Jump to content

Tools: Difference between revisions

From HedgeDocs
Justin113D (talk | contribs)
m Added file extensions to NeedleTextureStreamingUtility and HE2 Shader Compiler
Justin113D (talk | contribs)
Added HedgeMatEdit tool
 
(One intermediate revision by one other user not shown)
Line 30: Line 30:


* [[SonicGLvl]]
* [[SonicGLvl]]
* [[Meta Instancer]] (.mti)


=== Lighting ===
=== Lighting ===
Line 43: Line 44:


* [[Hedgehog Engine Blender I/O]]
* [[Hedgehog Engine Blender I/O]]
* [[HedgeMatEdit]] (.material)
* [[Model Converter]] (.model)
* [[Model Converter]] (.model)
* [[modelfbx]] (.model / .terrain-model / .skl.hkx / .anm.hkx)
* [[modelfbx]] (.model / .terrain-model / .skl.hkx / .anm.hkx)

Latest revision as of 08:07, 17 August 2025

This section contains tools that aren't specific to any Sonic game. Below you can see the tools divided by the engine they target and their purpose.

Various Engines

Audio

Hedgehog Engine

Animations

Archives

Collision

Level Editing

Lighting

Shaders

Models

Terrain

Textures

Text

UI

Cookies help us deliver our services. By using our services, you agree to our use of cookies.