Template:Shader Documentation
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No description.
| Parameter | Description | Type | Status | |
|---|---|---|---|---|
| Game | game | Which game this shader belongs to | String | required |
| Shader name | shader name | The name of the shader | String | required |
| Overview | overview | Overview content | Content | required |
| Related shaders | related shaders | List of related shaders | String | optional |
| Behavior | behavior | Behavior content | Content | optional |
| Vertex color | vertex color | Vertex color behavior | Content | optional |
| Textures | textures | Texture table contents; Fields seperated by commas, column spans specified by underscores and rows seperated by semicolons | Content | optional |
| Parameters | parameters | Parameter table contents; Fields seperated by commas, column spans specified by underscores and rows seperated by semicolons | Content | optional |
| Technical | technical | Technical information | Content | optional |
| Shader features (technical) | features | List of technical features that the shader has been compiled with | Content | optional |
WIP
Example
Overview
Shader Behavior Overview
Shader model:
A standard PBR shader with no special behavior.
Related shaders
Behavior
Lorem ipsum.
Vertex Colors
- Color is multiplied into the
diffusetexture color - Alpha is multiplied into the
diffusetexture alpha
Material Inputs
Textures
| Name | Index | UV Index | Kind | Red | Green | Blue | Alpha |
|---|
Parameters
| Name | X | Y | Z | W |
|---|
Technical
| Shader Features |
|---|