||
|0x821A41E8 | |||
|- | |||
|Psychoshock | |||
|0x3D | |||
|0x821A4278 | |||
|- | |||
|Stun Slap Ground | |||
|0x3E | |||
|0x821A4478 | |||
|- | |||
|Stun Slap Air | |||
|0x3F | |||
|0x821A4568 | |||
|- | |||
|Ground Throw | |||
|0x3A | |||
|0x821A45F8 | |||
|- | |||
|Air Throw | |||
|0x3B | |||
|0x821A4688 | |||
|- | |||
|Reflect | |||
|0x40 | |||
|0x821A4718 | |||
|} | |||
=== Omega === | === Omega === | ||
{| class="wikitable" | {| class="wikitable" | ||
| Line 713: | Line 907: | ||
|0x00 | |0x00 | ||
|} | |} | ||
{| class="wikitable" | |||
!Name | |||
!ID | |||
!Function Address | |||
|- | |||
|Wait | |||
|0x00 | |||
|0x821A9470 | |||
|- | |||
|Walk | |||
|0x01 | |||
|0x821A9680 | |||
|- | |||
|Run | |||
|0x02 | |||
|0x821A9890 | |||
|- | |||
|Fall | |||
|0x03 | |||
|0x821A9AA0 | |||
|- | |||
|Jump | |||
|0x04 | |||
|0x821A9D10 | |||
|- | |||
|Water Jump | |||
|0x05 | |||
|0x821A00B0 | |||
|- | |||
|Brake | |||
|0x06 | |||
|0x821A0128 | |||
|- | |||
|Quick Turn | |||
|0x07 | |||
|0x821A01A0 | |||
|- | |||
|Dead | |||
|0x08 | |||
|0x821A02C8 | |||
|- | |||
|Damage Light | |||
|0x09 | |||
|0x821A0340 | |||
|- | |||
|Push | |||
|0x0A | |||
|0x821A03B8 | |||
|- | |||
|Damage | |||
|0x0B | |||
|0x821A0340 | |||
|- | |||
|Grind | |||
|0x0C | |||
|0x821A0570 | |||
|- | |||
|Edge Grab | |||
|0x0D | |||
|0x821A05E8 | |||
|- | |||
|Edge Falling | |||
|0x0E | |||
|0x821A0660 | |||
|- | |||
|Edge Jumping | |||
|0x0F | |||
|0x821A06D8 | |||
|- | |||
|Spring | |||
|0x11 | |||
|0x821A07C8 | |||
|- | |||
|Wide Spring | |||
|0x12 | |||
|0x821A9FB0 | |||
|- | |||
|Dash Panel | |||
|0x14 | |||
|0x821A08B8 | |||
|- | |||
|Spring Type B | |||
|0x13 | |||
|0x821A0930 | |||
|- | |||
|Jump Panel | |||
|0x15 | |||
|0x821A09A8 | |||
|- | |||
|Goal | |||
|0x16 | |||
|0x821A3AE0 | |||
|- | |||
|Invincible | |||
|0x17 | |||
|0x821A0C38 | |||
|- | |||
|Wind | |||
|0x18 | |||
|0x821A0CD8 | |||
|- | |||
|Landing | |||
|0x19 | |||
|0x821A0D50 | |||
|- | |||
|Don't Move | |||
|0x1A | |||
|0x821A0DC8 | |||
|- | |||
|Up-Down Reel | |||
|0x1B | |||
|0x821A0E40 | |||
|- | |||
|Pole | |||
|0x1E | |||
|0x821A0EB8 | |||
|- | |||
|Chain Jump Land | |||
|0x1F | |||
|0x821A0F30 | |||
|- | |||
|Rainbow Ring | |||
|0x20 | |||
|0x821A0FA8 | |||
|- | |||
|Talk | |||
|0x25 | |||
|0x821A11A0 | |||
|- | |||
|Hovering | |||
|0x4E | |||
|0x821AA250 | |||
|- | |||
|Shot | |||
|0x4F | |||
|0x821AA5E0 | |||
|- | |||
|Lock on Laser | |||
|0x50 | |||
|0x821AA830 | |||
|- | |||
|Amigo Swap | |||
|0x30 | |||
|0x821A1A00 | |||
|- | |||
|Amigo Chase | |||
|0x31 | |||
|0x821A1BA0 | |||
|- | |||
|Psi-Grabbed | |||
|0x26 | |||
|0x821A12D0 | |||
|} | |||
=== Amy === | === Amy === | ||
{| class="wikitable" | {| class="wikitable" | ||
| Line 725: | Line 1,073: | ||
|0x00 | |0x00 | ||
|} | |} | ||
{| class="wikitable" | |||
!Name | |||
!ID | |||
!Function Address | |||
|- | |||
|Wait | |||
|0x00 | |||
|0x821AA9C8 | |||
|- | |||
|Walk | |||
|0x01 | |||
|0x821AAB70 | |||
|- | |||
|Run | |||
|0x02 | |||
|0x821AAD18 | |||
|- | |||
|Fall | |||
|0x03 | |||
|0x821AAEC0 | |||
|- | |||
|Jump | |||
|0x04 | |||
|0x821AAF38 | |||
|- | |||
|Water Jump | |||
|0x05 | |||
|0x821A00B0 | |||
|- | |||
|Brake | |||
|0x06 | |||
|0x821A0128 | |||
|- | |||
|Quick Turn | |||
|0x07 | |||
|0x821A01A0 | |||
|- | |||
|Dead | |||
|0x08 | |||
|0x821A02C8 | |||
|- | |||
|Damage Light | |||
|0x09 | |||
|0x821A0340 | |||
|- | |||
|Push | |||
|0x0A | |||
|0x821A03B8 | |||
|- | |||
|Damage | |||
|0x0B | |||
|0x821A0340 | |||
|- | |||
|Grind | |||
|0x0C | |||
|0x821A0570 | |||
|- | |||
|Edge Grab | |||
|0x0D | |||
|0x821A05E8 | |||
|- | |||
|Edge Falling | |||
|0x0E | |||
|0x821A0660 | |||
|- | |||
|Edge Jumping | |||
|0x0F | |||
|0x821A06D8 | |||
|- | |||
|Ottotto | |||
|0x10 | |||
|0x821A0750 | |||
|- | |||
|Spring | |||
|0x11 | |||
|0x821A07C8 | |||
|- | |||
|Wide Spring | |||
|0x12 | |||
|0x821AB0D8 | |||
|- | |||
|Dash Panel | |||
|0x14 | |||
|0x821A08B8 | |||
|- | |||
|Spring Type B | |||
|0x13 | |||
|0x821A0930 | |||
|- | |||
|Jump Panel | |||
|0x15 | |||
|0x821A09A8 | |||
|- | |||
|Goal | |||
|0x16 | |||
|0x821A3AE0 | |||
|- | |||
|Invincible | |||
|0x17 | |||
|0x821A0C38 | |||
|- | |||
|Wind | |||
|0x18 | |||
|0x821A0CD8 | |||
|- | |||
|Landing | |||
|0x19 | |||
|0x821A0D50 | |||
|- | |||
|Don't Move | |||
|0x1A | |||
|0x821A0DC8 | |||
|- | |||
|Up-Down Reel | |||
|0x1B | |||
|0x821A0E40 | |||
|- | |||
|Pole | |||
|0x1E | |||
|0x821A0EB8 | |||
|- | |||
|Chain Jump Land | |||
|0x1F | |||
|0x821A0F30 | |||
|- | |||
|Rainbow Ring | |||
|0x20 | |||
|0x821A0FA8 | |||
|- | |||
|Wall Wait | |||
|0x21 | |||
|0x821A1020 | |||
|- | |||
|Rope Land | |||
|0x22 | |||
|0x821A1098 | |||
|- | |||
|Amigo Swap | |||
|0x30 | |||
|0x821A1A00 | |||
|- | |||
|Amigo Chase | |||
|0x31 | |||
|0x821A1BA0 | |||
|- | |||
|Psi-Grabbed | |||
|0x26 | |||
|0x821A12D0 | |||
|- | |||
|Talk | |||
|0x25 | |||
|0x821A11A0 | |||
|- | |||
|Stealth Start | |||
|0x5C | |||
|0x821AB278 | |||
|- | |||
|Stealth End | |||
|0x5D | |||
|0x821AB3C8 | |||
|- | |||
|Double Jump Pre | |||
|0x5E | |||
|0x821AB470 | |||
|- | |||
|Hammer Attack | |||
|0x60 | |||
|0x821AB620 | |||
|- | |||
|Double Jump | |||
|0x5F | |||
|0x821AB760 | |||
|} | |||
=== Blaze === | === Blaze === | ||
{| class="wikitable" | {| class="wikitable" | ||
| Line 737: | Line 1,259: | ||
|0x00 | |0x00 | ||
|} | |} | ||
{| class="wikitable" | |||
!Name | |||
!ID | |||
!Function Address | |||
|- | |||
|Wait | |||
|0x00 | |||
|0x821AB818 | |||
|- | |||
|Walk | |||
|0x01 | |||
|0x821ABA68 | |||
|- | |||
|Run | |||
|0x02 | |||
|0x821ABC78 | |||
|- | |||
|Fall | |||
|0x03 | |||
|0x821AAEC0 | |||
|- | |||
|Jump | |||
|0x04 | |||
|0x821ABE88 | |||
|- | |||
|Water Jump | |||
|0x05 | |||
|0x821A00B0 | |||
|- | |||
|Brake | |||
|0x06 | |||
|0x821A0128 | |||
|- | |||
|Quick Turn | |||
|0x07 | |||
|0x821A01A0 | |||
|- | |||
|Dead | |||
|0x08 | |||
|0x821A02C8 | |||
|- | |||
|Damage Light | |||
|0x09 | |||
|0x821A0340 | |||
|- | |||
|Push | |||
|0x0A | |||
|0x821A03B8 | |||
|- | |||
|Damage | |||
|0x0B | |||
|0x821A0340 | |||
|- | |||
|Grind | |||
|0x0C | |||
|0x821A0570 | |||
|- | |||
|Edge Grab | |||
|0x0D | |||
|0x821A05E8 | |||
|- | |||
|Edge Falling | |||
|0x0E | |||
|0x821A0660 | |||
|- | |||
|Edge Jumping | |||
|0x0F | |||
|0x821A06D8 | |||
|- | |||
|Ottotto | |||
|0x10 | |||
|0x821A0750 | |||
|- | |||
|Spring | |||
|0x11 | |||
|0x821A07C8 | |||
|- | |||
|Wide Spring | |||
|0x12 | |||
|0x821AC0C0 | |||
|- | |||
|Dash Panel | |||
|0x14 | |||
|0x821A08B8 | |||
|- | |||
|Spring Type B | |||
|0x13 | |||
|0x821A0930 | |||
|- | |||
|Jump Panel | |||
|0x15 | |||
|0x821A09A8 | |||
|- | |||
|Goal | |||
|0x16 | |||
|0x821A3AE0 | |||
|- | |||
|Invincible | |||
|0x17 | |||
|0x821A0C38 | |||
|- | |||
|Wind | |||
|0x18 | |||
|0x821A0CD8 | |||
|- | |||
|Landing | |||
|0x19 | |||
|0x821A0D50 | |||
|- | |||
|Don't Move | |||
|0x1A | |||
|0x821A0DC8 | |||
|- | |||
|Up-Down Reel | |||
|0x1B | |||
|0x821A0E40 | |||
|- | |||
|Pole | |||
|0x1E | |||
|0x821A0EB8 | |||
|- | |||
|Chain Jump Land | |||
|0x1F | |||
|0x821A0F30 | |||
|- | |||
|Rainbow Ring | |||
|0x20 | |||
|0x821A0FA8 | |||
|- | |||
|Wall Wait | |||
|0x21 | |||
|0x821A1020 | |||
|- | |||
|Rope Land | |||
|0x22 | |||
|0x821A1098 | |||
|- | |||
|Amigo Swap | |||
|0x30 | |||
|0x821A1A00 | |||
|- | |||
|Amigo Chase | |||
|0x31 | |||
|0x821A1BA0 | |||
|- | |||
|Psi-Grabbed | |||
|0x26 | |||
|0x821A12D0 | |||
|- | |||
|Talk | |||
|0x25 | |||
|0x821A11A0 | |||
|- | |||
|Accel Tornado | |||
|0x61 | |||
|0x821AC250 | |||
|- | |||
|Spinning Claw | |||
|0x62 | |||
|0x821AC3D0 | |||
|- | |||
|Fire Claw | |||
|0x63 | |||
|0x821AC660 | |||
|- | |||
|Homing After | |||
|0x43 | |||
|0x821AC8C8 | |||
|} | |||
=== Knuckles === | === Knuckles === | ||
{| class="wikitable" | {| class="wikitable" | ||
| Line 749: | Line 1,441: | ||
|0x00 | |0x00 | ||
|} | |} | ||
{| class="wikitable" | |||
!Name | |||
!ID | |||
!Function Address | |||
|- | |||
|Wait | |||
|0x00 | |||
|0x821AC9F8 | |||
|- | |||
|Walk | |||
|0x01 | |||
|0x821ACBB0 | |||
|- | |||
|Run | |||
|0x02 | |||
|0x821ACD18 | |||
|- | |||
|Fall | |||
|0x03 | |||
|0x821ACE80 | |||
|- | |||
|Jump | |||
|0x04 | |||
|0x821AD080 | |||
|- | |||
|Water Jump | |||
|0x05 | |||
|0x821A00B0 | |||
|- | |||
|Brake | |||
|0x06 | |||
|0x821A0128 | |||
|- | |||
|Quick Turn | |||
|0x07 | |||
|0x821A01A0 | |||
|- | |||
|Dead | |||
|0x08 | |||
|0x821A02C8 | |||
|- | |||
|Damage Light | |||
|0x09 | |||
|0x821A0340 | |||
|- | |||
|Push | |||
|0x0A | |||
|0x821A03B8 | |||
|- | |||
|Damage | |||
|0x0B | |||
|0x821A0340 | |||
|- | |||
|Grind | |||
|0x0C | |||
|0x821A0570 | |||
|- | |||
|Edge Grind | |||
|0x0D | |||
|0x821A05E8 | |||
|- | |||
|Edge Falling | |||
|0x0E | |||
|0x821A0660 | |||
|- | |||
|Edge Jumping | |||
|0x0F | |||
|0x821A06D8 | |||
|- | |||
|Spring | |||
|0x11 | |||
|0x821A07C8 | |||
|- | |||
|Wide Spring | |||
|0x12 | |||
|0x821AD2F0 | |||
|- | |||
|Dash Panel | |||
|0x14 | |||
|0x821A08B8 | |||
|- | |||
|Spring Type B | |||
|0x13 | |||
|0x821A0930 | |||
|- | |||
|Jump Panel | |||
|0x15 | |||
|0x821A09A8 | |||
|- | |||
|Goal | |||
|0x16 | |||
|0x821A3AE0 | |||
|- | |||
|Invincible | |||
|0x17 | |||
|0x821A0C38 | |||
|- | |||
|Wind | |||
|0x18 | |||
|0x821A0CD8 | |||
|- | |||
|Landing | |||
|0x19 | |||
|0x821A0D50 | |||
|- | |||
|Don't Move | |||
|0x1A | |||
|0x821A0DC8 | |||
|- | |||
|Chain Jump Land | |||
|0x1F | |||
|0x821A0F30 | |||
|- | |||
|Rainbow Ring | |||
|0x20 | |||
|0x821A0FA8 | |||
|- | |||
|Wall Wait | |||
|0x21 | |||
|0x821A1020 | |||
|- | |||
|Rope Land | |||
|0x22 | |||
|0x821A1098 | |||
|- | |||
|Climb | |||
|0x23 | |||
|0x821AD4B8 | |||
|- | |||
|Glide | |||
|0x2C | |||
|0x821AD6A0 | |||
|- | |||
|Glide End | |||
|0x2D | |||
|0x821ADA08 | |||
|- | |||
|Up-Down Reel | |||
|0x1B | |||
|0x821A0E40 | |||
|- | |||
|Amigo Swap | |||
|0x30 | |||
|0x821A1A00 | |||
|- | |||
|Amigo Chase | |||
|0x31 | |||
|0x821A1BA0 | |||
|- | |||
|Psi-Grabbed | |||
|0x26 | |||
|0x821A12D0 | |||
|- | |||
|Talk | |||
|0x25 | |||
|0x821A11A0 | |||
|- | |||
|Head Knuckle | |||
|0x64 | |||
|0x821ADC60 | |||
|- | |||
|Screwdriver | |||
|0x65 | |||
|0x821ADF00 | |||
|- | |||
|Screwdriver After | |||
|0x66 | |||
|0x821AE1C8 | |||
|- | |||
|Screw Dive | |||
|0x67 | |||
|0x821AE300 | |||
|} | |||
=== Rouge === | === Rouge === | ||
{| class="wikitable" | {| class="wikitable" | ||
| Line 761: | Line 1,627: | ||
|0x00 | |0x00 | ||
|} | |} | ||
{| class="wikitable" | |||
!Name | |||
!ID | |||
!Function Address | |||
|- | |||
|Wait | |||
|0x00 | |||
|0x821AE558 | |||
|- | |||
|Walk | |||
|0x01 | |||
|0x821AE7F8 | |||
|- | |||
|Run | |||
|0x02 | |||
|0x821AEA98 | |||
|- | |||
|Fall | |||
|0x03 | |||
|0x821AED38 | |||
|- | |||
|Jump | |||
|0x04 | |||
|0x821AF020 | |||
|- | |||
|Water Jump | |||
|0x05 | |||
|0x821A00B0 | |||
|- | |||
|Brake | |||
|0x06 | |||
|0x821A0128 | |||
|- | |||
|Quick Turn | |||
|0x07 | |||
|0x821A01A0 | |||
|- | |||
|Dead | |||
|0x08 | |||
|0x821A02C8 | |||
|- | |||
|Damage Light | |||
|0x09 | |||
|0x821A0340 | |||
|- | |||
|Push | |||
|0x0A | |||
|0x821A03B8 | |||
|- | |||
|Damage | |||
|0x0B | |||
|0x821A0340 | |||
|- | |||
|Grind | |||
|0x0C | |||
|0x821A0570 | |||
|- | |||
|Edge Grab | |||
|0x0D | |||
|0x821A05E8 | |||
|- | |||
|Edge Falling | |||
|0x0E | |||
|0x821A0660 | |||
|- | |||
|Edge Jumping | |||
|0x0F | |||
|0x821A06D8 | |||
|- | |||
|Spring | |||
|0x11 | |||
|0x821A07C8 | |||
|- | |||
|Wide Spring | |||
|0x12 | |||
|0x821AF2A8 | |||
|- | |||
|Dash Panel | |||
|0x14 | |||
|0x821A08B8 | |||
|- | |||
|Spring Type B | |||
|0x13 | |||
|0x821A0930 | |||
|- | |||
|Jump Panel | |||
|0x15 | |||
|0x821A09A8 | |||
|- | |||
|Goal | |||
|0x16 | |||
|0x821A3AE0 | |||
|- | |||
|Invincible | |||
|0x17 | |||
|0x821A0C38 | |||
|- | |||
|Wind | |||
|0x18 | |||
|0x821A0CD8 | |||
|- | |||
|Landing | |||
|0x19 | |||
|0x821A0D50 | |||
|- | |||
|Don't Move | |||
|0x1A | |||
|0x821A0DC8 | |||
|- | |||
|Chain Jump Land | |||
|0x1F | |||
|0x821A0F30 | |||
|- | |||
|Rainbow Ring | |||
|0x20 | |||
|0x821A0FA8 | |||
|- | |||
|Wall Wait | |||
|0x21 | |||
|0x821A1020 | |||
|- | |||
|Rope Land | |||
|0x22 | |||
|0x821A1098 | |||
|- | |||
|Climb | |||
|0x23 | |||
|0x821AF4E8 | |||
|- | |||
|Glide | |||
|0x2C | |||
|0x821AF5E0 | |||
|- | |||
|Glide End | |||
|0x2D | |||
|0x821AF748 | |||
|- | |||
|Bomb Throw | |||
|0x2E | |||
|0x821AF8E8 | |||
|- | |||
|Bomb Snipe | |||
|0x2F | |||
|0x821AFAC8 | |||
|- | |||
|Tarzan | |||
|0x1C | |||
|0x821A4CB0 | |||
|- | |||
|Amigo Swap | |||
|0x30 | |||
|0x821A1A00 | |||
|- | |||
|Amigo Chase | |||
|0x31 | |||
|0x821A1BA0 | |||
|- | |||
|Psi-Grabbed | |||
|0x26 | |||
|0x821A12D0 | |||
|- | |||
|Talk | |||
|0x25 | |||
|0x821A11A0 | |||
|- | |||
|Blast Jump | |||
|0x24 | |||
|0x821AF2A8 (Same as Wide Spring) | |||
|- | |||
|Bomb Air | |||
|0x68 | |||
|0x821AFC90 | |||
|- | |||
|Multi Air Bomb | |||
|0x69 | |||
|0x821AFE38 | |||
|- | |||
|Heart Mine | |||
|0x6A | |||
|0x821AFFF0 | |||
|} | |||
=== Tails === | === Tails === | ||
{| class="wikitable" | {| class="wikitable" | ||
| Line 773: | Line 1,821: | ||
|0x00 | |0x00 | ||
|} | |} | ||
{| class="wikitable" | |||
!Name | |||
!ID | |||
!Function Address | |||
|- | |||
|Wait | |||
|0x00 | |||
|0x821B0158 | |||
|- | |||
|Walk | |||
|0x01 | |||
|0x821B01D8 | |||
|- | |||
|Run | |||
|0x02 | |||
|0x821B0258 | |||
|- | |||
|Fall | |||
|0x03 | |||
|0x821B02D8 | |||
|- | |||
|Jump | |||
|0x04 | |||
|0x821B0480 | |||
|- | |||
|Water Jump | |||
|0x05 | |||
|0x821A00B0 | |||
|- | |||
|Brake | |||
|0x06 | |||
|0x821A0128 | |||
|- | |||
|Quick Turn | |||
|0x07 | |||
|0x821A01A0 | |||
|- | |||
|Dead | |||
|0x08 | |||
|0x821A02C8 | |||
|- | |||
|Damage Light | |||
|0x09 | |||
|0x821A0340 | |||
|- | |||
|Grind | |||
|0x0C | |||
|0x821A0570 | |||
|- | |||
|Spring | |||
|0x11 | |||
|0x821A07C8 | |||
|- | |||
|Wide Spring | |||
|0x12 | |||
|0x821B0658 | |||
|- | |||
|Dash Panel | |||
|0x14 | |||
|0x821A08B8 | |||
|- | |||
|Spring Type B | |||
|0x13 | |||
|0x821B0800 | |||
|- | |||
|Jump Panel | |||
|0x15 | |||
|0x821A09A8 | |||
|- | |||
|Goal | |||
|0x16 | |||
|0x821A3AE0 | |||
|- | |||
|Invincible | |||
|0x17 | |||
|0x821A0C38 | |||
|- | |||
|Wind | |||
|0x18 | |||
|0x821A0CD8 | |||
|- | |||
|Landing | |||
|0x19 | |||
|0x821A0D50 | |||
|- | |||
|Don't Move | |||
|0x1A | |||
|0x821A0DC8 | |||
|- | |||
|Up-Down Reel | |||
|0x1B | |||
|0x821A0E40 | |||
|- | |||
|Pole | |||
|0x1E | |||
|0x821A0EB8 | |||
|- | |||
|Chain Jump Land | |||
|0x1F | |||
|0x821A0F30 | |||
|- | |||
|Rainbow Ring | |||
|0x20 | |||
|0x821A0FA8 | |||
|- | |||
|Rope Land | |||
|0x22 | |||
|0x821A1098 | |||
|- | |||
|Glide | |||
|0x2C | |||
|0x821B09A8 | |||
|- | |||
|Bomb Throw | |||
|0x2E | |||
|0x821B0CD0 | |||
|- | |||
|Bomb Snipe | |||
|0x2F | |||
|0x821B0DE0 | |||
|- | |||
|Amigo Swap | |||
|0x30 | |||
|0x821A1A00 | |||
|- | |||
|Amigo Chase | |||
|0x31 | |||
|0x821A1BA0 | |||
|- | |||
|Psi-Grabbed | |||
|0x26 | |||
|0x821A12D0 | |||
|- | |||
|Talk | |||
|0x25 | |||
|0x821A11A0 | |||
|} | |||
=== Super Sonic === | === Super Sonic === | ||
{| class="wikitable" | {| class="wikitable" | ||
| Line 786: | Line 1,972: | ||
|} | |} | ||
{| class="wikitable" | {| class="wikitable" | ||
!Name | !Name | ||
!ID | !ID | ||
!Function Address | |||
|- | |- | ||
|Wait | |Wait | ||
|0x00 | |0x00 | ||
|0x821B0F58 | |||
|- | |- | ||
|Amigo Change | |||
|Amigo | |||
|0x32 | |0x32 | ||
|0x821B1290 | |||
|- | |- | ||
|Amigo Swap | |Amigo Swap | ||
|0x30 | |0x30 | ||
|0x821B1388 | |||
|- | |- | ||
|Damage Light | |||
|Damage | |||
|0x09 | |0x09 | ||
|0x821B1488 | |||
|- | |- | ||
|Dead | |Dead | ||
|0x08 | |0x08 | ||
|0x821B1668 | |||
|- | |- | ||
|Sonic Attack | |Sonic Attack | ||
|0x6B | |0x6B | ||
|0x821B1720 | |||
|- | |- | ||
|Goal | |Goal | ||
|0x16 | |0x16 | ||
|0x821A3AE0 | |||
|} | |} | ||
| Line 832: | Line 2,018: | ||
|} | |} | ||
{| class="wikitable" | {| class="wikitable" | ||
!Name | !Name | ||
!ID | !ID | ||
!Function AddressFunction Address | |||
|- | |- | ||
|Wait | |Wait | ||
|0x00 | |0x00 | ||
|0x821B0F58 | |||
|- | |- | ||
|Amigo Change | |||
|Amigo | |||
|0x32 | |0x32 | ||
|0x821B1290 | |||
|- | |- | ||
|Amigo Swap | |Amigo Swap | ||
|0x30 | |0x30 | ||
|0x821B1388 | |||
|- | |- | ||
|Damage Light | |||
|Damage | |||
|0x09 | |0x09 | ||
|0x821B1488 | |||
|- | |- | ||
|Dead | |Dead | ||
|0x08 | |0x08 | ||
|0x821B1668 | |||
|- | |- | ||
|Shadow Attack | |Shadow Attack | ||
|0x6B | |0x6B | ||
|0x821B1978 | |||
|- | |- | ||
|Goal | |Goal | ||
|0x16 | |0x16 | ||
|0x821A3AE0 | |||
|} | |} | ||
| Line 878: | Line 2,064: | ||
|} | |} | ||
{| class="wikitable" | {| class="wikitable" | ||
!Name | !Name | ||
!ID | !ID | ||
!Function Address | |||
|- | |- | ||
|Wait | |Wait | ||
|0x00 | |0x00 | ||
|0x821B0F58 | |||
|- | |- | ||
|Amigo Change | |||
|Amigo | |||
|0x32 | |0x32 | ||
|0x821B1290 | |||
|- | |- | ||
|Amigo Swap | |Amigo Swap | ||
|0x30 | |0x30 | ||
|0x821B1388 | |||
|- | |- | ||
|Damage Light | |||
|Damage | |||
|0x09 | |0x09 | ||
|0x821B1488 | |||
|- | |- | ||
|Dead | |Dead | ||
|0x08 | |0x08 | ||
|0x821B1668 | |||
|- | |- | ||
|Silver Attack | |Silver Attack | ||
|0x6C | |0x6C | ||
|0x821B1B10 | |||
|- | |- | ||
|Goal | |Goal | ||
|0x16 | |0x16 | ||
|0x821A3AE0 | |||
|} | |} | ||
| Line 927: | Line 2,113: | ||
{| class="wikitable" | {| class="wikitable" | ||
|+ | |+ | ||
!Name | !Name | ||
!ID | !ID | ||
!Function Address | |||
|- | |- | ||
|Player Search | |Player Search | ||
|0x01 | |0x01 | ||
|0x821B47C0 | |||
|- | |- | ||
|Approach | |Approach | ||
|0x02 | |0x02 | ||
|0x821B49C0 | |||
|- | |- | ||
|Damage | |Damage | ||
|0x03 | |0x03 | ||
|0x821B4B10 | |||
|- | |- | ||
|Dead | |Dead | ||
|0x04 | |0x04 | ||
|0x821B4E90 | |||
|- | |- | ||
|Winner | |Winner | ||
|0x05 | |0x05 | ||
|0x821B5030 | |||
|- | |- | ||
| | |Stun | ||
|0x06 | |0x06 | ||
|0x821B50A0 | |||
|- | |- | ||
|Psi-Grabbed | |Psi-Grabbed | ||
|0x07 | |0x07 | ||
|0x821B5298 | |||
|- | |- | ||
|Homing | |Homing | ||
|0x0E | |0x0E | ||
|0x821B5310 | |||
|- | |- | ||
|Chain Jump Land | |||
|Chain Jump | |||
|0x10 | |0x10 | ||
|0x821B56A8 | |||
|} | |} | ||
| Line 981: | Line 2,167: | ||
|} | |} | ||
{| class="wikitable" | {| class="wikitable" | ||
!Name | !Name | ||
!ID | !ID | ||
!Function Address | |||
|- | |- | ||
|Player Search | |Player Search | ||
|0x01 | |0x01 | ||
|0x821B1CE8 | |||
|- | |- | ||
|Approach | |Approach | ||
|0x02 | |0x02 | ||
|0x821B1FB8 | |||
|- | |- | ||
|Damage | |Damage | ||
|0x03 | |0x03 | ||
|0x821B2140 | |||
|- | |- | ||
|Dead | |Dead | ||
|0x04 | |0x04 | ||
|0x821B21D0 | |||
|- | |- | ||
|Winner | |Winner | ||
|0x05 | |0x05 | ||
|0x821B22A8 | |||
|- | |- | ||
| | |Stun | ||
|0x06 | |0x06 | ||
|0x821B23D0 | |||
|- | |- | ||
|Psi-Grabbed | |Psi-Grabbed | ||
|0x07 | |0x07 | ||
|0x821B2530 | |||
|- | |- | ||
|Homing | |Homing | ||
|0x0E | |0x0E | ||
|0x821B2788 | |||
|- | |- | ||
| | |Spin Kick | ||
|0x12 | |0x12 | ||
|0x821B2AB8 | |||
|- | |- | ||
| | |Chaos Spear | ||
|0x13 | |0x13 | ||
|0x821B2C48 | |||
|- | |- | ||
| | |Chaos Boost | ||
|0x14 | |0x14 | ||
|0x821B3110 | |||
|} | |} | ||
| Line 1,043: | Line 2,229: | ||
|} | |} | ||
{| class="wikitable" | {| class="wikitable" | ||
!Name | !Name | ||
!ID | !ID | ||
!Function Address | |||
|- | |- | ||
|Player Search | |Player Search | ||
|0x01 | |0x01 | ||
|0x821B32D8 | |||
|- | |- | ||
|Approach | |Approach | ||
|0x02 | |0x02 | ||
|0x821B3668 | |||
|- | |- | ||
|Damage | |Damage | ||
|0x03 | |0x03 | ||
|0x821B3868 | |||
|- | |- | ||
|Dead | |Dead | ||
|0x04 | |0x04 | ||
|0x821B3B68 | |||
|- | |- | ||
|Winner | |Winner | ||
|0x05 | |0x05 | ||
|0x821B3C50 | |||
|- | |- | ||
|Teleport | |Teleport | ||
|0x08 | |0x08 | ||
|0x821B3CE8 | |||
|- | |- | ||
|Upheave | |Upheave | ||
|0x0A | |0x0A | ||
|0x821B3EC0 | |||
|- | |- | ||
|Object Throw | |Object Throw | ||
|0x09 | |0x09 | ||
|0x821B4018 | |||
|- | |- | ||
|Homing Catch | |Homing Catch | ||
|0x0B | |0x0B | ||
|0x821B41F8 | |||
|- | |- | ||
|Jump on Psi | |Jump on Psi | ||
|0x0C | |0x0C | ||
|0x821B4430 | |||
|- | |- | ||
|Ride Smash | |Ride Smash | ||
|0x0D | |0x0D | ||
|0x821B4640 | |||
|} | |} | ||
| Line 1,106: | Line 2,292: | ||
|0x0 | |0x0 | ||
|} | |} | ||
{| class="wikitable" | |||
|+ | |||
!Name | |||
!ID | |||
!Function Address | |||
|- | |||
|Run | |||
|0x0 | |||
|0x821A8668 | |||
|- | |||
|Brake | |||
|0x1 | |||
|0x821A86E0 | |||
|- | |||
|Prepare Jump | |||
|0x2 | |||
|0x821A8758 | |||
|- | |||
|Fall | |||
|0x3 | |||
|0x821A87D0 | |||
|- | |||
|Jump | |||
|0x4 | |||
|0x821A8848 | |||
|- | |||
|Spring | |||
|0x5 | |||
|0x821A88C0 | |||
|- | |||
|Damage | |||
|0x6 | |||
|0x821A8938 | |||
|- | |||
|Dead | |||
|0x7 | |||
|0x821A89B0 | |||
|- | |||
|Grind | |||
|0x8 | |||
|0x821A8A28 | |||
|- | |||
|Grind Brake | |||
|0x8 | |||
|0x821A8AA0 | |||
|- | |||
|Grind Prepare Jump | |||
|0xA | |||
|0x821A8B18 | |||
|- | |||
|Run Against | |||
|0xB | |||
|0x821A8B90 | |||
|- | |||
|Landing | |||
|0xC | |||
|0x821A8C08 | |||
|} | |||
=== Mach Speed === | === Mach Speed === | ||
{| class="wikitable" | {| class="wikitable" | ||
| Line 1,118: | Line 2,363: | ||
|0x0 | |0x0 | ||
|} | |} | ||
{| class="wikitable" | |||
|+ | |||
!Name | |||
!ID | |||
!Function Address | |||
|- | |||
|Start | |||
|0x0 | |||
|0x821A8C80 | |||
|- | |||
|Run | |||
|0x1 | |||
|0x821A8DF0 | |||
|- | |||
|Fall | |||
|0x2 | |||
|0x821A8E68 | |||
|- | |||
|Jump | |||
|0x3 | |||
|0x821A8EE0 | |||
|- | |||
|Damage | |||
|0x4 | |||
|0x821A8F58 | |||
|- | |||
|Dead | |||
|0x5 | |||
|0x821A8FC8 | |||
|- | |||
|Dramatic Jump | |||
|0x6 | |||
|0x821A9040 | |||
|- | |||
|Dash Panel | |||
|0x8 | |||
|0x821A90B8 | |||
|- | |||
|Spring Type B | |||
|0x9 | |||
|0x821A9130 | |||
|- | |||
|Jump Panel | |||
|0xA | |||
|0x821A91A8 | |||
|- | |||
|Light Dash | |||
|0xB | |||
|0x821A9220 | |||
|- | |||
|Chain Jump Land | |||
|0xC | |||
|0x821A9298 | |||
|- | |||
|Chain Fall | |||
|0xD | |||
|0x821A9310 | |||
|- | |||
|Goal | |||
|0xE | |||
|0x821A9388 | |||
|} | |||
== Common Context State Maps == | == Common Context State Maps == | ||
| Line 1,132: | Line 2,440: | ||
|0x0 | |0x0 | ||
|} | |} | ||
{| class="wikitable" | |||
|+ | |||
!Name | |||
!ID | |||
!Function Address | |||
|- | |||
|Debug Wait | |||
|0x0 | |||
|0x821A8540 | |||
|} | |||
=== Easy === | === Easy === | ||
{| class="wikitable" | {| class="wikitable" | ||
| Line 1,144: | Line 2,463: | ||
|0x0 | |0x0 | ||
|} | |} | ||
{| class="wikitable" | |||
|+ | |||
!Name | |||
!ID | |||
!Function Address | |||
|- | |||
|Easy Damaged & Wind | |||
|0x0 | |||
|0x821A9400 | |||
|} | |||
=== Title === | === Title === | ||
{| class="wikitable" | {| class="wikitable" | ||
| Line 1,155: | Line 2,485: | ||
|2 | |2 | ||
|0x0 | |0x0 | ||
|} | |||
{| class="wikitable" | |||
|+ | |||
!Name | |||
!ID | |||
!Function Address | |||
|- | |||
|Title Wait | |||
|0x0 | |||
|0x821B59B8 | |||
|- | |||
|Title Selected | |||
|0x1 | |||
|0x821B5A90 | |||
|} | |} | ||
Latest revision as of 07:03, 3 December 2025
Player State Maps in Sonic the Hedgehog (2006) define possible character states for each player context. These each have a unique identifier, and are loaded in scripting by OpenState() calls. All possible states, description of their behaviors, and implementation locations are outlined in Player State IDs.
Player State Maps
Sonic
| Map Address | Constructor Address | State Count | Default State |
|---|---|---|---|
| 0x82B15D58 | 0x821B5BB8 | 57 | 0x00 |
| Name | ID | Function Address |
|---|---|---|
| Wait | 0x00 | 0x8219FE58 |
| Walk | 0x01 | 0x8219FED0 |
| Run | 0x02 | 0x8219FF48 |
| Fall | 0x03 | 0x8219FFC0 |
| Jump | 0x04 | 0x821A0038 |
| Water Jump | 0x05 | 0x821A00B0 |
| Brake | 0x06 | 0x821A0128 |
| Quick Turn | 0x07 | 0x821A01A0 |
| Dead | 0x08 | 0x821A02C8 |
| Damage Light | 0x09 | 0x821A0340 |
| Push | 0x0A | 0x821A03B8 |
| Damage | 0x0B | 0x821A0340 |
| Grind | 0x0C | 0x821A0570 |
| Edge Grab | 0x0D | 0x821A05E8 |
| Edge Falling | 0x0E | 0x821A0660 |
| Edge Jumping | 0x0F | 0x821A06D8 |
| Ottotto | 0x10 | 0x821A0750 |
| Spring | 0x11 | 0x821A07C8 |
| Wide Spring | 0x12 | 0x821A0840 |
| Dash Panel | 0x14 | 0x821A08B8 |
| Spring Type B | 0x13 | 0x821A0930 |
| Jump Panel | 0x15 | 0x821A09A8 |
| Goal | 0x16 | 0x821A3AE0 |
| Invincible | 0x17 | 0x821A0C38 |
| Wind | 0x18 | 0x821A0CD8 |
| Landing | 0x19 | 0x821A0D50 |
| Don't Move | 0x1A | 0x821A0DC8 |
| Up-Down Reel | 0x1B | 0x821A0E40 |
| Pole | 0x1E | 0x821A0EB8 |
| Chain Jump Land | 0x1F | 0x821A0F30 |
| Rainbow Ring | 0x20 | 0x821A0FA8 |
| Wall Wait | 0x21 | 0x821A1020 |
| Rope Land | 0x22 | 0x821A1098 |
| Talk | 0x25 | 0x821A11A0 |
| Psi-Grabbed | 0x26 | 0x821A12D0 |
| Silver Spring | 0x27 | 0x821A1438 |
| Stun | 0x28 | 0x821A14B0 |
| Rodeo | 0x29 | 0x821A15D0 |
| Balancer | 0x2A | 0x821A16E8 |
| Water Slider | 0x2B | 0x821A1880 |
| Amigo Swap | 0x30 | 0x821A1A00 |
| Amigo Chase | 0x31 | 0x821A1BA0 |
| Blast Jump | 0x24 | 0x821A1FE8 |
| Gem Throw | 0x2E | 0x821A2228 |
| Gem Snipe | 0x2F | 0x821A2370 |
| Homing Smash | 0x41 | 0x821A26E0 |
| Homing Attack | 0x42 | 0x821A2758 |
| Homing After | 0x43 | 0x821A27D0 |
| Sliding | 0x44 | 0x821A2848 |
| Spin Attack | 0x45 | 0x821A28C0 |
| Spin Dash | 0x46 | 0x821A2AC8 |
| Bounce | 0x47 | 0x821A2B40 |
| Light Dash | 0x48 | 0x821A2BB8 |
| Blue Gem | 0x49 | 0x821A2D68 |
| Green Gem | 0x4A | 0x821A2F98 |
| Green Gem Air | 0x4B | 0x821A3118 |
| Rainbow Gem | 0x4D | 0x821A32A8 |
Princess
| Map Address | Constructor Address | State Count | Default State |
|---|---|---|---|
| 0x82B16098 | 0x821B6098 | 43 | 0x00 |
| Name | ID | Function Address |
|---|---|---|
| Wait | 0x00 | 0x8219FE58 |
| Walk | 0x01 | 0x8219FED0 |
| Run | 0x02 | 0x8219FF48 |
| Fall | 0x03 | 0x821A4788 |
| Jump | 0x04 | 0x821A4940 |
| Water Jump | 0x05 | 0x821A00B0 |
| Brake | 0x06 | 0x821A0128 |
| Quick Turn | 0x07 | 0x821A01A0 |
| Dead | 0x08 | 0x821A02C8 |
| Damage Light | 0x09 | 0x821A0340 |
| Damage | 0x0B | 0x821A0340 |
| Grind | 0x0C | 0x821A0570 |
| Edge Grab | 0x0D | 0x821A05E8 |
| Edge Falling | 0x0E | 0x821A0660 |
| Edge Jumping | 0x0F | 0x821A06D8 |
| Ottotto | 0x10 | 0x821A0750 |
| Spring | 0x11 | 0x821A07C8 |
| Wide Spring | 0x12 | 0x821A0840 |
| Dash Panel | 0x14 | 0x821A08B8 |
| Spring Type B | 0x13 | 0x821A0930 |
| Jump Panel | 0x15 | 0x821A09A8 |
| Goal | 0x16 | 0x821A0A20 |
| Invincible | 0x17 | 0x821A0C38 |
| Wind | 0x18 | 0x821A0CD8 |
| Landing | 0x18 | 0x821A0D50 |
| Don't Move | 0x1A | 0x821A0DC8 |
| Pole | 0x1E | 0x821A0EB8 |
| Chain Jump Land | 0x1F | 0x821A0F30 |
| Rainbow Ring | 0x20 | 0x821A0FA8 |
| Wall Wait | 0x21 | 0x821A1020 |
| Rope Land | 0x22 | 0x821A1098 |
| Tarzan | 0x1C | 0x821A4CB0 |
| Bungee | 0x1D | 0x821A4D28 |
| Amigo Swap | 0x30 | 0x821A1A00 |
| Amigo Chase | 0x31 | 0x821A1BA0 |
| Talk | 0x25 | 0x821A11A0 |
| Homing Smash | 0x41 | 0x821A26E0 |
| Homing Attack | 0x42 | 0x821A4DA8 |
| Homing After | 0x43 | 0x821A4F60 |
| Sliding | 0x44 | 0x821A2848 |
| Light Dash | 0x48 | 0x821A2BB8 |
| Up-Down Reel | 0x1B | 0x821A0E40 |
| Water Walk | 0x35 | 0x821A5118 |
Shadow
| Map Address | Constructor Address | State Count | Default State |
|---|---|---|---|
| 0x82B161F0 | 0x821B5C88 | 58 | 0x00 |
| Name | ID | Function Address |
|---|---|---|
| Wait | 0x00 | 0x821A5388 |
| Walk | 0x01 | 0x821A5690 |
| Run | 0x02 | 0x821A5958 |
| Fall | 0x03 | 0x821A5C20 |
| Jump | 0x04 | 0x821A5E20 |
| Water Jump | 0x05 | 0x821A00B0 |
| Brake | 0x06 | 0x821A0128 |
| Quick Turn | 0x07 | 0x821A01A0 |
| Dead | 0x08 | 0x821A02C8 |
| Damage Light | 0x09 | 0x821A0340 |
| Push | 0x0A | 0x821A03B8 |
| Damage | 0x0B | 0x821A0340 |
| Grind | 0x0C | 0x821A0570 |
| Edge Grab | 0x0D | 0x821A05E8 |
| Edge Falling | 0x0E | 0x821A0660 |
| Edge Jumping | 0x0F | 0x821A06D8 |
| Ottotto | 0x10 | 0x821A0750 |
| Spring | 0x11 | 0x821A07C8 |
| Wide Spring | 0x12 | 0x821A6130 |
| Dash Panel | 0x14 | 0x821A08B8 |
| Spring Type B | 0x13 | 0x821A0930 |
| Jump Panel | 0x15 | 0x821A09A8 |
| Goal | 0x16 | 0x821A3AE0 |
| Invincible | 0x17 | 0x821A0C38 |
| Wind | 0x18 | 0x821A0CD8 |
| Landing | 0x19 | 0x821A0D50 |
| Don't Move | 0x1A | 0x821A0DC8 |
| Up-Down Reel | 0x1B | 0x821A0E40 |
| Pole | 0x1E | 0x821A0EB8 |
| Chain Jump Land | 0x1F | 0x821A0F30 |
| Rainbow Ring | 0x20 | 0x821A0FA8 |
| Talk | 0x25 | 0x821A11A0 |
| Psi-Grabbed | 0x26 | 0x821A12D0 |
| Stun | 0x28 | 0x821A14B0 |
| Rodeo | 0x29 | 0x821A15D0 |
| Balancer | 0x2A | 0x821A16E8 |
| Amigo Swap | 0x30 | 0x821A1A00 |
| Amigo Chase | 0x31 | 0x821A1BA0 |
| Light Dash | 0x48 | 0x821A6360 |
| Homing Release | 0x42 | 0x821A64D0 |
| Homing After | 0x43 | 0x821A6548 |
| Overdrive | 0x51 | 0x821A68F0 |
| Chaos Spear | 0x52 | 0x821A6B40 |
| Chaos Spear After | 0x53 | 0x821A6DA0 |
| Chaos Blast | 0x54 | 0x821A6E50 |
| Chaos Charge | 0x55 | 0x821A7028 |
| Chaos Smash | 0x56 | 0x821A71E8 |
| Chaos Attack | 0x57 | 0x821A7260 |
| Chaos Snap | 0x58 | 0x821A7480 |
| Spin Kick | 0x59 | 0x821A7728 |
| Edge Attack | 0x5A | 0x821A7960 |
| Vehicle Take | 0x6D | 0x821A7A10 |
| Autotake | 0x6E | 0x821A7C60 |
| Hover Ride | 0x71 | 0x821A7D70 |
| Bike Ride | 0x6F | 0x821A7F48 |
| Glider Ride | 0x72 | 0x821A8148 |
| Jeep Ride | 0x70 | 0x821A82E0 |
| Vehicle Exit | 0x73 | 0x821A84A8 |
Silver
| Map Address | Constructor Address | State Count | Default State |
|---|---|---|---|
| 0x82B15F20 | 0x821B5C20 | 47 | 0x00 |
| Name | ID | Function Address |
|---|---|---|
| Wait | 0x00 | 0x821A3348 |
| Walk | 0x01 | 0x821A3460 |
| Run | 0x02 | 0x821A3570 |
| Fall | 0x03 | 0x821A3680 |
| Jump | 0x04 | 0x821A3790 |
| Water Jump | 0x05 | 0x821A00B0 |
| Brake | 0x06 | 0x821A0128 |
| Quick Turn | 0x07 | 0x821A01A0 |
| Dead | 0x08 | 0x821A02C8 |
| Damage Light | 0x09 | 0x821A0340 |
| Push | 0x0A | 0x821A03B8 |
| Grind | 0x0C | 0x821A0570 |
| Edge Grab | 0x0D | 0x821A05E8 |
| Edge Falling | 0x0E | 0x821A0660 |
| Edge Jumping | 0x0F | 0x821A06D8 |
| Spring | 0x11 | 0x821A38B0 |
| Wide Spring | 0x12 | 0x821A39C0 |
| Dash Panel | 0x14 | 0x821A08B8 |
| Spring Type B | 0x13 | 0x821A0930 |
| Jump Panel | 0x15 | 0x821A09A8 |
| Goal | 0x16 | 0x821A3AE0 |
| Invincible | 0x17 | 0x821A0C38 |
| Wind | 0x18 | 0x821A0CD8 |
| Landing | 0x19 | 0x821A0D50 |
| Don't Move | 0x1A | 0x821A0DC8 |
| Up-Down Reel | 0x1B | 0x821A0E40 |
| Pole | 0x1E | 0x821A0EB8 |
| Chain Jump Land | 0x1F | 0x821A0F30 |
| Rainbow Ring | 0x20 | 0x821A0FA8 |
| Talk | 0x25 | 0x821A11A0 |
| Stun | 0x28 | 0x821A14B0 |
| Tarzan | 0x1C | 0x821A4CB0 |
| Amigo Swap | 0x30 | 0x821A1A00 |
| Amigo Chase | 0x31 | 0x821A1BA0 |
| Rodeo | 0x29 | 0x821A15D0 |
| Balancer | 0x2A | 0x821A16E8 |
| Teleport Dash | 0x33 | 0x821A3F50 |
| Float | 0x34 | 0x821A4078 |
| Lift | 0x38 | 0x821A40F8 |
| Esp Mark | 0x39 | 0x821A4168 |
| Grab All | 0x3C | 0x821A41E8 |
| Psychoshock | 0x3D | 0x821A4278 |
| Stun Slap Ground | 0x3E | 0x821A4478 |
| Stun Slap Air | 0x3F | 0x821A4568 |
| Ground Throw | 0x3A | 0x821A45F8 |
| Air Throw | 0x3B | 0x821A4688 |
| Reflect | 0x40 | 0x821A4718 |
Omega
| Map Address | Constructor Address | State Count | Default State |
|---|---|---|---|
| 0x82B168B0 | 0x821B5DC0 | 37 | 0x00 |
| Name | ID | Function Address |
|---|---|---|
| Wait | 0x00 | 0x821A9470 |
| Walk | 0x01 | 0x821A9680 |
| Run | 0x02 | 0x821A9890 |
| Fall | 0x03 | 0x821A9AA0 |
| Jump | 0x04 | 0x821A9D10 |
| Water Jump | 0x05 | 0x821A00B0 |
| Brake | 0x06 | 0x821A0128 |
| Quick Turn | 0x07 | 0x821A01A0 |
| Dead | 0x08 | 0x821A02C8 |
| Damage Light | 0x09 | 0x821A0340 |
| Push | 0x0A | 0x821A03B8 |
| Damage | 0x0B | 0x821A0340 |
| Grind | 0x0C | 0x821A0570 |
| Edge Grab | 0x0D | 0x821A05E8 |
| Edge Falling | 0x0E | 0x821A0660 |
| Edge Jumping | 0x0F | 0x821A06D8 |
| Spring | 0x11 | 0x821A07C8 |
| Wide Spring | 0x12 | 0x821A9FB0 |
| Dash Panel | 0x14 | 0x821A08B8 |
| Spring Type B | 0x13 | 0x821A0930 |
| Jump Panel | 0x15 | 0x821A09A8 |
| Goal | 0x16 | 0x821A3AE0 |
| Invincible | 0x17 | 0x821A0C38 |
| Wind | 0x18 | 0x821A0CD8 |
| Landing | 0x19 | 0x821A0D50 |
| Don't Move | 0x1A | 0x821A0DC8 |
| Up-Down Reel | 0x1B | 0x821A0E40 |
| Pole | 0x1E | 0x821A0EB8 |
| Chain Jump Land | 0x1F | 0x821A0F30 |
| Rainbow Ring | 0x20 | 0x821A0FA8 |
| Talk | 0x25 | 0x821A11A0 |
| Hovering | 0x4E | 0x821AA250 |
| Shot | 0x4F | 0x821AA5E0 |
| Lock on Laser | 0x50 | 0x821AA830 |
| Amigo Swap | 0x30 | 0x821A1A00 |
| Amigo Chase | 0x31 | 0x821A1BA0 |
| Psi-Grabbed | 0x26 | 0x821A12D0 |
Amy
| Map Address | Constructor Address | State Count | Default State |
|---|---|---|---|
| 0x82B169D8 | 0x821B5E28 | 42 | 0x00 |
| Name | ID | Function Address |
|---|---|---|
| Wait | 0x00 | 0x821AA9C8 |
| Walk | 0x01 | 0x821AAB70 |
| Run | 0x02 | 0x821AAD18 |
| Fall | 0x03 | 0x821AAEC0 |
| Jump | 0x04 | 0x821AAF38 |
| Water Jump | 0x05 | 0x821A00B0 |
| Brake | 0x06 | 0x821A0128 |
| Quick Turn | 0x07 | 0x821A01A0 |
| Dead | 0x08 | 0x821A02C8 |
| Damage Light | 0x09 | 0x821A0340 |
| Push | 0x0A | 0x821A03B8 |
| Damage | 0x0B | 0x821A0340 |
| Grind | 0x0C | 0x821A0570 |
| Edge Grab | 0x0D | 0x821A05E8 |
| Edge Falling | 0x0E | 0x821A0660 |
| Edge Jumping | 0x0F | 0x821A06D8 |
| Ottotto | 0x10 | 0x821A0750 |
| Spring | 0x11 | 0x821A07C8 |
| Wide Spring | 0x12 | 0x821AB0D8 |
| Dash Panel | 0x14 | 0x821A08B8 |
| Spring Type B | 0x13 | 0x821A0930 |
| Jump Panel | 0x15 | 0x821A09A8 |
| Goal | 0x16 | 0x821A3AE0 |
| Invincible | 0x17 | 0x821A0C38 |
| Wind | 0x18 | 0x821A0CD8 |
| Landing | 0x19 | 0x821A0D50 |
| Don't Move | 0x1A | 0x821A0DC8 |
| Up-Down Reel | 0x1B | 0x821A0E40 |
| Pole | 0x1E | 0x821A0EB8 |
| Chain Jump Land | 0x1F | 0x821A0F30 |
| Rainbow Ring | 0x20 | 0x821A0FA8 |
| Wall Wait | 0x21 | 0x821A1020 |
| Rope Land | 0x22 | 0x821A1098 |
| Amigo Swap | 0x30 | 0x821A1A00 |
| Amigo Chase | 0x31 | 0x821A1BA0 |
| Psi-Grabbed | 0x26 | 0x821A12D0 |
| Talk | 0x25 | 0x821A11A0 |
| Stealth Start | 0x5C | 0x821AB278 |
| Stealth End | 0x5D | 0x821AB3C8 |
| Double Jump Pre | 0x5E | 0x821AB470 |
| Hammer Attack | 0x60 | 0x821AB620 |
| Double Jump | 0x5F | 0x821AB760 |
Blaze
| Map Address | Constructor Address | State Count | Default State |
|---|---|---|---|
| 0x82B16B28 | 0x821B5E90 | 41 | 0x00 |
| Name | ID | Function Address |
|---|---|---|
| Wait | 0x00 | 0x821AB818 |
| Walk | 0x01 | 0x821ABA68 |
| Run | 0x02 | 0x821ABC78 |
| Fall | 0x03 | 0x821AAEC0 |
| Jump | 0x04 | 0x821ABE88 |
| Water Jump | 0x05 | 0x821A00B0 |
| Brake | 0x06 | 0x821A0128 |
| Quick Turn | 0x07 | 0x821A01A0 |
| Dead | 0x08 | 0x821A02C8 |
| Damage Light | 0x09 | 0x821A0340 |
| Push | 0x0A | 0x821A03B8 |
| Damage | 0x0B | 0x821A0340 |
| Grind | 0x0C | 0x821A0570 |
| Edge Grab | 0x0D | 0x821A05E8 |
| Edge Falling | 0x0E | 0x821A0660 |
| Edge Jumping | 0x0F | 0x821A06D8 |
| Ottotto | 0x10 | 0x821A0750 |
| Spring | 0x11 | 0x821A07C8 |
| Wide Spring | 0x12 | 0x821AC0C0 |
| Dash Panel | 0x14 | 0x821A08B8 |
| Spring Type B | 0x13 | 0x821A0930 |
| Jump Panel | 0x15 | 0x821A09A8 |
| Goal | 0x16 | 0x821A3AE0 |
| Invincible | 0x17 | 0x821A0C38 |
| Wind | 0x18 | 0x821A0CD8 |
| Landing | 0x19 | 0x821A0D50 |
| Don't Move | 0x1A | 0x821A0DC8 |
| Up-Down Reel | 0x1B | 0x821A0E40 |
| Pole | 0x1E | 0x821A0EB8 |
| Chain Jump Land | 0x1F | 0x821A0F30 |
| Rainbow Ring | 0x20 | 0x821A0FA8 |
| Wall Wait | 0x21 | 0x821A1020 |
| Rope Land | 0x22 | 0x821A1098 |
| Amigo Swap | 0x30 | 0x821A1A00 |
| Amigo Chase | 0x31 | 0x821A1BA0 |
| Psi-Grabbed | 0x26 | 0x821A12D0 |
| Talk | 0x25 | 0x821A11A0 |
| Accel Tornado | 0x61 | 0x821AC250 |
| Spinning Claw | 0x62 | 0x821AC3D0 |
| Fire Claw | 0x63 | 0x821AC660 |
| Homing After | 0x43 | 0x821AC8C8 |
Knuckles
| Map Address | Constructor Address | State Count | Default State |
|---|---|---|---|
| 0x82B16C70 | 0x821B5EF8 | 42 | 0x00 |
| Name | ID | Function Address |
|---|---|---|
| Wait | 0x00 | 0x821AC9F8 |
| Walk | 0x01 | 0x821ACBB0 |
| Run | 0x02 | 0x821ACD18 |
| Fall | 0x03 | 0x821ACE80 |
| Jump | 0x04 | 0x821AD080 |
| Water Jump | 0x05 | 0x821A00B0 |
| Brake | 0x06 | 0x821A0128 |
| Quick Turn | 0x07 | 0x821A01A0 |
| Dead | 0x08 | 0x821A02C8 |
| Damage Light | 0x09 | 0x821A0340 |
| Push | 0x0A | 0x821A03B8 |
| Damage | 0x0B | 0x821A0340 |
| Grind | 0x0C | 0x821A0570 |
| Edge Grind | 0x0D | 0x821A05E8 |
| Edge Falling | 0x0E | 0x821A0660 |
| Edge Jumping | 0x0F | 0x821A06D8 |
| Spring | 0x11 | 0x821A07C8 |
| Wide Spring | 0x12 | 0x821AD2F0 |
| Dash Panel | 0x14 | 0x821A08B8 |
| Spring Type B | 0x13 | 0x821A0930 |
| Jump Panel | 0x15 | 0x821A09A8 |
| Goal | 0x16 | 0x821A3AE0 |
| Invincible | 0x17 | 0x821A0C38 |
| Wind | 0x18 | 0x821A0CD8 |
| Landing | 0x19 | 0x821A0D50 |
| Don't Move | 0x1A | 0x821A0DC8 |
| Chain Jump Land | 0x1F | 0x821A0F30 |
| Rainbow Ring | 0x20 | 0x821A0FA8 |
| Wall Wait | 0x21 | 0x821A1020 |
| Rope Land | 0x22 | 0x821A1098 |
| Climb | 0x23 | 0x821AD4B8 |
| Glide | 0x2C | 0x821AD6A0 |
| Glide End | 0x2D | 0x821ADA08 |
| Up-Down Reel | 0x1B | 0x821A0E40 |
| Amigo Swap | 0x30 | 0x821A1A00 |
| Amigo Chase | 0x31 | 0x821A1BA0 |
| Psi-Grabbed | 0x26 | 0x821A12D0 |
| Talk | 0x25 | 0x821A11A0 |
| Head Knuckle | 0x64 | 0x821ADC60 |
| Screwdriver | 0x65 | 0x821ADF00 |
| Screwdriver After | 0x66 | 0x821AE1C8 |
| Screw Dive | 0x67 | 0x821AE300 |
Rouge
| Map Address | Constructor Address | State Count | Default State |
|---|---|---|---|
| 0x82B16DC0 | 0x821B5F60 | 44 | 0x00 |
| Name | ID | Function Address |
|---|---|---|
| Wait | 0x00 | 0x821AE558 |
| Walk | 0x01 | 0x821AE7F8 |
| Run | 0x02 | 0x821AEA98 |
| Fall | 0x03 | 0x821AED38 |
| Jump | 0x04 | 0x821AF020 |
| Water Jump | 0x05 | 0x821A00B0 |
| Brake | 0x06 | 0x821A0128 |
| Quick Turn | 0x07 | 0x821A01A0 |
| Dead | 0x08 | 0x821A02C8 |
| Damage Light | 0x09 | 0x821A0340 |
| Push | 0x0A | 0x821A03B8 |
| Damage | 0x0B | 0x821A0340 |
| Grind | 0x0C | 0x821A0570 |
| Edge Grab | 0x0D | 0x821A05E8 |
| Edge Falling | 0x0E | 0x821A0660 |
| Edge Jumping | 0x0F | 0x821A06D8 |
| Spring | 0x11 | 0x821A07C8 |
| Wide Spring | 0x12 | 0x821AF2A8 |
| Dash Panel | 0x14 | 0x821A08B8 |
| Spring Type B | 0x13 | 0x821A0930 |
| Jump Panel | 0x15 | 0x821A09A8 |
| Goal | 0x16 | 0x821A3AE0 |
| Invincible | 0x17 | 0x821A0C38 |
| Wind | 0x18 | 0x821A0CD8 |
| Landing | 0x19 | 0x821A0D50 |
| Don't Move | 0x1A | 0x821A0DC8 |
| Chain Jump Land | 0x1F | 0x821A0F30 |
| Rainbow Ring | 0x20 | 0x821A0FA8 |
| Wall Wait | 0x21 | 0x821A1020 |
| Rope Land | 0x22 | 0x821A1098 |
| Climb | 0x23 | 0x821AF4E8 |
| Glide | 0x2C | 0x821AF5E0 |
| Glide End | 0x2D | 0x821AF748 |
| Bomb Throw | 0x2E | 0x821AF8E8 |
| Bomb Snipe | 0x2F | 0x821AFAC8 |
| Tarzan | 0x1C | 0x821A4CB0 |
| Amigo Swap | 0x30 | 0x821A1A00 |
| Amigo Chase | 0x31 | 0x821A1BA0 |
| Psi-Grabbed | 0x26 | 0x821A12D0 |
| Talk | 0x25 | 0x821A11A0 |
| Blast Jump | 0x24 | 0x821AF2A8 (Same as Wide Spring) |
| Bomb Air | 0x68 | 0x821AFC90 |
| Multi Air Bomb | 0x69 | 0x821AFE38 |
| Heart Mine | 0x6A | 0x821AFFF0 |
Tails
| Map Address | Constructor Address | State Count | Default State |
|---|---|---|---|
| 0x82B16F20 | 0x821B5FC8 | 33 | 0x00 |
| Name | ID | Function Address |
|---|---|---|
| Wait | 0x00 | 0x821B0158 |
| Walk | 0x01 | 0x821B01D8 |
| Run | 0x02 | 0x821B0258 |
| Fall | 0x03 | 0x821B02D8 |
| Jump | 0x04 | 0x821B0480 |
| Water Jump | 0x05 | 0x821A00B0 |
| Brake | 0x06 | 0x821A0128 |
| Quick Turn | 0x07 | 0x821A01A0 |
| Dead | 0x08 | 0x821A02C8 |
| Damage Light | 0x09 | 0x821A0340 |
| Grind | 0x0C | 0x821A0570 |
| Spring | 0x11 | 0x821A07C8 |
| Wide Spring | 0x12 | 0x821B0658 |
| Dash Panel | 0x14 | 0x821A08B8 |
| Spring Type B | 0x13 | 0x821B0800 |
| Jump Panel | 0x15 | 0x821A09A8 |
| Goal | 0x16 | 0x821A3AE0 |
| Invincible | 0x17 | 0x821A0C38 |
| Wind | 0x18 | 0x821A0CD8 |
| Landing | 0x19 | 0x821A0D50 |
| Don't Move | 0x1A | 0x821A0DC8 |
| Up-Down Reel | 0x1B | 0x821A0E40 |
| Pole | 0x1E | 0x821A0EB8 |
| Chain Jump Land | 0x1F | 0x821A0F30 |
| Rainbow Ring | 0x20 | 0x821A0FA8 |
| Rope Land | 0x22 | 0x821A1098 |
| Glide | 0x2C | 0x821B09A8 |
| Bomb Throw | 0x2E | 0x821B0CD0 |
| Bomb Snipe | 0x2F | 0x821B0DE0 |
| Amigo Swap | 0x30 | 0x821A1A00 |
| Amigo Chase | 0x31 | 0x821A1BA0 |
| Psi-Grabbed | 0x26 | 0x821A12D0 |
| Talk | 0x25 | 0x821A11A0 |
Super Sonic
| Map Address | Constructor Address | State Count | Default State |
|---|---|---|---|
| 0x82B17028 | 0x821B6030 | 7 | 0x30 |
| Name | ID | Function Address |
|---|---|---|
| Wait | 0x00 | 0x821B0F58 |
| Amigo Change | 0x32 | 0x821B1290 |
| Amigo Swap | 0x30 | 0x821B1388 |
| Damage Light | 0x09 | 0x821B1488 |
| Dead | 0x08 | 0x821B1668 |
| Sonic Attack | 0x6B | 0x821B1720 |
| Goal | 0x16 | 0x821A3AE0 |
Super Shadow
| Map Address | Constructor Address | State Count | Default State |
|---|---|---|---|
| 0x82B17060 | 0x821B6030 | 7 | 0x30 |
| Name | ID | Function AddressFunction Address |
|---|---|---|
| Wait | 0x00 | 0x821B0F58 |
| Amigo Change | 0x32 | 0x821B1290 |
| Amigo Swap | 0x30 | 0x821B1388 |
| Damage Light | 0x09 | 0x821B1488 |
| Dead | 0x08 | 0x821B1668 |
| Shadow Attack | 0x6B | 0x821B1978 |
| Goal | 0x16 | 0x821A3AE0 |
Super Silver
| Map Address | Constructor Address | State Count | Default State |
|---|---|---|---|
| 0x82B17098 | 0x821B6030 | 7 | 0x30 |
| Name | ID | Function Address |
|---|---|---|
| Wait | 0x00 | 0x821B0F58 |
| Amigo Change | 0x32 | 0x821B1290 |
| Amigo Swap | 0x30 | 0x821B1388 |
| Damage Light | 0x09 | 0x821B1488 |
| Dead | 0x08 | 0x821B1668 |
| Silver Attack | 0x6C | 0x821B1B10 |
| Goal | 0x16 | 0x821A3AE0 |
Boss State Maps
Boss Sonic
| Map Address | Constructor Address | State Count | Default State |
|---|---|---|---|
| 0x82B17180 | 0x821B6168 | 9 | 0x1 |
| Name | ID | Function Address |
|---|---|---|
| Player Search | 0x01 | 0x821B47C0 |
| Approach | 0x02 | 0x821B49C0 |
| Damage | 0x03 | 0x821B4B10 |
| Dead | 0x04 | 0x821B4E90 |
| Winner | 0x05 | 0x821B5030 |
| Stun | 0x06 | 0x821B50A0 |
| Psi-Grabbed | 0x07 | 0x821B5298 |
| Homing | 0x0E | 0x821B5310 |
| Chain Jump Land | 0x10 | 0x821B56A8 |
Boss Shadow
| Map Address | Constructor Address | State Count | Default State |
|---|---|---|---|
| 0x82B170D0 | 0x821B61D0 | 11 | 0x1 |
| Name | ID | Function Address |
|---|---|---|
| Player Search | 0x01 | 0x821B1CE8 |
| Approach | 0x02 | 0x821B1FB8 |
| Damage | 0x03 | 0x821B2140 |
| Dead | 0x04 | 0x821B21D0 |
| Winner | 0x05 | 0x821B22A8 |
| Stun | 0x06 | 0x821B23D0 |
| Psi-Grabbed | 0x07 | 0x821B2530 |
| Homing | 0x0E | 0x821B2788 |
| Spin Kick | 0x12 | 0x821B2AB8 |
| Chaos Spear | 0x13 | 0x821B2C48 |
| Chaos Boost | 0x14 | 0x821B3110 |
Boss Silver
| Map Address | Constructor Address | State Count | Default State |
|---|---|---|---|
| 0x82B17128 | 0x821B6100 | 11 | 0x1 |
| Name | ID | Function Address |
|---|---|---|
| Player Search | 0x01 | 0x821B32D8 |
| Approach | 0x02 | 0x821B3668 |
| Damage | 0x03 | 0x821B3868 |
| Dead | 0x04 | 0x821B3B68 |
| Winner | 0x05 | 0x821B3C50 |
| Teleport | 0x08 | 0x821B3CE8 |
| Upheave | 0x0A | 0x821B3EC0 |
| Object Throw | 0x09 | 0x821B4018 |
| Homing Catch | 0x0B | 0x821B41F8 |
| Jump on Psi | 0x0C | 0x821B4430 |
| Ride Smash | 0x0D | 0x821B4640 |
Special State Maps
Snowboard
| Map Address | Constructor Address | State Count | Default State |
|---|---|---|---|
| 0x82B163C8 | 0x821B5CF0 | 13 | 0x0 |
| Name | ID | Function Address |
|---|---|---|
| Run | 0x0 | 0x821A8668 |
| Brake | 0x1 | 0x821A86E0 |
| Prepare Jump | 0x2 | 0x821A8758 |
| Fall | 0x3 | 0x821A87D0 |
| Jump | 0x4 | 0x821A8848 |
| Spring | 0x5 | 0x821A88C0 |
| Damage | 0x6 | 0x821A8938 |
| Dead | 0x7 | 0x821A89B0 |
| Grind | 0x8 | 0x821A8A28 |
| Grind Brake | 0x8 | 0x821A8AA0 |
| Grind Prepare Jump | 0xA | 0x821A8B18 |
| Run Against | 0xB | 0x821A8B90 |
| Landing | 0xC | 0x821A8C08 |
Mach Speed
| Map Address | Constructor Address | State Count | Default State |
|---|---|---|---|
| 0x82B165B8 | 0x821B5D58 | 14 | 0x0 |
| Name | ID | Function Address |
|---|---|---|
| Start | 0x0 | 0x821A8C80 |
| Run | 0x1 | 0x821A8DF0 |
| Fall | 0x2 | 0x821A8E68 |
| Jump | 0x3 | 0x821A8EE0 |
| Damage | 0x4 | 0x821A8F58 |
| Dead | 0x5 | 0x821A8FC8 |
| Dramatic Jump | 0x6 | 0x821A9040 |
| Dash Panel | 0x8 | 0x821A90B8 |
| Spring Type B | 0x9 | 0x821A9130 |
| Jump Panel | 0xA | 0x821A91A8 |
| Light Dash | 0xB | 0x821A9220 |
| Chain Jump Land | 0xC | 0x821A9298 |
| Chain Fall | 0xD | 0x821A9310 |
| Goal | 0xE | 0x821A9388 |
Common Context State Maps
Common
| Map Address | Constructor Address | State Count | Default State |
|---|---|---|---|
| 0x82B163C0 | 0x821B5B50 | 1 | 0x0 |
| Name | ID | Function Address |
|---|---|---|
| Debug Wait | 0x0 | 0x821A8540 |
Easy
| Map Address | Constructor Address | State Count | Default State |
|---|---|---|---|
| 0x82B1688C | 0x821B5B50 | 1 | 0x0 |
| Name | ID | Function Address |
|---|---|---|
| Easy Damaged & Wind | 0x0 | 0x821A9400 |
Title
| Map Address | Constructor Address | State Count | Default State |
|---|---|---|---|
| 0x82B171C8 | 0x821B5B50 | 2 | 0x0 |
| Name | ID | Function Address |
|---|---|---|
| Title Wait | 0x0 | 0x821B59B8 |
| Title Selected | 0x1 | 0x821B5A90 |