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Justin113D (talk | contribs) m Added file extensions to NeedleTextureStreamingUtility and HE2 Shader Compiler |
Justin113D (talk | contribs) Added HedgeMatEdit tool |
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* [[SonicGLvl]] | * [[SonicGLvl]] | ||
* [[Meta Instancer]] (.mti) | |||
=== Lighting === | === Lighting === | ||
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* [[Hedgehog Engine Blender I/O]] | * [[Hedgehog Engine Blender I/O]] | ||
* [[HedgeMatEdit]] (.material) | |||
* [[Model Converter]] (.model) | * [[Model Converter]] (.model) | ||
* [[modelfbx]] (.model / .terrain-model / .skl.hkx / .anm.hkx) | * [[modelfbx]] (.model / .terrain-model / .skl.hkx / .anm.hkx) |
Latest revision as of 08:07, 17 August 2025
This section contains tools that aren't specific to any Sonic game. Below you can see the tools divided by the engine they target and their purpose.
Various Engines
Audio
- SonicAudioTools (.csb / .acb)
Hedgehog Engine
Animations
- Frontiers Animation Tools (.skl.pxd / .anm.pxd)
- io_kwastools (.cam-anim / .uv-anim)
- Havok Animation Exporter (.skl.hkx / .anm.hkx)
Archives
- HedgeArchiveEditor (.ar / .pfd / .pac)
- HedgeArcPack (.ar / .pfd / .pac)
- ar0pack-ar0unpack (.ar / .pfd)
Collision
- Havok Converter (.phy.hkx)
Level Editing
- SonicGLvl
- Meta Instancer (.mti)
Lighting
Shaders
- HE2 Shader Compiler (.vso / .pso / .cso / .hlsl)
Models
- Hedgehog Engine Blender I/O
- HedgeMatEdit (.material)
- Model Converter (.model)
- modelfbx (.model / .terrain-model / .skl.hkx / .anm.hkx)
- terrain2fbx (.terrain-model)
- terrain2fbx-png (.terrain-model)
Terrain
Textures
- NeedleTextureStreamingUtility (.ntsp / .dds)
Text
- Converse (.fco / .fte)