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Combined display of all available logs of HedgeDocs. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).
- 16:30, 13 August 2025 PTKay talk contribs deleted page User:Hedgedocs-admin (content was: "test", and the only contributor was "PTKay" (talk))
- 16:30, 13 August 2025 PTKay talk contribs created page User:Hedgedocs-admin (Created page with "test") Tag: Visual edit
- 10:54, 13 August 2025 PTKay talk contribs changed group membership for Justin113D from (none) to scripters
- 14:58, 11 August 2025 Justin113D talk contribs created page Template:Shader Documentation (Created page with "<includeonly>{{DISPLAYTITLE:{{{game}}} Shaders - {{{shader name}}}}} [[{{{game}}} Shaders|Return to shaders list]] == Overview == {{SXSG Shader Behavior | model = 2 }} {{{overview}}} === Related shaders === {{{related shaders|}}} == Behavior == {{{behavior|}}} === Vertex Colors === {{{vertex color|This shader does not use vertex colors.}}} == Material Inputs == === Textures === {| class="wikitable" width="100%" |+ !width=1%|{{#tip-text: Name|Name of the material t...")
- 13:33, 11 August 2025 Justin113D talk contribs created page Template:ShaderLink (Added template)
- 20:58, 10 August 2025 Justin113D talk contribs created page Template:SXSG Shader Behavior (Created page with "<includeonly><div class="hedgedocs-notice hedgedocs-notice-info"> <div class="hedgedocs-notice-header">Standard Behavior</div> <div class="hedgedocs-notice-content"><b>Shader model:</b> [{{{model}}}] {{#switch: {{{model}}} | 0 = Clear | 1 = Unlit | 2 = Standard (PBR) | 3 = Subsurface Scattering (PBR) | 4 = Anisotropic Reflections (PBR) | 5 = Unknown | 6 = Unknown | 7 = Unknown }} {{#ifexpr: {{{multi_tangent|0...")
- 19:13, 10 August 2025 Justin113D talk contribs moved page Shadow Generations Shader Models to Shadow Generations Standard Shader Behaviors (Page gains more info alongside the models)
- 10:38, 8 August 2025 Justin113D talk contribs created page Shadow Generations Shaders - Emission dpnEa (Created page with "{{DISPLAYTITLE:Shadow Generations Shaders - Emission_dpnEa}} Return to shaders list A standard PBR shader with an emission layer and a luminance texture slot for additional brightness control. === Related shaders === * Emission_d * Emission_dE * Emission_dnE * Shadow Generations Shaders - Emission_dpE|Em...")
- 10:33, 8 August 2025 Justin113D talk contribs created page Shadow Generations Shaders - Emission dpnE (Created page with "{{DISPLAYTITLE:Shadow Generations Shaders - Emission_dpnE}} Return to shaders list A standard PBR shader with an emission layer and no special logic. === Related shaders === * Emission_d * Emission_dE * Emission_dnE * Emission_dpE * Shadow Generations Shaders...")
- 10:31, 8 August 2025 Justin113D talk contribs created page Shadow Generations Shaders - Emission dpE (Created page with "{{DISPLAYTITLE:Shadow Generations Shaders - Emission_dpE}} Return to shaders list A standard PBR shader with an emission layer and no special logic. === Related shaders === * Emission_d * Emission_dE * Emission_dnE * Emission_dpnE * Shadow Generations Shader...")
- 10:22, 8 August 2025 Justin113D talk contribs created page Shadow Generations Shaders - Emission dnE (Created page with "{{DISPLAYTITLE:Shadow Generations Shaders - Emission_dnE}} Return to shaders list A standard PBR shader with an emission layer and no special logic. === Related shaders === * Emission_d * Emission_dE * Emission_dpE * Emission_dpnE * Shadow Generations Shader...")
- 10:13, 8 August 2025 Justin113D talk contribs created page Shadow Generations Shaders - Emission dE (Created page with "{{DISPLAYTITLE:Shadow Generations Shaders - Common_d}} Return to shaders list A standard PBR shader with an emission layer and no special logic. === Related shaders === * Emission_d * Emission_dpE * Emission_dnE * Emission_dpnE * Shadow Generations Shaders...")
- 10:09, 8 August 2025 Justin113D talk contribs created page Shadow Generations Shaders - Emission d (Created page with "{{DISPLAYTITLE:Shadow Generations Shaders - Common_d}} Return to shaders list A standard PBR shader with an emission layer and no special logic. === Related shaders === * Emission_dE * Emission_dpE * Emission_dnE * Emission_dpnE * Shadow Generations Shader...")
- 18:47, 7 August 2025 Justin113D talk contribs created page Shadow Generations Shader Models (Created page with "The majority of all shadow generations shaders make use of "shader models", which loosely determine how a shader interacts with lighting or more. {| class="wikitable" width="90%" style="margin: auto;" |+ !Index !Name !Description |- |0 |Clear |Technically, this is the "no shader model" shader model, and so far no shader has been discovered that uses it. It is used to determine where to draw the skybox |- |1 |Unlit |These shaders do no interact with lighting at all, but...") Tag: Visual edit: Switched
- 18:45, 7 August 2025 Justin113D talk contribs created page File:Anisotropic Reflections.png
- 18:45, 7 August 2025 Justin113D talk contribs uploaded File:Anisotropic Reflections.png
- 18:04, 7 August 2025 Justin113D talk contribs created page Template:Shader Parameter Table Header (Created page with "<includeonly>{| class="wikitable" width="100%" |+ !width=1%|Name !width=25%| X !width=25%| Y !width=25%| Z !width=25%| W |-</includeonly> <noinclude> == Examples == {{Shader Parameter Table Header}} !<code>diffuse</code> | Some | Body | Once | Toldme |- !<code>PBRFactor</code> |Specular factor |Roughness factor |Metallic factor |N/A |} </noinclude>")
- 17:55, 7 August 2025 Justin113D talk contribs created page Template:Shader Texture Table Header (Created page with "<includeonly>{| class="wikitable" width="100%" |+ !width=1%|Name !width=1%|Index !width=1%|UV Index !width=1%|Kind !width=24%| Red !width=24%| Green !width=24%| Blue !width=24%| Alpha |- </includeonly> <noinclude> == Examples == {{Shader Texture Table Header}} !<code>diffuse</code> |0 |0 |Albedo |colspan="3"|Albedo color |Transparency |- !<code>test</code> |1 |2...")
- 15:51, 3 August 2025 Kwasior talk contribs created page Creating custom uv-anims with KwasTools (Created the page and saved because my internet malfunctioned and I dont want to write it all over again) Tag: Visual edit
- 11:11, 2 August 2025 Justin113D talk contribs created page Shadow Generations Shaders - Common dpnm (Created page with "{{DISPLAYTITLE:Shadow Generations Shaders - Common_dpnm}} Return to shaders list A standard PBR shader, with an additional color mask texture. The color mask is used to overlay the diffuse parameter color over the diffuse texture color (after vertex colors were applied!). This is useful if you want to animate specific regions of a material. === Related shaders === * Common_dpn == Behavior ==...") Tag: Visual edit: Switched
- 11:10, 2 August 2025 Justin113D talk contribs created page File:SXSG Common dpnm example.jpg
- 11:10, 2 August 2025 Justin113D talk contribs uploaded File:SXSG Common dpnm example.jpg
- 10:48, 2 August 2025 Justin113D talk contribs created page Shadow Generations Shaders - Common dither dpn (Created page with "{{DISPLAYTITLE:Shadow Generations Shaders - Common_dither_dpn}} Return to shaders list The standard PBR shader using noise dithering. Also supports modifying material transparency using the diffuse color parameter. === Related shaders === * Common_d * Common_dp * Shadow Generations Shaders - Common_dn|Common_d...")
- 10:05, 2 August 2025 Justin113D talk contribs created page File:SXSG Noise Dithering Ingame.png
- 10:05, 2 August 2025 Justin113D talk contribs uploaded File:SXSG Noise Dithering Ingame.png
- 09:53, 2 August 2025 Justin113D talk contribs created page File:SXSG Noise Dithering.png
- 09:53, 2 August 2025 Justin113D talk contribs uploaded File:SXSG Noise Dithering.png
- 09:51, 2 August 2025 Justin113D talk contribs created page File:SXSG Noise Dithering Animated.gif
- 09:51, 2 August 2025 Justin113D talk contribs uploaded File:SXSG Noise Dithering Animated.gif
- 09:51, 2 August 2025 Justin113D talk contribs created page File:SXSG blue noise 256x red channel.png
- 09:51, 2 August 2025 Justin113D talk contribs uploaded File:SXSG blue noise 256x red channel.png
- 09:42, 2 August 2025 Justin113D talk contribs created page File:LinearDithering.png
- 09:42, 2 August 2025 Justin113D talk contribs uploaded File:LinearDithering.png
- 09:41, 2 August 2025 Justin113D talk contribs created page File:Linear Vertical Gradient 128x.png
- 09:41, 2 August 2025 Justin113D talk contribs uploaded File:Linear Vertical Gradient 128x.png
- 08:27, 2 August 2025 Justin113D talk contribs uploaded a new version of File:SXSG Dithering animation.gif (Proper encoding this time)
- 08:25, 2 August 2025 Justin113D talk contribs reverted File:SXSG Dithering animation.gif to an old version (Reverted to version as of 19:03, 1 August 2025 (UTC))
- 08:17, 2 August 2025 Justin113D talk contribs uploaded a new version of File:SXSG Dithering animation.gif (Re-rendered with a black background)
- 19:03, 1 August 2025 Justin113D talk contribs uploaded a new version of File:SXSG Dithering animation.gif (Reduced dimensions to 128x128 to enable thumbnail animation)
- 04:13, 24 July 2025 FenTheOtter talk contribs created page Player State IDs (Some of these might not have the correct interior names, and I might be missing some, apologies. I'll put these in proper tables later) Tag: Visual edit
- 03:40, 24 July 2025 FenTheOtter talk contribs created page Section IDs (Created page with "This page contains the section IDs for Sonic the Hedgehog (2006). Stage maps tend to follow a three-letter shorthand, followed by the section letter, boss maps simply state the boss and number, and event maps follow an eXXXX format, with "XXXX" standing for the event number. == Wave Ocean == {| class="wikitable" |+ !Section id !Area in-game |- |wvo_a |Beachside section |- |wvo_b |Mach speed section |} == Dusty Desert == {| class="wikitable" |+ !Section id !Area in-gam...") Tag: Visual edit: Switched
- 19:07, 22 July 2025 Justin113D talk contribs created page Shadow Generations Shaders - Common dpna (Added page)
- 19:02, 22 July 2025 Justin113D talk contribs created page Shadow Generations Shaders - Common dp (Added page)
- 18:56, 22 July 2025 Justin113D talk contribs created page Shadow Generations Shaders - Common dn (Added page)
- 18:54, 22 July 2025 Justin113D talk contribs created page Shadow Generations Shaders - Common d (Added page) Tag: Visual edit: Switched
- 21:06, 12 July 2025 Justin113D talk contribs created page File:SXSG Deferred rendering combined.png
- 21:06, 12 July 2025 Justin113D talk contribs uploaded File:SXSG Deferred rendering combined.png
- 17:35, 12 July 2025 Justin113D talk contribs created page Shadow Generations Shaders - Common dpn (Added page)
- 17:10, 12 July 2025 Justin113D talk contribs created page Sonic Unleashed Shaders (Added page)
- 17:04, 12 July 2025 Justin113D talk contribs created page Sonic Generations Shaders (Page added)