Tools: Difference between revisions
Appearance
No edit summary |
No edit summary |
||
Line 38: | Line 38: | ||
=== Models === | === Models === | ||
* [[Hedgehog Engine I/O]] | * [[Hedgehog Engine I/O|Hedgehog Engine Blender I/O]] | ||
* [[Model Converter]] (.model) | * [[Model Converter]] (.model) | ||
* [[modelfbx]] (.model / .terrain-model / .skl.hkx / .anm.hkx) | * [[modelfbx]] (.model / .terrain-model / .skl.hkx / .anm.hkx) |
Revision as of 11:38, 27 April 2025
This section contains tools that aren't specific to any Sonic game. Below you can see the tools divided by the engine they target and their purpose.
Various Engines
Audio
- SonicAudioTools (.csb / .acb)
Hedgehog Engine
Animations
- Frontiers Animation Tools (.skl.pxd / .anm.pxd)
- io_kwastools (.cam-anim, .uv-anim)
- HavokAnimationExporter (.skl.hkx / .anm.hkx)
Archives
- HedgeArchiveEditor (.ar, .pfd, .pac)
- HedgeArcPack (.ar, .pfd, .pac)
- ar0pack-ar0unpack (.ar, .pfd)
Collision
- Havok Converter (.phy.hkx)
Level Editing
Lighting
Models
- Hedgehog Engine Blender I/O
- Model Converter (.model)
- modelfbx (.model / .terrain-model / .skl.hkx / .anm.hkx)
- terrain2fbx (.terrain-model)
- terrain2fbx-png (.terrain-model)
Terrain
Text
- Converse (.fco / .fte)