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Shadow Generations Shaders - Common_dpn

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Revision as of 17:35, 12 July 2025 by Justin113D (talk | contribs) (Added page)
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Behavior

Textures

diffuse

A standard albedo texture.

Uses alpha channel for transparency.

Uses the 1st UV channel.

specular

A standard PRM texture.

Uses the 1st UV channel.

normal

A standard normal map texture.

Attempts to use the 3rd UV channel.

Parameters

This shader does not use any parameters

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