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Justin113D (talk | contribs)
m Added file extensions to NeedleTextureStreamingUtility and HE2 Shader Compiler
NextinHKRY (talk | contribs)
Added HedgeBake
 
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* [[SonicGLvl]]
* [[SonicGLvl]]
* [[Meta Instancer]] (.mti)


=== Lighting ===
=== Lighting ===
* [[GI Atlas Converter]]
* [[GI Atlas Converter]]
* [[HedgeGI]]
* [[HedgeGI]]
* [[HedgeBake]]
* [[SonicLightTools]]
* [[SonicLightTools]]


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* [[Hedgehog Engine Blender I/O]]
* [[Hedgehog Engine Blender I/O]]
* [[HedgeMatEdit]] (.material)
* [[Model Converter]] (.model)
* [[Model Converter]] (.model)
* [[modelfbx]] (.model / .terrain-model / .skl.hkx / .anm.hkx)
* [[modelfbx]] (.model / .terrain-model / .skl.hkx / .anm.hkx)
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=== Text ===
=== Text ===
* [[Converse]] (.fco / .fte)
* [[Converse]] (.fco / .fte)
* [[SonicColorsXTBConv]] (.xtb)


=== UI ===
=== UI ===
* [[Shuriken]] (.xncp / .yncp)
* [[Shuriken]] (.xncp / .yncp)
* [[Kunai]] (.xncp / .yncp / .gncp / .sncp)
* [[Kunai]] (.xncp / .yncp / .gncp / .sncp)

Latest revision as of 11:31, 12 September 2025

This section contains tools that aren't specific to any Sonic game. Below you can see the tools divided by the engine they target and their purpose.

Various Engines

Audio

Hedgehog Engine

Animations

Archives

Collision

Level Editing

Lighting

Shaders

Models

Terrain

Textures

Text

UI

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