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m Added file extensions to NeedleTextureStreamingUtility and HE2 Shader Compiler
 
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* [[Frontiers Animation Tools]] (.skl.pxd / .anm.pxd)
* [[Frontiers Animation Tools]] (.skl.pxd / .anm.pxd)
* [[KwasTools (Hedgehog Engine)|io_kwastools]] (.cam-anim, .uv-anim)
* [[KwasTools (Hedgehog Engine)|io_kwastools]] (.cam-anim / .uv-anim)
* [[HavokAnimationExporter]] (.skl.hkx / .anm.hkx)
* [[Havok Animation Exporter]] (.skl.hkx / .anm.hkx)


=== Archives ===
=== Archives ===
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* [[YACpkTool]] (.cpk)
* [[YACpkTool]] (.cpk)


* [[HedgeArchiveEditor]] (.ar, .pfd, .pac)
* [[HedgeArchiveEditor]] (.ar / .pfd / .pac)
* [[HedgeArcPack]] (.ar, .pfd, .pac)
* [[HedgeArcPack]] (.ar / .pfd / .pac)
* [[ar0pack-ar0unpack]] (.ar, .pfd)
* [[ar0pack-ar0unpack]] (.ar / .pfd)


=== Collision ===
=== Collision ===
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* [[HedgeGI]]
* [[HedgeGI]]
* [[SonicLightTools]]
* [[SonicLightTools]]
=== Shaders ===
* [[HE2 Shader Compiler]] (.vso / .pso / .cso / .hlsl)


=== Models ===
=== Models ===


* [[Hedgehog Engine I/O]]
* [[Hedgehog Engine Blender I/O]]
* [[Model Converter]] (.model)
* [[Model Converter]] (.model)
* [[modelfbx]] (.model / .terrain-model / .skl.hkx / .anm.hkx)
* [[modelfbx]] (.model / .terrain-model / .skl.hkx / .anm.hkx)
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* [[Hedgehog Converter]]
* [[Hedgehog Converter]]
=== Textures ===
* [[NeedleTextureStreamingUtility]] (.ntsp / .dds)


=== Text ===
=== Text ===
* [[Converse]] (.fco / .fte)
* [[Converse]] (.fco / .fte)
=== UI ===
=== UI ===
* [[Shuriken]] (.xncp / .yncp)
* [[Shuriken]] (.xncp / .yncp)
* [[Kunai]] (.xncp / .yncp / .gncp / .sncp)
* [[Kunai]] (.xncp / .yncp / .gncp / .sncp)

Latest revision as of 20:19, 11 July 2025

This section contains tools that aren't specific to any Sonic game. Below you can see the tools divided by the engine they target and their purpose.

Various Engines

Audio

Hedgehog Engine

Animations

Archives

Collision

Level Editing

Lighting

Shaders

Models

Terrain

Textures

Text

UI

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