Jump to content

Tools: Difference between revisions

From HedgeDocs
Skyth (talk | contribs)
No edit summary
Justin113D (talk | contribs)
Added HedgeMatEdit tool
 
(6 intermediate revisions by 3 users not shown)
Line 12: Line 12:


* [[Frontiers Animation Tools]] (.skl.pxd / .anm.pxd)
* [[Frontiers Animation Tools]] (.skl.pxd / .anm.pxd)
* [[KwasTools (Hedgehog Engine)|io_kwastools]] (.cam-anim, .uv-anim)
* [[KwasTools (Hedgehog Engine)|io_kwastools]] (.cam-anim / .uv-anim)
* [[HavokAnimationExporter]] (.skl.hkx / .anm.hkx)
* [[Havok Animation Exporter]] (.skl.hkx / .anm.hkx)


=== Archives ===
=== Archives ===
Line 20: Line 20:
* [[YACpkTool]] (.cpk)
* [[YACpkTool]] (.cpk)


* [[HedgeArchiveEditor]] (.ar, .pfd, .pac)
* [[HedgeArchiveEditor]] (.ar / .pfd / .pac)
* [[HedgeArcPack]] (.ar, .pfd, .pac)
* [[HedgeArcPack]] (.ar / .pfd / .pac)
* [[ar0pack-ar0unpack]] (.ar, .pfd)
* [[ar0pack-ar0unpack]] (.ar / .pfd)


=== Collision ===
=== Collision ===
Line 30: Line 30:


* [[SonicGLvl]]
* [[SonicGLvl]]
* [[Meta Instancer]] (.mti)


=== Lighting ===
=== Lighting ===
Line 35: Line 36:
* [[HedgeGI]]
* [[HedgeGI]]
* [[SonicLightTools]]
* [[SonicLightTools]]
=== Shaders ===
* [[HE2 Shader Compiler]] (.vso / .pso / .cso / .hlsl)


=== Models ===
=== Models ===


* [[Hedgehog Engine Blender I/O]]
* [[Hedgehog Engine Blender I/O]]
* [[HedgeMatEdit]] (.material)
* [[Model Converter]] (.model)
* [[Model Converter]] (.model)
* [[modelfbx]] (.model / .terrain-model / .skl.hkx / .anm.hkx)
* [[modelfbx]] (.model / .terrain-model / .skl.hkx / .anm.hkx)
Line 47: Line 53:


* [[Hedgehog Converter]]
* [[Hedgehog Converter]]
=== Textures ===
* [[NeedleTextureStreamingUtility]] (.ntsp / .dds)


=== Text ===
=== Text ===
* [[Converse]] (.fco / .fte)
* [[Converse]] (.fco / .fte)
=== UI ===
=== UI ===
* [[Shuriken]] (.xncp / .yncp)
* [[Shuriken]] (.xncp / .yncp)
* [[Kunai]] (.xncp / .yncp / .gncp / .sncp)
* [[Kunai]] (.xncp / .yncp / .gncp / .sncp)

Latest revision as of 08:07, 17 August 2025

This section contains tools that aren't specific to any Sonic game. Below you can see the tools divided by the engine they target and their purpose.

Various Engines

Audio

Hedgehog Engine

Animations

Archives

Collision

Level Editing

Lighting

Shaders

Models

Terrain

Textures

Text

UI

Cookies help us deliver our services. By using our services, you agree to our use of cookies.