Main public logs
Appearance
Combined display of all available logs of HedgeDocs. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).
- 15:26, 14 April 2026 Hyper talk contribs created page Sonic the Hedgehog (2006) LuaSystem Functions (Created page with "= LuaSystem = These functions are provided by <code>Sonicteam::LuaSystem</code>. == script.reload == {{Notice|type=info|content=This function is an alias of <code>Game.ExecScript</code>.}} === Description === Loads and executes the specified Lua script. This function expects a path to a <code>*.lub</code> file with a <code>*.lua</code> file extension. === Signature === script.reload(path) ==== Parame...")
- 15:25, 14 April 2026 Hyper talk contribs created page Sonic the Hedgehog (2006) GameScript Functions (Created page with "{{Notice|type=info|content=When actors are referenced by name, they can be targeted on specific layers when formatted as <code>{set_layer}:{actor_name}</code> (without the brackets, of course). Otherwise, the actor names can be provided as-is.}} = GameScript = These functions are provided by <code>Sonicteam::GameScript</code>. == Signal == {{Notice|type=warn|content=This function is unused and has not been tested, information regarding it may be inaccurate.}} === Descr...")
- 15:25, 14 April 2026 Hyper talk contribs created page Sonic the Hedgehog (2006) RenderAction Functions (Created page with "{{Notice|type=warn|content=This list is a work in progress!}} = RenderAction = These functions are provided for <code>Sonicteam::RenderAction</code> procedures. === Pixel Formats === {| class="wikitable" |+ !Name !Description |- |A8R8G8B8 |Used for 8-bit buffers (32bpp). |- |A16B16G16R16F |Used for 16-bit floating point buffers (64bpp). |- |A32B32G32R32F |Used for 32-bit floating point buffers (128bpp). |- |HDR |Used for bloom buffers. |- |R32F |Used for single channel...")
- 15:25, 14 April 2026 Hyper talk contribs created page Sonic the Hedgehog (2006) EndingMode Functions (Created page with "= EndingMode = These functions are provided by <code>Sonicteam::EndingMode</code>. == Text == === Description === Creates a text entity for the staff roll. === Signature === Text(mode, unknown_1, text_card, unknown_2) ==== Parameters ==== {| class="wikitable" |+ !Parameter !Type !Description !Required? |- |mode |Pointer |A pointer to <code>Sonicteam::EndingMode</code>. |✔️ |- |unknown_1 |Number |This parameter is unimplemented. Usually 0.5. |✔️ |- |text_card...")
- 18:11, 13 April 2026 Hyper talk contribs created page Sonic the Hedgehog (2006) Script Functions (Created page with "{{Notice|type=warn|content=This list is a work in progress!}} = Game Namespace = These functions are provided by the <code>Game</code> library. == Game.SetPlayer == === Description === Sets default player parameters for the stage. These are only used if the stage set does not provide player start objects. === Signature === Game.SetPlayer(x, y, z, yaw, player_name, player_no, amigo) ==== Parameters ==== {| class="wikitable" |+ !Parameter !Type !Description !Required...") Tag: Visual edit: Switched