Related changes
Appearance
Enter a page name to see changes on pages linked to or from that page. (To see members of a category, enter Category:Name of category). Changes to pages on your Watchlist are in bold.
List of abbreviations:
- N
- This edit created a new page (also see list of new pages)
- m
- This is a minor edit
- b
- This edit was performed by a bot
- (±123)
- The page size changed by this number of bytes
12 July 2025
08:38 | Hedgehog Engine 2 - Textures diffhist +167 Justin113D talk contribs (Updated table links) |
11 July 2025
|
N 22:08 | Hedgehog Engine 2 - Textures 5 changes history +8,782 [Justin113D (5×)] | |||
|
22:08 (cur | prev) +576 Justin113D talk contribs (Added prm table for old HE2 games) | ||||
|
21:49 (cur | prev) +164 Justin113D talk contribs (added caption to ref texture) | ||||
|
21:40 (cur | prev) +37 Justin113D talk contribs (added blue prm channel) | ||||
|
21:32 (cur | prev) +1,256 Justin113D talk contribs Tag: Visual edit: Switched | ||||
N |
|
21:03 (cur | prev) +6,749 Justin113D talk contribs (Added base page) Tag: Visual edit: Switched |
N 19:46 | Hedgehog Engine 2 - Weather diffhist +974 Justin113D talk contribs (Added page) |
|
N 19:44 | Normal mapping 2 changes history +7,882 [Justin113D (2×)] | |||
m |
|
19:44 (cur | prev) 0 Justin113D talk contribs (Fixed headings) | |||
N |
|
19:43 (cur | prev) +7,882 Justin113D talk contribs (Added page) Tag: Visual edit |
|
N 19:20 | Transparency Dithering 3 changes history +861 [Justin113D (3×)] | |||
|
19:20 (cur | prev) +198 Justin113D talk contribs (Adde dithering example) Tag: Visual edit: Switched | ||||
m |
|
19:13 (cur | prev) +2 Justin113D talk contribs (Improved wording) Tag: Visual edit | |||
N |
|
19:12 (cur | prev) +661 Justin113D talk contribs (Created page) Tag: Visual edit: Switched |
N 19:07 | Mesh Layers diffhist +1,153 Justin113D talk contribs (Added page) |
|
N 18:51 | Hedgehog Engine 2 - Deferred Rendering 2 changes history +2,304 [Justin113D (2×)] | |||
|
18:51 (cur | prev) +353 Justin113D talk contribs (Updated links) Tag: Visual edit: Switched | ||||
N |
|
18:46 (cur | prev) +1,951 Justin113D talk contribs (Created page with "Deferred rendering is a rendering technique used in Hedgehog Engine 2 games. The “standard” way of rendering is called “forward rendering”, and simply draws one mesh after another, including all the lighting calculations. But since one mesh can hide a significant portion of another, many of those lighting calculations go to waste and could be better spent elsewhere. This is where deferred rendering comes in: Instead of calculating the lighting for every mesh in...") Tag: Visual edit: Switched |
N 18:36 | Vertex Colors diffhist +1,075 Justin113D talk contribs (Added page contents) |