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Creating custom uv-anims with KwasTools

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Revision as of 15:51, 3 August 2025 by Kwasior (talk | contribs) (Created the page and saved because my internet malfunctioned and I dont want to write it all over again)
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Info
This guide uses he_anim_tool from KwasTools package.


Brief description of the formatBrief description of the format

Uv-anims are used to animate textures inside of material files. The most common usage would be the animation of eyes in cutscenes. Files differ in capabilities between Hedgehog Engine 1 and Hedgehog Engine 2.

Types of transformations
Type Value HE1 HE2
Position X 0 ✔️ ✔️
Position Y 1 ✔️ ✔️
Rotation 2 ✔️
Scale X 3 ✔️
Scale Y 4 ✔️
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